megakaktus

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About megakaktus

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    [quote name='BrQQQ' timestamp='1362362533' post='761291']
    I feel violated by this... converting to MR now[/quote]

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  • Acc1
    Megakaktus
  • Acc2
    Megapriest

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  1. GREAT! This actualy fixed a problem iwth CS:go aswell
  2. I did ask him about what GPU he had befor i went and posted a new post :P
  3. Awesome it worked!!! What brand of GPU do you have?
  4. i fixed it, within my grafic settings for my grafics card GPU Scale somethign something
  5. java.lang.ArrayIndexOutOfBoundsException: 0 at class.v2uiohMP8s.FZOk5L6Gfy(SourceFile:91) at class.vvQJkikxF8.XwhlvVTrl(SourceFile:146) at class.vvQJkikxF8.<init>(SourceFile:77) at class.N2pYD6axKi.FZOk5L6Gfy(SourceFile:1487) at class.Rb4YdQKgLP.<init>(SourceFile:101) at class.HVON6n0M2.<init>(SourceFile:1175) at class.HVON6n0M2.mMV5oPkCW(SourceFile:899) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Full Log : What seems to be the problem here?
  6. Hellos!!!! ive got a problem ever since i got a new pc with a ATI gfx card.. wurm crashes on me if i alt tab or minimize the game.. it will open up again if i "make the window smaller" (restore down) Cant seem to find any crash log tho... //Megakaktus
  7. Time is Sat Oct 26 19:53:23 CEST 2013 Running client version 3.29-5412 [unstable] === System information === Executing from C:\Users\USERNAME\AppData\Local\Temp\ Operating system: Windows 8 (arch: x86, version: 6.2) Java version: 1.7.0_45 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 24.45-b08 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 2 okt 26, 2013 7:53:23 PM java.util.prefs.WindowsPreferences <init> WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5. >>> Main thread exiting. Loading character megakaktus Loading config default Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\megakaktus\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\players\megakaktus\password.txt Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack pmk.jar (r1428) Loaded pack graphics.jar (r1508) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\megakaktus\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\megakaktus\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.megakaktus.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 0 censor_chat = false cloud_shadows = false collada_animations = 2 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:false:0:1024:768:32:-1:false:true enable_debugs = false enable_shift_drag = false enable_vsync = false engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 15 font_header = 21 font_italian = 11 font_monospaced = 11 font_static = 15 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = false game_client_thread_priority = 2 glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 2 has_read_eula = true hide_inactive_friends = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = true high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 3 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = false local_list_in_event = true log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 2 mega_texture_size = 2 model_loader_thread_priority = 2 model_loading_threads = 2 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true pbuffer_enabled = false player_texture_size = 2 reflection_texture_size = 0 reflections = 0 release_context = true release_context_on_jogl_sleep = true remember_password = true render_distant_terrain = false render_glow = false render_sun_glare = true resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = true silent_friends_update = false skillgain_minimum = 3 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 5 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = false sound_play_weather = true sound_play_work = true stipple_enabled = false structure_render_distance = 2 submit_client_data = 1 terrain_bump = false terrain_res = 0 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 1 togglePushToTalk = true treelist_outline = true trees = 2 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 2 use_antialiasing = 2 use_color_picking = false use_fast_clock_work_around = true use_fbo_color_picking = false use_fbo_reflections = true use_nagles_algorithm = true use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Word filter loaded: 23 Starting job manager with 2 worker threads >>> Launch queue entry exiting. Using LWJGL display 1024:768:0:0 (false) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.0 Adapter info: lmimirr (null) OpenGL vendor: Intel OpenGL renderer: IntelĀ® HD Graphics OpenGL version: 4.0.0 - Build 9.17.10.2828 OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GLSL version: 4.00 - Build 9.17.10.2828 GLSL max vertex uniforms: 1024 (1024) GLSL max fragment uniforms: 1024 (1024) GLSL max varyings: 64 (64) Intel hardware, enabling experimental GLSL problem workarounds Shader 'shader.white.vertex' log: No errors. Loaded vertex shader shader.white.vertex Shader 'shader.white.fragment' log: No errors. Loaded pixel shader shader.white.fragment Program 'program.white' link: No errors. Updated attributes for 'program.white': 1 active Updating uniforms for 'program.white' Updated uniforms for 'program.white': 0 active (1) Loaded program program.white Loaded material material.mesh.default Shader 'shader.skin_tex0.vertex' log: No errors. Loaded vertex shader shader.skin_tex0.vertex Shader 'shader.tex0+light.fragment' log: No errors. Loaded pixel shader shader.tex0+light.fragment Program 'program.skin_tex0' link: No errors. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0': 6 active Updating uniforms for 'program.skin_tex0' Single: bones : loc 1181 : type 35666 : size 200 Single: tex0 : loc 1381 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0': 2 active (136) Loaded program program.skin_tex0 Loaded material material.mesh.skin Shader 'shader.skin_solid.vertex' log: No errors. Loaded vertex shader shader.skin_solid.vertex Shader 'shader.col.fragment' log: No errors. Loaded pixel shader shader.col.fragment Program 'program.skin_solid' link: No errors. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_solid': 4 active Updating uniforms for 'program.skin_solid' Single: bones : loc 1181 : type 35666 : size 200 Updated uniforms for 'program.skin_solid': 1 active (2) Loaded program program.skin_solid Loaded material material.mesh.skin_solid Shader 'shader.tex0+light+rarity.fragment' log: WARNING: 0:88: 'assigning' : implict conversion between types allowed from GLSL 1.20 WARNING: 0:111: 'assigning' : implict conversion between types allowed from GLSL 1.20 No errors. Loaded pixel shader shader.tex0+light+rarity.fragment Program 'program.skin_tex0_rare' link: No errors. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare': 6 active Updating uniforms for 'program.skin_tex0_rare' Single: bones : loc 1181 : type 35666 : size 200 Single: tex0 : loc 1381 : type 35678 : size 1 Single: time : loc 1382 : type 35666 : size 1 Single: rarity : loc 1383 : type 35666 : size 1 Updated uniforms for 'program.skin_tex0_rare': 4 active (138) Loaded program program.skin_tex0_rare Loaded material material.mesh.skin_rare Shader 'shader.static_tex0.vertex' log: No errors. Loaded vertex shader shader.static_tex0.vertex Program 'program.static_tex0' link: No errors. Updated attributes for 'program.static_tex0': 4 active Updating uniforms for 'program.static_tex0' Single: tex0 : loc 1181 : type 35678 : size 1 Updated uniforms for 'program.static_tex0': 1 active (135) Loaded program program.static_tex0 Loaded material material.mesh.static Shader 'shader.static_solid.vertex' log: No errors. Loaded vertex shader shader.static_solid.vertex Program 'program.static_solid' link: No errors. Updated attributes for 'program.static_solid': 2 active Updating uniforms for 'program.static_solid' Updated uniforms for 'program.static_solid': 0 active (1) Loaded program program.static_solid Loaded material material.mesh.static_solid Program 'program.static_tex0_rare' link: No errors. Updated attributes for 'program.static_tex0_rare': 4 active Updating uniforms for 'program.static_tex0_rare' Single: tex0 : loc 1181 : type 35678 : size 1 Single: time : loc 1182 : type 35666 : size 1 Single: rarity : loc 1183 : type 35666 : size 1 Updated uniforms for 'program.static_tex0_rare': 3 active (137) Loaded program program.static_tex0_rare Loaded material material.mesh.static_rare Shader 'shader.tex0.vertex' log: No errors. Loaded vertex shader shader.tex0.vertex Shader 'shader.tex0.fragment' log: No errors. Loaded pixel shader shader.tex0.fragment Program 'program.tex0' link: No errors. Updated attributes for 'program.tex0': 2 active Updating uniforms for 'program.tex0' Single: tex0 : loc 1181 : type 35678 : size 1 Updated uniforms for 'program.tex0': 1 active (2) Loaded program program.tex0 Loaded material material.mesh.tex0 Shader 'shader.static_tex0_vertexlight.vertex' log: No errors. Loaded vertex shader shader.static_tex0_vertexlight.vertex Shader 'shader.tex0+col.fragment' log: No errors. Loaded pixel shader shader.tex0+col.fragment Program 'program.vegetation' link: No errors. Updated attributes for 'program.vegetation': 4 active Updating uniforms for 'program.vegetation' Single: tex0 : loc 1181 : type 35678 : size 1 Updated uniforms for 'program.vegetation': 1 active (130) Loaded program program.vegetation Loaded material material.mesh.vegetation Launching dotXSI Model Loader threads Launching Collada Model Loader threads Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Experimental direct buffer cleaner init successful Startup Phase - Setting up.. Initializing font texture for SansSerif (15). Texture Size: 512 Initializing font texture for SansSerif (15, italic). Texture Size: 128 Loading window positions from C:\Users\USERNAME\wurm\players\megakaktus\windows_1024x768.txt Loading props file C:\Users\USERNAME\wurm\players\megakaktus\windows_1024x768.txt Gui initialized Startup Phase - Preparing terrain Shader 'shader.water.vertex' log: No errors. Loaded vertex shader shader.water.vertex Shader 'shader.water.fragment' log: WARNING: 0:25: 'assigning' : implict conversion between types allowed from GLSL 1.20 No errors. Loaded pixel shader shader.water.fragment Program 'program.water' link: No errors. Updated attributes for 'program.water': 1 active Updating uniforms for 'program.water' Single: eyeCoord : loc 1181 : type 35665 : size 1 Single: windDirAndForce : loc 1182 : type 35665 : size 1 Single: normalTex : loc 1183 : type 35678 : size 1 Single: reflectionTex : loc 1184 : type 35678 : size 1 Updated uniforms for 'program.water': 4 active (6) Loaded program program.water Startup Phase - Connecting .. Writing to C:\Users\USERNAME\wurm\players\megakaktus\logs\_Event.2013-10.txt Writing to C:\Users\USERNAME\wurm\players\megakaktus\logs\_Friends.2013-10.txt Writing to C:\Users\USERNAME\wurm\players\megakaktus\logs\Alliance.2013-10.txt Login successful Executing C:\Users\USERNAME\wurm\configs\default\autorun.txt Starting update of login splash image... Finished loading new login splash image! Null tile type: 39 at (232,281)! Please let client developers know! Null tile type: 39 at (232,282)! Please let client developers know! Null tile type: 39 at (233,282)! Please let client developers know! Null tile type: 39 at (149,307)! Please let client developers know! No mapping found for hair6 Null tile type: 39 at (72,362)! Please let client developers know!
  8. THanks KaiH... allso THanks Kegan!!!
  9. Thanks but that didnt work..,. Now i get this... https://www.dropbox.com/s/qsiwqro1t0oxaxt/Screenshot%202013-10-26%2019.11.44.png
  10. i restarted the pc and now it wont start... tried reinstalled java....
  11. What He said. We'r stil trying to get this on its feet.