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Postes last won the day on November 9 2020

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  1. If it helps - the original Norad no longer plays as of probably 2015ish.
  2. yea probably a mistake to put a poll there lol
  3. seems like a good update then if people were only really selecting a religion to get free bonuses. if anything this makes it a bit more fair to players who are locked in with a priest character and don't want to/can't switch around like others.
  4. was there like a large amount of people switching every so often to get the bonuses from a rite? i guess if that's the case and people were just swapping every so often between religions to be included, it kinda makes sense
  5. every wurm player: yea that sounds right
  6. Nope. You have to remember Wurm is like...15 years old? It's not new and making headlines, and most people searching for free MMORPGs found Wurm Online a long time ago. It's not going to make any top 10 MMORPG lists because there's just too many new alternatives out there that outperform it. I don't think there's really a high ROI in doing a sponsored Twitch stream campaign, it would certainly give a small boost depending on the streamer, but I don't think it'd be a great value. Wurm also just is a pretty boring game to stream. No one wants to watch someone sit there and mine rocks or slowly saw planks. The best option would probably be Youtube advertising.
  7. Pretty much the best example of why PvP servers are painful when players want changes and more development. Countless discussion threads, good ideas, shared thoughts between kingdoms, and no results. Three months later and nothing. What's even the point? Not to call you out Darklords, I don't blame you, but it's like this consistently. No matter the majority backing an idea or change, it never feels like it gets across the finish line and pushed forward. Yet, somehow, we bring on two more full time developers so they can help.. introduce coffee and hot chocolate? Great. We can't even decide what to do with an entire 4 clustered PvP server that current average player base is around 10 players. Why does it feel like no one ever actually in the development team has any leadership and comes up with an actual quarterly plan and goals? Just vague talks of ideas and "we're working on this behind the scenes."
  8. Imagine having a PMK before custom graphics were ever a thing. 😪
  9. Just some notes about your suggestions: There used to be no battle rank decay, it was removed during Epic. I'm not entirely sure why to be honest, probably to promote more PvP. There was also +rank to doing missions and HotA. And no disrespect to other players, but.. most of the max ranked players on Epic that got Warlord (1900+) were getting maybe 10-20% of that rank from PvP and the rest from more safer options like missions. Ranks always been a rather moot thing, but giving it for anything but PvP made it more moot. However, draining an enemy deed I could see as a rank-gaining action. That's fair. I personally like rank decay because it pushes people to take risks, but I think the window to decay could be extended to be longer. Once you give rank value though, you have to realize how it's going to change how people play. If you can cash-in your rank points, suddenly the idea of making riskier plays isn't worth it. You're probably going to play more conservatively and safer knowing you can lose your rank and gear. While I understand your suggestions and even I'm 'meh' about rank, I don't know if using it as a currency for items would be a good idea.
  10. @BrQQQshould have some old early epic videos @Edvinastoo but dunno if hes around
  11. The fuss is more about how it is steady, and not going up and gaining new players.
  12. maybe they should have like a different rarity type thats for 1/999 maybe like 'supreme' or something idk lol wurm use my idea and give me a title please
  13. ...Oh. Okay. Well they all can't be winners.
  14. Similar to Epic and Wild, likely in a few years they'll open the borders and you can go cross borders and transfer goods.