Qaay

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About Qaay

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  1. lookin for someone with a "Drooling" lvl or higher on the insanity path - offer 1s for service - pm here or in game
  2. Medium one, preferably oaken - gimme a shot via PM here or in game if u have one
  3. It's hard to check the exact height without the tome, current info comes from me. While i used my tome at the height far over 1k slope(Desertion / ingame map i15), my friend used it on the platform with valrei mission building on the old elevation - such buildings had the altitude requirements of at least 100 steps above sea level(1000 slope), thus i used this figure as a minimum height.
  4. Also , oleander flower: http://www.wurmpedia.com/index.php/Item:Oleander
  5. Plan for a Plan

    Some PvP/General ideas: 1. "No locate" - version casted directly on players needs to be on pair of the one casted on jewelry items or the posibility to cast it directly should be removed. It was suggested several times... there's nothing as annoying and demotivating as chaising the ghosts... 2. "Priests" - the whole priesthood need an overhaul (nerf in short...) There's very little need for crafters in PvP at this time. In fact, beside sieges crafters on the battlefield are pointless, it's better to have even the least PvP oriented priest during any skirmish than a crafter. This force people to pay for 2 accounts and pretty much doubles the costs of the game for anyone who thinks of serious competition. 3. "Rare items/materials" - Rares or items made of rare materials should have no impact on the PvP side of the game(P4W). 4. "Account trading" - While it's a tempting and interesting option it causes several problems in the game... Old, skilled accounts should be inactive together with their inactive owners to make a room for a new players and give them the time to catch up, Right now account trading drives away new players from PvP("I'll never catch up" / P4W), and ruins the economy for the new PvE oriented ones..
  6. -1 Another bad idea based on presumption that adding some limited ability will increase the PvP. Seems like alot of players which used to play in huge zerg groups are not aware of the simple fact that other players do not leave their deeds with a sole intention to present their equipement and heads to the enemy. Your idea will simply cause sailing pointless without "rear admiral" as a steersman because ability to control the distance in boat PvP is a key to victory. Above of that... it's obviously not a secret that such titles would be given to some already experienced players with "connections" (let say "kingdom elders") - they already got better skills/stats/gear and experience... do they need another upperhand to fight with some newer independent groups?
  7. meh -1 But dog-sledge usable only during winter might be a nice addition
  8. It might be wise to read few earlier posts before you jump into discussion. BTW... "new player" argument is a very weak one... i never seen any new player arguing against SotG, artifacts, valrei, moonmetals etc.... unless you consider yourself, prop, nintendojoe or metaldragon etc as a newbees.
  9. In real life such voting would be pointless - there was no voting in Poland during reprivatization period(1989-96) when country was turning back properities nationalized shortly after WW2 by stalinists and paying shares from selling national industry. But as i said many times before i see people still are unable to build a proper analogy... we are not voting for giving something to all people... we're voting for taking something from some people... and thats a huge difference.