Lotus1

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Posts posted by Lotus1


  1. 1 minute ago, Ascorbic said:

    Sometimes the lack of information is super annoying... What if you registered an account but did not log in?

     

    It's been said a lot already. If you've already created a char but did not log, you'll have to wait for the name to become available again before using that name.


  2. 9 minutes ago, blessedbeard said:

    I hope the devs reconsider the temporary skill gain boost.  It will disproportionality benefit veteran players.  

     

    Because this game can totally be won in 3 days..... ;)


  3. 30 minutes ago, validate said:

    servers start with less aggressive ones for a few days so folks don't rage quit being killed every 100-200 tiles of walking .  the count goes up over time and will = the other servers .  

     

    To be fair, if it's anything like Inde, it's not like Inde is teaming with mobs to begin with. lol


  4. 1 minute ago, Tigerclaw said:

    A 16k by 16k is to small for Steam, this will full up so fast it will not be funny, should think about 2 pve .

    all the new guys will come to try it and all the water spots will be poof. Then it will come down to ppl not staying because there'[s no good by the water spots.

     

    That's when they add another server, etc. It's a much better solution than a Xanalag server.


  5. 36 minutes ago, LionIX said:

    You couldn’t set all skills to 1.0, Change silver balance to 0 and teleport character to new server portal? That’s not deletion. 

     

    There's a lot more to it than just that. You have all the items the char has, the animals cared for, carts, wagons, ships, friendships, logs, items made by the character, silver, etc. Then there's the fact that there's both Epic and Freedom (which there might not even be a char of your name on one of them if you never logged in there, another hazard in itself).

     

    Let me ask you this: Would you rather have character be able to be deleted or everyone's items, skills, everything corrupted? Everything you ever paid for in game gone. Your choice. Lose hundreds? Some people losing thousands? Just for a name change? Do you really want to risk that? lol


  6. 23 minutes ago, Ecrir said:

     

    It won't be completely like that. In the FAQ it's mentioned that there won't be item transfers between the PvE and PvP server, only skill transfers. So there'd be no point for the PvP crowd to kill dragons on the other server as they can't move the loot to the PvP server. Though they could probably sell the loot on the PvE server and take the silver with them, so I guess there's that. So also no plundering and then taking the loot to the PvE server.

     

    I really like this actually. Like REALLY like this. To me, that's been one of the major issues: the pvp players are the ones that kill a lot of the uniques on the pve servers. Maybe we can actually have more balance in terms of hunting parties for once (although I'm not holding my breath entirely there lol)


  7. I'm not 100% an expert on this (although I do work with databases for a living at the moment), but If there wasn't the risk of database corruption due to the deletion of chars, I would be for this. There would have to be a "safe" way for this to happen, otherwise we could be in for a nasty nasty time for everyone if not careful.


  8. 2 hours ago, Evilreaper said:

     

    but wurm should be trying to please the 90% instead of the 10%... why do you think wurms numbers have been steadily declining over the years since the announcement of Wurm Unlimited... now with RMT ban its slowly starting to come back, but very slowly

     

    Have you read any of my posts before this in this thread. Any at all?... lol


  9. 2 hours ago, Amadee said:

     

    Quite true.  Nothing wrong with stating facts, if they are in fact facts,  and not opinion. But problems will always arise when people conflate their opinions with facts and argue that their opinions are The Facts.  Well, I guess we can all argue semantics all day long and nothing will ever come of it, so with that I'll bow out now.  I wanted to have my say and state my opinion, as so many others have done, and I did.  So no point in dragging it out and ruffling any more feathers than I already have.  Sorry if I've "triggered" anyone but as my mom used to say, if the shoe doesn't fit why wear it? 😋

     

    This term can be said in the same way though for the names chosen, which is what caused the backlash in the first place. You say people here are going "here's the facts everyone disagrees is wrong", but are you not doing the exact same thing? Therefore, perhaps trying to understand why things are happening the way they are might be the next best thing. You don't have to agree with it, but look at the poll results so far and tell me with a straight face a name change isn't what the community wants. 90% of the community. That's a rather large portion don't you think? If you don't think that's a fact I don't know what to tell you as probably nothing is going to convince you, logical or not.

     

    At the end of the day, we all want a good game. Names can be very important in a game and shouldn't be overlooked.


  10. Let's put this into context a bit: if you're going to have a carpentry skill called "Joinery" just for using pegs instead of nails, you might as well have a smithing skill called "Nailmaking". If you have a smithing skill called "Nailmaking" what's stopping skills like "Ribbonmaking" from coming up?

     

    I don't know if this is a path we want to go down.


  11. 15 hours ago, timptheum said:

    It just seems that a game built around the medieval fantasy realm really missed an opportunity for a courier that isn't instant transportation of goods.

     

    So one thing I want to point out here is that realism is not always the best idea in a video game (which is what I think you are implying with this). Just because a game is in a medieval setting, doesn't mean all of the inconveniences of the medieval age should be in the game. Just as a random example, imagine getting robbed as you traveled down a highway in game. That might sound like a cool idea at first as that also is medieval, but that could go horribly wrong very fast. 

     

    So there needs to be a balance between what is realistic for the setting and what is realistic to make the game fun. If this game isn't fun, people are not going to want to play.


  12. Let's get the names right rather than worrying about a competition. We are literally trying to revive the game and names can be more important than people think. If we take the competition over the actual names themselves, we have a potential losing situation with the game itself.

     

    The point should be to have 2 good names for the servers. That's it. It shouldn't matter the method so long as the names are good. These names were not good.


  13. 23 hours ago, Ricowan said:

    If you get to the non-Premium cap within a week, you might be playing too much.  :D

     

    An hour or 2 is playing too much?... because that's all it takes if you are going for certain skills.