atazs

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atazs last won the day on June 17 2020

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About atazs

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  1. Got permanently banned 9 years ago, after 4 years of playing and over 250+ days played in game. Then i proceeded to spend 2100 hours playing WU. In the end, i have nothing to show for either since WU is dead and the servers i played on are long gone.
  2. I said this before a hundred times and i'll say it again: Jackal Why can we not have Jackal type servers again? Servers that are created to be temporary, where you must create a new character to play on. Said server will then get deleted after say 6-12 months. Add unique rewards for playing on this server, add increased skillgain, unique gameplay features, etc... After it's deleted, let us continue on our created characters on the main cluster. Bam. You have the perfect solution. But for some reason nobody knows the answer as to why we can't have this. Mr Community manager. Would you mind replying to this post and give us some form of an answer as to why we can't have servers like this? Thank you.
  3. Wait, is he talking about Q4 of 2023? LMAO You know what i really want to hear from? That VR project you guys talked about last year. Whatever happened to that? I guess everyone realised it would have been a dumpsterfire, huh? I feel sorry for any investors in this shitty company.
  4. The removal of epic altogether would be the least bandaid solution i could think of for Wurm PvP. At some point you need to make a tough decision. But instead you keep splitting up the (volunteer) development time between 2 pvp servers and a pvp cluster. Personally i call that a bandaid solution, but each to their own i suppose.
  5. Only if they had something to talk about or show us.
  6. Curious if there are any plans to revive Jackal? You keep talking about "attracting new players". A revival of a Jackal like server that is properly advertised would attract a lot of players, both new and old to the game.
  7. Which in turn once again makes me wonder why on earth would: 1. Rolf even consider selling Wurm to a company like this 2. How he even found this company
  8. Muh wurm

    FYI you can't buy or sell characters anymore. Against the rules.
  9. I'm sure they realised how insanely stupid VR Wurm sounds, and how unfeasably disastrous it would be, and silently abandoned the whole thing. One of the more sane decisions they've made in a while suppose.
  10. Roadmaps don't work in Wurm. They put them up only to temporarily appease the community, but then fail to stick to more than 50% of it, with the other 50% getting delays or only implemented in some form. Then the community gets upset. The devs know this, that's why they don't put up any. They also "can't tell us yet" because nothing is set in stone. They know this. They know that if volunteer X is working on Y and suddenly that person quits, or has RL issues and can't work on it (as it happened several times before in the past where people had mental breakdowns, then their work usually gets canned, or rushed out and gets a half assed release (as it happens often) If they can't work on it, it means delays. Hence why no roadmap. After seeing the few roadmaps that were posted here over the years, i'd rather we not get any, so as to not have our hype crushed, or be fed more lies. The devs probably agree with this sentiment.
  11. You talk as if this game popped out of nowhere in the last few years. But i'll bite. Yes, i do expect a 20 year old game to have actual developers and staff who are not volunteers. I do expect it to have at least 10 full time staff. I do expect at least two if not three artists from a game that's been "released" at least 3 times by now over the last two decades. Wurm probably doesn't even have 5 people working on it at any given time.
  12. Then they should have updated their TOS so that any mod created for Wurm Unlimited is by default, owned by Code Club AB and that by installing the game, you accept this condition. There. Copyright issues solved.