atazs

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atazs last won the day on June 17 2020

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  1. But... that's not MrBloodworth
  2. Fairly sure wearing a backpack gives you -1CR in combat, no?
  3. CLOSED

    10.000 euros over ten years. That's 1000 euros a year. Or about 83 euros a month. I'm sure something like that could easily be sustained from regular donations on a patreon or something. Anyhow, i won't be back this time either it looks like. Best of luck though.
  4. CLOSED

    Interesting. Do you/will you still have the p2w shop where you can outright buy ingame stuff for real money? Last time i played on your server, about 6-7 years ago, i spent hours grinding and building a wagon, only for someone who just started to buy one for real money immediately from your shop. I've not been back since.
  5. These changes would apply only on PvE servers: You must have at least 24h /played and premium to make a deed Must buy deed forms for 10s from a trader like in the past If you have less than 72h /played and you've been offline for longer than 30 days, your deed upkeep increases by 1% for every day you are offline, until you log back in or the deed disbands Increased decay off deed for houses owned by players with less than 72h /played, AND for everybody who have been offline for longer than 90 days regardless of time played. 1% more damage each day until the house is destroyed. Only off deed. If a deed disbands due to lack of upkeep, ALL HOUSES and ONLY HOUSES that were on the deed are instantly destroyed, regardless of who owned them. If a deed is manually disbanded this doesn't happen. Every deed resident will get a big warning window upon logging in if the upkeep is getting low that their house will be destroyed if the deed disbands. Deeds disbanding due to lack of upkeep are not announced anymore.
  6. Like i said, if we ever get a new map, we need deeding restrictions: At least 24h /played and premium to make a deed Must buy deed forms for 10s from a trader. If you have less than 72h /played and you've been offline for longer than 30 days, your deed upkeep increases by 1% for every day after, until you log back in or the deed disbands PvE only: Increased decay off deed for houses owned by players with less than 72h /played, AND for everybody who have been offline for longer than 90 days regardless of time played. 1% more damage each day until the house is destroyed. Only off deed. PvE only: If a deed disbands due to lack of upkeep, ALL HOUSES that were on deed (not fences but houses) are instantly destroyed, regardless of who owned them. If a deed is manually disbanded this doesn't happen. Every deed resident will get a warning if the upkeep is getting low upon logging in and that their house will be destroyed once the deed disbands. Deeds disbanding due to lack of upkeep are not announced anymore.
  7. You must be delusional if you think the 3 programmers working on this game can revamp the graphics engine or do anything of what you suggested in a reasonable amount of time lol
  8. Exactly this. Deeds back in the days were a privilege not a given thing. New characters should be restricted on deeding (unable to make a deed until 24h /played for example, and a dynamic upkeep where if they have less than 72h /played, their upkeep and decay on any structure increases by 1% every day if they are offline for more than 30 days until they log back in.) and new players should be encouraged to join a deed and play with others before striking out on their own. Deed forms that you must buy for 10s from a trader should also return. I'd also add bonuses to deeds, depending on their size and player count to encourage players to play together. Unfortunately, the game's entire business model these days is getting people paying real life money to buy deeds so it's unlikely to change.
  9. In case you guys are new around here, when it comes to Wurm and they say weeks, they mean months. Come back in June for the announcement to begin testing in July/August with a final release date in Q4. This is only for the action rework of course. Announcements for the release date of the portals are coming after.
  10. Farming

    I really like how you just ignore the first part when he contradicted you. It's almost like you live in a delusional world and have no idea what you are talking about.
  11. Just look at a livemap for areas where nobody is...
  12. Or he can just join an existing deed that provides the same bonuses for him for completely free while he learns the game and establishes himself in a safe environment, surrounded by other people who will most likely help him and provide tools, animals for him free of charge. You say you want larger maps, sure but having played 8k and larger maps on WU, they were nothing but lagfests, no matter what the owners did. Pretty much the reason why you don't see maps in WU bigger than 4k. The engine and the game simply cannot handle anything bigger than Xanadu and the devs know this. Even Xanadu has had problems since it's release when it comes to lag. Originally i believe it was meant to be twice the size but the game couldn't handle it.
  13. Another reason for me not playing is all the cheats (X-ray, ESP, etc...) that are impossible to block. Yes they might go against the server rules but they are impossible to enforce and detect. They flat out ruin PvP and while you could say "Well don't use them" that's not the point. And finally, probably nitpicking here, but a lot of the maps for many servers are just flat out bad. As in, they are badly generated with big ugly patches of trees placed around the map, with nothing inbetween them but empty terrain.