Galatyn

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Everything posted by Galatyn

  1. No shade when these beauties are lit. 😀
  2. Absolutely gorgeous! Thank you Devs!!
  3. Please add bag of keeping to the silver store. Even at 1G each, they would sell very quickly.
  4. +1 Also would be an opportunity to rare them. The skeleton doesn't need another bone.
  5. Just buy the sp for 1s ea. from other players and save money. Also, it's common for players to buy monthly skins, then sell them later after they are no longer available for a higher price. Stag skin, for example. So, high prices are subjective and it's all about what people are willing to pay.
  6. Any bonus to skillgain is great. Who doesn't want that? But this idea seems like it would cause more stress than what it's worth. What if farming pops up and I don't have any fields planted? What if archery pops up and don't know where i put my bow and then can't find arrows? Seems like it would lead to a lot of unsatisfied posts and requested changes like extending the time, choosing the time, choosing the skill, etc. Some people already feel like the Devs don't make changes fast enough and this would be another feature added to that list. But yeah, sure, increased skill gain suggestion = +1
  7. I love the addition of the collosi in the rifts, the rift jewelry and shoulder pad changes, the new Halloween decorations, and the skins. Thanks Devs for the great changes!
  8. When I start a Wurm client, I receive the normal username and password client window. I click play, the other splash screen window appears saying that it's logging in as usual, and then very soon after, this appears: I can see from another account that the blocked(?) account is in the game because it shows up as logged in on the friend's list. I cannot close the window or exit the game because when I click the "X" in the top right of the window, the dialog box, which should appear asking if I really want to exit, is not visible. Seems like bad game design if the game is dependent upon Discord for logging in.
  9. Person Ordering: Galatyn Affinity Key: shovel What you want: channeling
  10. Initially, I experienced the same poor performance. Then I relogged with my low graphics settings, and the game played fine thereafter with no issues. Setting low graphics was discussed in local chat and seemed to help some but not everyone. For those that it did not help, I wonder if and what differences there were in the settings. Here are my settings. If anyone wants to paste their low graphics settings that did not work, maybe we can compare to see what is different. I'm not suggesting anyone sacrifice their graphics quality for future rifts. Maybe we can find the setting that will help the developers identify the issue. https://pastebin.com/EKyyENM0 Before the severe performance impact, I did notice that whenever a rift mob would cast an ice pillar, my FPS would drop from 60 to around 17 for a second and then return to 60. So, it's not just players' casting that causes FPS to decrease, but mobs as well.
  11. sorry, only Joelle gets summer hats
  12. I think the name change is good because as a brand new player, I would not know what Valrei is. However, if I saw the name of the game and then saw the word TV next to it, then I would more easily understand or recognize that it contains videos from the game. It would be like seeing World's End Entertainment Network versus Kenshi TV. I would recognize Kenshi because it is the game's name, but not know that World's End is a location inside that specific game. I.E. How many people who have seen Wurm Online only in passing would recognize the word "Valrei"?
  13. The Wurm Online TV logo looks very similar to MTV's long time logo, with the TV in the lower right, the way it reads up a little with the bottom of the "V" being higher than the bottom of the "T". Seems like a good way to subconsciously attract a reader's attention, if they know about MTV. I want my....I want my....I want my Wurm Online TV.
  14. How would that stuff be useless? I would need it to go exploring, hunting, do missions, treasure hunt, etc. The "town portal from Diablo" is already in the game. It even has the same name "Town Portal". 😅😂 🤣
  15. That's the problem. You go on and on about something you have no idea about. The suggestion is to add the ability to teleport to the same server's starter village and then teleport between starter villages. That's it.
  16. I also experienced ~1 second lag when casting fungus trap at the Indy rift. Another person there complained about it and I think he/she even crashed once. Yes, the screen full of messages was annoying also.
  17. +1 to your idea. The replacement mechanic are marks, but need all tomes to be candidates, not just the limited amount currently available.
  18. Probably the reality that it would not turn out how you would expect. Though, I encourage you to try. It sounds very entertaining.
  19. The game is absolutely wonderful for traveling and exploring what is around. It's probably something most people enjoy about this game. Seeing all of the cool deeds, different terrain layouts, saying hi in local to strangers and friends. I'm not advocating for that change whatsoever and, conversely, encourage new players to do that. However, after 10 years, there really isn't much that I haven't explored several times over, except maybe some parts of Xanadu. I've talked to others that feel the same way. I'm not suggesting free teleporting and whether it's fun or not. I'm looking for a faster way to visit friends in far away places, which is the fun part, not the tedious snaking sail across islands. I think the difference is you are talking about exploring the unknown, while I'm talking about traveling to known destinations.
  20. I think I missed that post. Thanks for sharing, as it's very similar. Though, I was suggesting portal to starter towns only, not anywhere. Still requires a priest to summon to final location from starter, or else would have to find a wild horse or something, which negates the whole point of fast travel.
  21. I can't think of how this would be "abused". People summon to uniques, mission locations, or events all the time. If anything, this would increase player participation which is good for the game. Can you be more specific on how this would abuse an event? Also, the suggestion is a simple one with very minor coding updates, or at least would seem so. Outlandish suggestions that use completely new or different mechanics are much less likely to be added. For example, you're suggestion to 1. nerf fight skill to a certain level, 2. convert to spirit form, 3. lock exploration to just the deed, etc. is just way over the top.