Lithien

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Everything posted by Lithien

  1. I am one of those who is too tired of all the trader-arguments to say much, but I will say that I do find it funny, that people feel that it is unfair that those who have invested in a trader get free silvers from the pool that everyone with a deed pays into. But the same people find it totally fair that everyone without any investment can drain money from the same pool by doing things like terraforming, foraging, fighting or selling to token. So it is not ok to drain the pool with (mostly) crafted items sold to traders, but it is ok to make the money crafting as long as you get it from other players (who got it from traders, bought at store, or got it from the new ways of draining the pools). I am just confused.... Personally I don't feel bad at all when I drain traders that I have invested in, but I actually feel sort of guilty when my inventory fills up with silvers when I am doing the things I would be doing anyway. Rolf gave me a big pay raise with the new features, but I am not supposed to feel bad about that, instead I should feel bad about spending Euros to get silvers to buy a trader?
  2. The vocal minority? Is that what you call the 179 out of of 201 voters in this poll so far? Statements like that makes it a bit hard to trust your interpretation of numbers, such as implying that just a minority on your site is from typical gold farming locations? And if I had to read anything into your numbers, it doesn't take more than 10% of "gold farming" users to supply the 90% gamers who "simply make a purchase here or there to be able to keep up in game with their friends". It wouldn't take more than 10% of non gold farming sellers either, so I am not saying that the sellers are gold farmers. I am just saying your numbers can be interpreted in many ways
  3. That is true, and we intentionally didn't claim the reward on some of our toons, knowing that we started playing 1 month too late for anything good, so potions, easter egg, and possible seryll lump was better left unclaimed as the lumps would be hit by monthly decay if BSBed, and carrying that extra weight around until one day deciding what to do with it, didn't seem necessary. Characters who start playing after Dec 13 don't have anything to claim, but if you don't do it, the play time timers don't start. And there is no info anywhere telling you to go check that token if you weren't playing when the first rewards were given out. Luckily for me, I have misclicked on reimburse on most of my characters, but my husband didn't do it until the news of the spyglass, and he has 0 and 1 months consecutive and total months played on characters that have been premium for the last 12 months. No titles and no potions ever received. Buying 12 months premium at a time doesn't let you lapse, but it doesn't reward your "loyalty" either.
  4. Heh - I have had the same problem as Sergal2 for several days (since the last client update) on one of my pc's. I tried everything from clearing caches, uninstalling and reinstalling java (32 and 64 individually and combined), AV/Firewall off, updating drivers, manually downloding packs (obviously wasn't going to help, since the problem is not with downloading packs, but with getting to the startup page in the first place), removing certificate, backtracking and doing restores to previously working points, I had given up if it wasn't that this post (read many times) finally made me go 2 versions of java back (had tried going back to 7.25) and finally there were no issues with downloading, and everything is working again.
  5. Thank you for your detailed explanation Rolf. I don't have to agree with you on all things, but it eliminates all the "WTF is he thinking!" And I will admit, that I never considered how inadequate the forums would be for selling/buying if the player base was much larger, and I am sure everyone wants it to grow Now, that is as much as I can handle admitting today (and I still don't like PA)
  6. I am not going to say anything, but let your double standards speak for itself. The following quotes are from your User Agreement (the last one gets an a instead of an i in front when copy/pasting. And the a I see when editing this, shows as a 1 when posting. That is not an edit by me. In case there are other weird inconsistencies, I recommend people actually read PAs user agreement themselves): 4.4 Prohibition on transferability of Account, User Name, and Password. A Registered User may not sell, attempt to sell, offer to sell, give, assign or otherwise transfer an Account, User Name or Password to a third party without the prior written consent of PlayerAuctions. PlayerAuctions may suspend or terminate the Account of a Registered User or the transferee of a Registered User in the event of a sale, offer to sell, gift, assignment or transfer in violation of this Section. Prohibited behavior. Each User hereby represents, warrants and agrees that information submitted to PlayerAuctions for display on the Site shall not: Solicit business from any Users in connection with a commercial activity that competes with PlayerAuctions. Furthermore, in the event that PlayerAuctions determines that User has violated this Section 5.4(i), User authorizes PlayerAuctions to levy afine of up to $150.00 against the User’s registered payment method on file with PlayerAuctions, and/or require a deposit of up to $300.00 to reactive the User’s Account;
  7. As I understood, from reading their FAQs and reviews, those extra requirements are demanded of sellers, not buyers.
  8. To be fair, I don't think that Rolf would ban people to force them to use PA either. I have a ridiculous sense of humour, I know. Just like I find it ridiculously hilarious that someone who promotes RMT recommends PA, who.... doesn't allow you to sell/give away your PA account (according to the User Agreement section 4.4). I don't know why the people got banned, at least some of them don't know either. Some got posts hidden and no ban, someone got posts hidden and 3 day ban, and someone got no posts hidden but 30 day ban. And Dipse, I didn't make any accusations against the company you are associated with. I asked a ridiculous question, which you took personally. For that I am sorry, but your response confuses me. If you consider my ridiculous question as "making up utter rubbish for you own personal agenda and posting them as fact", then should I ignore your questionmark at the end when you call me a past costumer who makes false accusations, and consider that rubbish made up for your own personal agenda and posted as a fact? Then again, maybe I was just naive in thinking that buying 12 months of premium for several characters made me a current customer, and not a past customer. Thanks for clearing that up for me That is a very valid point, and explains a lot. But sure - keep insulting the "past" customers - that is a really nice way to make sure that is actually what they become. If I try to be positive and try to understand why Rolf really wants us to try PA, the one thing that sounds good, is that it is supposed to be a safe way to sell/buy our items, accounts, currency etc. The problem is that PA has gone from a D rating to the lowest possible F rating with the Better Business Bureau in the month since Rolf first recommended the site. And the low rating seems to mainly be due to them simply not answering complaints... If I google Player Auctions Reviews I end up with pages of results of various sites where they generally are poorly reviewed. I did look for the positive ones though, and one of the highest was on sitejabber where they get 4 out of 5 stars in total. But if I look more closely, for every six 5-star review they get, there is also a 1-star. And the Wurm forums give me a way better ratio of good to bad transactions than that, so I just don't see the need to give up my privacy, and cut of the profit if I in return get less reassurance than that. Then there is the issue of only being able to be registered as a buyer (which is needed to even become a seller) if I provide them with landline or mobile phone (pay as you go and VOIP aren't accepted), only 21 countries can register, and transactions can only be done in US or Chinese currency. There are way more (scary) requirements of the sellers. So whether I am buying or selling, it is to a much more limited audience than on the forums and you can't choose silver and/or Euros as currencies, which limits it more, so I would have to buy/sell in multiple locations instead of one, if I want to target the same customers as now. And I would quickly become a less trusted seller on both sites if I try to sell the same items on both sites, so I actually have to pick and choose which target audience I want to sell to for each and every item. And I would have to check both sites when looking for the best deals to buy. As far as I can tell, I can't use auctions on PA either. So all in all, to use PA I would have to sell out on my morals and get a lot of hassle for it instead.
  9. Replace bull with donkey: "envis som en åsna"
  10. Since Rolf only wants feedback from those who actually are willing to risk trying Player Auctions in his thread (fair point), I will just post my opinion here: I find it admirable that Rolf supports RMT, I understand that he finds other games TOS "restrictive", but here is my issue. In any game where you don't agree with the ToS, you always have the option to just not play. I find it morally bankrupt to encourage us to join sites that disregards other games ToS. Rolf, you are actively encouraging us to disregard a games ToS if we find it too restrictive. Yet you find it fair to ban people who find YOUR ToS too restrictive. Those games have their ToS for their reasons, just like you have yours for your reasons. This moral bankruptcy and double standards is enough to make me seriously distrust that you will respect my privacy, so buying from the Wurm store is not something I am interested in any more.
  11. Uhmm, when replacing the models for the existing items, they didn't match them with the new items anyway... And Wurm's track record for the length of a "temporary" period is scary... But the BSB and the FSB DO match, so I am done complaining... for now
  12. My experience is also that flowers are most abundant in the least travelled areas and spread/spawn most on wild grass. The biggest issue with creating flower meadows, is that trees and bushes always end up spreading in and gradually take over. I wish that tree and bush-spreading was limited to grass and dirt tiles, but wasn't possible for flower tiles, so it would be easier to have a mix of the two, and not having to clearcut trees for miles on end in order to give flowers a chance to survive.
  13. Also the bsb looks a shade lighter then the fsb but that could just be lighting i guess in the ss at least they do match. I expect the barrels to be next and i recon the same texture would be the best with them too if there is only going to be one. It is just a shame we have to lose them at all but lets hope the new shader system comes in quick. I see what you mean. They apparently look better in poor lightning. Luckily for me, I am so far behind on imp'ing lamps on my deeds, that I don't think I will ever catch up
  14. Yay for matching wood types! The lids could use some realignment, and although I generally hate loosing colours, I like the new colours of the sacks. It looks like natural hessian sacks.
  15. Quote from the Baron : "Let me just first underline that most things added to challenge would also be added to the epic cluster." (http://forum.wurmonline.com/index.php?/topic/113753-your-opinion-of-challenge/page-3)
  16. I do understand the difference between the two, but without any official documentation, I am wondering about players experience, and I can't for the life of me find any results from tests being done. Not originally, and not any more recent showing which categories new furniture (by new, I do actually mean the newer items, not the retextured ones) have been placed in when decay is calculated. I would assume that the newer furniture got the same property benefits as the old furniture, but Wurm has taught me long ago to never assume anything.. ever. The wurmpedia has pretty specific decay modifiers mentioned, so I am assuming either some official info was released at some point, or extensive testing done, but I can't find any info to support either. I started playing, and made most of my wood choices, back when there turned out to be a bug with decay on deed (there was little to no decay), so I made my choices based solely on looks. I stuck with my choices because of the looks, but now that it doesn't matter, I am interested in decay.
  17. Oh oh oh - I think I have been sort of very patient. It has been almost a year, so when are the TBA parts on the planning screenshot from week 2 (http://forum.wurmonline.com/index.php?/topic/93866-news-update-work-and-progress-week-2/) going to be announced? I am hoping so insanely much for the marble option that WoX had mentioned before any serious bridge info had been released. (And it has absolutely nothing to do with the 40+ marble veins we exposed at our first deed *practises innocent look*).
  18. The statuettes look great! And I even like the look of the magic turret, but I am guessing we won't see those on freedom
  19. No, but you are using logic, I am wondering about the wogic The question is whether the properties were removed too, not if removing the texture, removed the properties. How much does anyone (I don't have cedar items) notice the less frequent decay ticks, when the decay ticks often get missed and catch up decay is applied anyway? How was that even discovered and tested then?
  20. Just wondering, what is the decay rate on wooden items that have lost their cedar textures? Do items that are finished with cedar, and still are named as cedar, still have the reduced decay? Or did the properties get removed too? Personally, I have never liked the look of cedar, so I never used it for decorative items, but if the cedar items still have reduced decay, even though they all share the same look, it might be time to swap everything to cedar, as the textures go... just looking for a silver lining
  21. From my experience on Freedom, they don't return to the tower until they are called on a creature within the 20-tile radius. This is one of the biggest problems with the slowed down tower guards on freedom - they take forever to get to the creature you are calling for help on, depending on where they ended up last.
  22. -1 I understand where you are coming from, but it doesn't make sense as the "value" of a trader changes based on how much money is in the various pools, so it will never be "fair" as it isn't constant. It isn't constant across servers, or over time. And requiring Rolf to update prices as the player purchases change, is a non-ending task, so I think that is expecting too much. Besides, I am only guessing, but it seems decreasing the "value" of traders was totally intentional, so I doubt there will be a change - unless as others have stated, they stop purchasing items from players.
  23. Oh, I might complain about wood textures in other threads, but don't think for a second, that I don't think WoX is a star. He always amazes me with good quality work, is extremely responsive to players concern, and going the extra mile and decreasing the depth more than the height and width on the FSB just makes him an even bigger star in my opinion
  24. I obviously don't expect you to support dinosaur builds, but when looking for new PCs, if I were to consider Wurming as important when choosing specs, it is near impossible to do so, as there is no recommended specs, and the shader problems seem to span across so many different graphic cards, that I can't see what to upgrade to. In the common issues and fixes thread, it is even recommend to turn off GLSL on certain high end systems (which ones?), so it is not just an outdated hardware problem. If I wait to upgrade until you have gotten most of these issues fixed, how long do I have to wait to upgrade? And when you have to reduce 10 different textures down to 1, in a game where looks matter (PvE side), would it really have been such a terrible idea to ask the players, which of the current looks they prefer? I have my own preferences, but I really don't care which one we would've ended up with, as long as it all matched. I want matching furniture! *throws tantrum*
  25. No time is wasted, by waiting to implement the new models until the new shader system is implemented. And what do you mean by they didn't remove all the old textures, you mean to stress ALL? They are not all gone, no, but they are gradually being removed. Also without getting a new model (trash heap?). It is not being done to save/waste time, but to enhance performance. And for performance enhancing, I run 3 instances on medium to high settings, on a Frankenstein build, and I have no problems whatsoever in areas that have lots of buildings, lots of different furniture, or lots of creatures (300+ on deed), but only when there are 140 players in local when the neighbour hosts a dragon kill. I think they are barking up the wrong tree with these performance enhancements, that is all. Of course, I have no issues since I have shaders disabled, which is where they want to add the different wood options...great Define "short transitional period" please. Especially since "The various wooden changes via shader that has been planned for a while" was planned over a year ago, when new trees were added without new wood textures, but then the last official statement about it, that I can find, came from Rolf in the Q&A session in Dec last year, where he was absolutely noncommital on the issue, saying there were issues with more draw calls, and "we'll see". And Wox just posted in the FSB thread that "In the future I hope we can implement some clever material shaders to handle things like wood types and dying items in much more efficient way" And after this "short" transitional period (which has already started, but the end is only a possible hope?), the customization will be left to only those who don't have shader issues. Are you ignoring/forgetting/unaware that the common solution to the most common problems reported in your tech session (but rarely responded to by actual staff) is to turn shaders off? And that is just the issues before you add wood textures to the shaders... If 10 different woodypes is a problem, then why don't you have the players vote on which 2 or 3 to keep - or even just 1, instead of creating new ones, where none of them match the existing wood types, or even match each other? If it has to be new, for enchanced performance, then why don't use one of the old wood types as "inspiration" at least when it comes to colour and grain? Why a new and different one for each item that is being updated? Isn't that a waste of development time?