GhengizCohen

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Everything posted by GhengizCohen

  1. hmm that first Santa looks kinda familiar Come sit on my lap lovely, hur hur hur
  2. I might be able to make it, sign me up please
  3. I'll take the rare toolbelt please if you still have it
  4. Sign me up please, I'll try to be there
  5. ouch, too late for signup, well still putting my name up in case theres no-shows. if it doesnt count, well alas
  6. Congrats crazy neighbor very well done, i can finally take out my earplugs haha
  7. found in the wasteland: [02:47:28] You start leading a venerable fat fastsouth. [02:49:13] It is being taken care of by Noxri. Taking him home to keep safe, PM me here or ingame, GhengizCohen
  8. Amazing!! very great build, can we have some screens from the inside too?
  9. I'll hoist my body into some floating tub and navigate myself out there, 98LW signing up hope to meet a lot of old and new faces
  10. similar has been suggested earlier i think but still+1
  11. Hi Pristine, They where there before, but now they are improved, the canals at K22 on the map, all ships fit through em. below a map of the area from the mapdump with safe and unsafe parts marked out, unsafe is only too shallow for the larger ships so safe for rowboats, sailboats and knarrs. enjoy and safe sailing Gheng
  12. Sign me up please lovely short travels distance
  13. completely disregard this post now, after a relog it wasn't visible anymore, so must have been some graphical glitch.. Helped a friend out with a 1 tile bridge leading from a dirt platform to the top of a house, after it was finished i noticed a wooden beam sticking out of the arch which turned out to be a planned double abutment, like the one we just built. Location: Pristine, G16, Lost Haven If people want to have a look contact me, Ami or Siddhe Edit: I'm not sure what went wrong where, but maybe it was planned twice, which i kinda doubt( waiting on logs on the time of writing this) as planning bridges does a check for existing bridges, and I assume planned ones too. when i try to destroy the useless planned double abutment i do damage to it and the existing bridge. The ghost part can't be added to the crafting window either btw. I'll add info from the logs about planning later. [14:09:21] You get a dioptra..[14:09:32] Ghengizcohen holds a range pole vertically in front of them.[14:09:36] Ghengizcohen calls out to a range pole.[14:09:49] You carefully place the dioptra on its tripod in front of you.[14:09:50] looks like bridge would be 1x1 (North-South)[14:09:50] The tile border to your North is level[14:09:50] You make sure the dioptra is level.[14:09:52] You point the dioptra at Ghengizcohen.[14:09:54] You wave at Ghengizcohen.[14:09:54] You line up the dioptra with Ghengizcohen.[14:09:56] You look through the dioptra.[14:09:58] You focus on the range pole.[14:10:00] You read the graduations on the range pole and work out the height difference.[14:10:02] The tile border to your helpers South is level[14:10:02] You check the heights of the plan ends.[14:10:04] You appear to be 19 dirt higher than Ghengizcohen.[14:10:04] You work out the orientation and width for the bridge.[14:10:06] You check for clearance between the bridge ends.[14:10:08] You check for protruding foliage.[14:10:10] You check for nearby cave entrances and any lava.[14:10:12] You check for any items in the way.[14:10:14] You check that you have permissions to build the bridge.[14:10:16] You check for any bridges that may interfere with this bridge.[14:10:18] You check there would be no buildings under this bridge.[14:10:20] You work out the styles of bridges that would fit.[14:10:22] You start working out the bridge components required.[14:10:22] Planned bridge area is 1 tile long and 1 tile wide.[14:10:24] You stop surveying. message that all bridge types were too weak, had an arch under it - destroyed and replaced with plain brick wall. 14:23:56] You get a dioptra.[14:24:14] You carefully place the dioptra on its tripod in front of you.[14:24:16] looks like bridge would be 1x1 (North-South)[14:24:16] The tile border to your North is level[14:24:16] You make sure the dioptra is level.[14:24:18] You point the dioptra at Ghengizcohen.[14:24:21] You wave at Ghengizcohen.[14:24:21] You line up the dioptra with Ghengizcohen.[14:24:24] You look through the dioptra.[14:24:28] Ghengizcohen is not holding a range pole.[14:24:28] You stop surveying. Tried to start planning whilst you were afk and the pole wasn't ready. [14:24:28] You pack up the dioptra.[14:24:30] Ghengizcohen holds a range pole vertically in front of them.[14:24:34] Ghengizcohen calls out to a range pole.[14:24:42] You carefully place the dioptra on its tripod in front of you.[14:24:44] looks like bridge would be 1x1 (North-South)[14:24:44] The tile border to your North is level[14:24:44] You make sure the dioptra is level.[14:24:47] You point the dioptra at Ghengizcohen.[14:24:50] You wave at Ghengizcohen.[14:24:50] You line up the dioptra with Ghengizcohen.[14:24:53] You look through the dioptra.[14:24:56] You focus on the range pole.[14:24:59] You read the graduations on the range pole and work out the height difference.[14:25:02] The tile border to your helpers South is level[14:25:02] You check the heights of the plan ends.[14:25:05] You appear to be 19 dirt higher than Ghengizcohen.[14:25:05] You work out the orientation and width for the bridge.[14:25:08] You check for clearance between the bridge ends.[14:25:11] You check for protruding foliage.[14:25:14] You check for nearby cave entrances and any lava.[14:25:17] You check for any items in the way.[14:25:20] You check that you have permissions to build the bridge.[14:25:23] You check for any bridges that may interfere with this bridge.[14:25:26] You check there would be no buildings under this bridge.[14:25:29] You work out the styles of bridges that would fit.[14:25:32] You start working out the bridge components required.[14:25:32] Planned bridge area is 1 tile long and 1 tile wide.[14:25:35] You stop surveying.[14:25:35] You pack up the dioptra.[14:26:44] Ghengizcohen stops holding the range pole vertically in front of them. got the the select what type of bridge; the flat options were acceptable - first time got to the section to name it.
  14. +1 sounds like the most logical thing, so therefore not in wurm