First of all i have no opinion about RMT removing. I always bought silvers but never sold them for RM (as i only have something to spend on ingame :D), the only difference now for me is i will have to buy them from shop instead of players so not really a problem. Never bought account etc .. so i don't mind about removing it.
I have no problem of removing RMT from the game ... but my problem is the reason to remove it. There are multiple reasons but the main one seems to be the compatibility for Steam.
Just want to give my opinion about this. Just before my returning here few months ago i was playing a new game, sandbox one (not full of content as wurm is but a very good one) was following and playing it from early stages, had many accounts, backed it and supported it a lot ... as a really fanboy.
Why ? Because from all sandbox MMO i played (and i tested many) this one was really original, hardcore, full loot PvP i was looking for etc ... it was a very good niche game i could have spent many years more.
Then (probably for economic reasons i can understand) they decided to release it on Steam. And it was the beginning of the end ...
To be more "Steam compatible" they changed things on the game, removed many originalities, making the game more ... "aseptic". They changed core mecanisms i was a fanboy of so just before Steam release i quitted (and i came back here ) and all the existing community left. Devs acted like "no worries thousands players will come with Steam" and they didn't really listened the veteran community there for a long time.
They released on Steam, got many players who played it like few weeks and then switched to another MMO. Couple months after the Steam hype they have got same player numbers than before Steam release ... but without the fanboy community and then numbers continued to drop down ... and now they are trying to put back things they changed before Steam to re-attract players they lost... and probably this game will disappear soon.
All that story to say that Wurm is a complex, hardcore but original game ... and this is why we like it. Changing things to make it more Steam compatible won't bring more players. Steam is not a miracle where you just have to put a niche game with few hundreds player and then \o/ POP \o/ million players everywhere !!!!
I don't say RMT was a core game mecanism, it brought maybe more problems than the originality it gives when you say to a friend "Hey ! In this game it's diffrent you can earn real money !!" but with player gods removing and other things which changed i just hope Devs are not thinking to turn Wurm into an aseptic MMO just to have thousands players on Steam and money income ... it's hopeless and you risk to loose all: originality and core community to have a Steam hype and then nothing more after....
PS: Sorry for my bad english and for the wall of text