To allow for easier spread and ensure players of all time zones can attend one, the Melody rift will be delayed by 12 hours
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697 ExcellentAbout Outlaw
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That would be a great update to the UI.
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Great little tool, will definitely be making use of this!
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So, basically you want a co-operative monopoly economic structure? Where all the sellers collude with one another in order to maintain an artificially high price? Sounds like a great proposition for the buyers! Prices fall over time, in the real world and in Wurm. The only time this isn't the case is in a monopoly situation where you can completely control the supply of a good...something that used to be done in Wurm with Scale/Drake. I'm sure we are still feeling the effects of it. Luckily there really aren't any barriers to entry, other than time spent skilling. Actually, I think moon metals, tomes and other rift/unique rewards may still be monopolized/artificially increased quite highly.
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What's wrong with having an 'impassable forest'? If anything it gives reason to roadbuilding and adds to the wilderness.
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Instead of creating mini-games, maybe something to make fishing more fun? An optional fishing mini game that increases chances of a catch?
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Above ground is/was 2D as well. Devs are doing amazing things
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10i/action even seems to be fading. Noticing more and more people 'undercut' it, especially with dirt. (Probably due to nahjo) Crops too are tough to price. The old 1s/1k is long gone with them. Somewhere around 0.7-0.9s/1k depending on quantity and quality from what I see most of the time. A huge factor when determining the price is how long you wish to wait. You could argue crops are still 1s/1k, if you're willing to wait 2 months to make a sale. You will need some sort of 'at this price, guaranteed to sell within X days/weeks', otherwise it is likely your price is too high. (Especially for what should be fairly liquid assets) As for enchants....boy...they're all over the place right now. I've bought 85coc tools for as low as 20 copper to upwards of 60 copper each. That's huge variation. I would say for botd/woa/coc, only 95+ casts seem to have any sort of close pricing structure between sellers...
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Your villagers gain +10 motivation.
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One day this thread shall end and we will finally have a winner. May today be that day.
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Competition...intimidation...the real PvP has always been right here on the forums
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^ This. If you try to sell anything at "not the REAL price".
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Short answer: No Long answer: No we don't.
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Basic trade revival project - general discussion
Outlaw replied to Erevorn's topic in Suggestions & Ideas
It was in reference to my 'static imping times' idea, where lower quality tools would actually be worth something, rather than the junk they currently are. -
Basic trade revival project - general discussion
Outlaw replied to Erevorn's topic in Suggestions & Ideas
Honestly, just forget about the economy. It's beyond 'fixing'. Play with a group of players you like and try to meet each others needs with gifts and barter. It's much more fun and rewarding than trying to 'earn an income'...plus you never need to worry about sellers/prices etc.