Coolboy

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Everything posted by Coolboy

  1. New features that I will be adding for 3.0.0-Alpha release Viewing in-game support tickets Supporting multiple servers 3.0.0-Alpha is going to be the last release as of right now, if anyone has any must-have features WUA should have before the 1.0.0 release let me know now otherwise after this release I'm going to stop implement features and go into refactoring to make the application performance a lot better and smoother. That being said, once 1.0.0 is released I'll be adding new features here and there as people suggest them to me.
  2. Just released version 2.0.0-Alpha! View changelog
  3. Hey Eject, WUA wasn't made to be hosted on a separate server, the way this tool has been coded, it expects you to have WUA and the wurm server on the same server box. You can make changes in the code to allow you to do what you're trying to do but it's not going to work right out the box.
  4. What platform are you using to host the website? Like apache or IIS? Windows or Linux based?
  5. Issue fixed! The problem was the sqlite folder in the wurm server didn't have the correct IIS permissions.
  6. These are the requirements: LAMP/WAMP, Nginx, or UniServer Zero XI running PHP 5.5.0 or higher Ability to change php.ini to allow the extension: php_pdo_sqlite.dll
  7. Did you update the config file? When you go your wua homepage on your local install are all the "results for database file checker" green and say found? Have you enabled sqlite in your php.ini?
  8. What action did you try doing that caused that error?
  9. I have just released a working version of WUA on GitHub. To download, click here The wua.zip file includes two(2) folders, mods, and website. Extract the contents of the mods folder into your wurm server mods folder and extract the contents of the website folder to wherever you will be hosting this tool from.
  10. Hey, yes it's still being worked on (slowly). I haven't pushed any updates to GitHub yet but in the next few weeks I should be releasing the latest version.
  11. Also, I'm back! Well, kind of. I have a lot more free time now so I will be doing updates to this tool when I can. My first step will be making a mod so you guys don't have to upload the files into your server.jar. So, since I've been gone for awhile, not sure if the tool still works or what kind of bugs have been introduced by WU getting more updates. If you have any errors or not working at all please let me now here or on GitHub via issues: https://github.com/PrabhdeepSingh/WurmUnlimitedAdmin/issues I will be spending the weekend getting everything setup again to continue development for this tool.
  12. No, in your server folder there is a server.jar. What you want to do is drag the 3 files that are in the folder I supplied into your server.jar -> com -> wurmonline -> server -> webinterface.
  13. No I haven't had any time to do anything related to WU for the past month. Just been super busy but hopefully in the next few weeks I'll be less busy, but if you or anyone else would like to turn it into a mod the WUHelper is on github (https://github.com/PrabhdeepSingh/WUAHelper) and this includes all the changes I have made to the webinterface classes. What exactly are you trying to edit? And some of the player related settings require the player to be logged in for them to take affect.
  14. No worries That's one of the things I tried doing before releasing 1.0.0 but for some reason I couldn't get it to work, not sure if I was even doing it correctly but hey if someone wants to make a mod for it then go for it
  15. Well guys, you'll be happy to hear that version 1.0.0-Alpha has been released! Check it out!!!! If you find any guys let me know as usually, and sorry for all the delays but it's finally out. Enjoy!!!!
  16. An update, WUA is ready to be pushed to you guys, but there's only one issue at the moment, the RMI. WUHelper is having issues connecting to the WU RMI so as soon as I get that resolved WUA will be available to you guys.
  17. I'm still here guys, been working on it when I can and with all the bday's and holidays this and last month, well it's just been crazy few months My plan is to start rolling out updates starting on Monday and by the end of the week everything should be working.
  18. I'll look into it, not sure why you guys are getting an error all of a sudden. Was there a wu update? If so did it by any chance touch the webinterface classes? This weekend is pretty busy (have guest over from NY) so I'll try to look into it on Monday. Edit. Got informed that there was an update and it affected the webinterface classes. Explains why you guys are getting errors / server crashes.
  19. I think you have it backwards? The uptime should show up / be working in 0.0.18-Alpha but shouldn't exist in 0.0.7-Alpha. In the screenshot_9. And the reason you're getting that error is because the character isn't logged in. The change power and some other (if you look back a few post you'll find em) in WUAHelper / WebInterfaces classes provided in 0.0.18-Alpha only works if the player is in-game.
  20. Hey I'll look into this tonight.
  21. Good to hear and keep WUAHelper in the includes folder. As for your requests It is a planned feature, that's why when you're creating a user you pick a level for them. Those haven't been implemented in the current released version. It could be a possibility but will probably be after I get the other features added. If you look at the wurm.log and see if there is any errors WUA is throwing? And I'll look into the changing email, I implemented but never tested it lol.
  22. Sorry if I'm not being very specific but here's a basic guide just for you. Go to your WurmUnlimitedServer/yourmap/. In there open the "wurm.ini" file with any text editor and add the following line at the end of the file. USE_INCOMING_RMI=true Next start the WurmServerLauncher.exe Take note of the following two fields boxed in this image Now go to the "config.php" file for WUA and update the RMI port and password with the items boxed above (Make sure you use your info not mine) Now start your wurm unlimited server and make sure RMI gets started as well. To check if RMI started look at the command prompt for "RMI Register listening on ........." Here's a screenshot: That's it, now to test if WUA works just go to the servers tab and wait couple of seconds and your server should popup there. The reason it takes a bit for the server to pop up cause the application calls out to WUAHelper to connect to the server RMI to get player count. Once it gets the count it displays your server with the count of players. Let me know if you're still having issues.
  23. Hey sorry been busy but if there's no log for wua in the wurm.log file then WUA can't make connection with the RMI on your server. The data that you see in WUA is gathered from the DB files not RMI, the only time RMI process takes place is when you change player's power, add item, mute, ban and getting server player count. So I would say make sure your RMI is enabled and your config.php is configured correctly to connect to the RMI. And about the demo, the reason I haven't updated it to the latest version cause then I would need to setup a demo wurm server for it to talk to unless I change the code to have static data and I rather not do that.
  24. Hey from what it sounds like you're having problems connecting to the RMI. Can you verify the following things? Your server.jar contains the latest webinterface classes? Some of the features require the player to be logged in to work, can you log in with a player and test those features and see if you get the same error? Your wurm.ini contains "USE_INCOMING_RMI=true" Can you also look at your wurm.log.0 and see any logs for anything containing "wua"?
  25. So an update since I haven't posted / pushed any updates to GitHub in awhile. I've been slowly working on WUA and trying to get to 1.0.0-Alpha before I release another update. I'll also try to keep the screenshots update-to-date as I make more changes. As for when I think 1.0 will be released, based on my schedule and the amount of free time I have I should have it done by end of this month (hopefully)