Drayka

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Drayka last won the day on August 27 2021

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About Drayka

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    Ebbenazor

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  1. 8-damage bruise to the legs. Was trying to see if there was a caved-in tunnel behind an open mine entrance. (There wasn't) Fell/climbed in at the NW corner of a mine entrance with an east-facing exit.
  2. Currently ongoing mission on Melody - 84% at time of writing. Blundered into the traitor whilst searching for a champ brown bear to kill, and the traitor also had the champ trait. Got credit for completing the traitor mission, but also bugged open the 'slay 23 champion brown bears' mission at 1% on the HUD. 2022-08-15 [22:07:49] The aged champion Brown bear (traitor) is dead. R.I.P. 2022-08-18 [21:19:44] You target a mature champion brown bear. [21:20:12] A mature champion brown bear is dead. R.I.P. Finally found a champ brown bear for participation, but I was in a boat and it aggroed another player and was attacked by a third, but according to combat logs I got the kill shot. My mission participation is still at 1% on the HUD. Edited: 21st August [05:01:50] Fos followers now have the attention of the forest spirits. Credited 27 mins SB for participation, and for some reason, 195 karma. So it's mostly a HUD bug.
  3. In response to pvp map dumps. Allow players to found a deed underground with no warnings or privileges aboveground that you are in a deeded area, unless you are same-Kingdom trying to plant a deed. Maybe minehops wouldn't work anymore, templars wouldn't come aboveground, and obviously you'd still need to maintain Kingdom influence, but at least your location wouldn't be advertised by building aboveground token defences.
  4. ROFLMAO; I'm sorry, but have you never been part of any 'public consultation' IRL? That's so cute.
  5. Let's try to stay on topic guys. Leave the general pvp drama for other convos where it's in-context. 1. spawn as 99ql as opposed to 40ql for both LMC and SMC; pros and cons please. 2. disabling or nerfing fast-PLACE on the LMC - smelter has slow-PLACE for comparison; pros and cons please. 3. disabling TAKE on a locked SMC; pros and cons please. Bear in mind these mechanics also apply to new players, and to players who quit the game without changing their permissions settings, and do not just affect the core players raiding the deeds of other core players in mainstream pvp (what little there is of it atm).
  6. He didn't say disable move, he said disable Place if you don't have management perms. Place didn't even EXIST the last time I played Wurm.
  7. Made a set of test beers for discovering recipes on the 16th of December. All completed fermenting. All added to my cookbook. Except Pilsner.
  8. So my proposed alternative was to JUST ASSUME everyone on Defiance is POK on Freedom anyway - could even lock it to that, that using the PvP portal forces you to be POK on Freedom. But to allow people to play on Defiance full-time on whatever Meditation Path of the other 4 they please, without forcing them to play on multiple servers. HOWEVER A better way to do it might be to say you simply can't be the same meditation path on pve as pvp, and you get the passive abilities of your pve path when on Defiance. (And passives from pvp path when on Freedom, if it doesn't unbalance it) That way, primarily-Defiance alt accounts still have some choices of functionality on Freedom. Anyone playing on Defiance isn't forced to play both servers to function as part of the community. And Freedom players don't threaten to quit WO en masse because their PoK bonus got nerfed.
  9. Yes. Right now, if you want to play Defiance, you are FORCED to play Freedom on PoK, or be unable to PvP. And I'll just about accept that my game is totally ruined by this, as long as I accept that it's my choice to ruin my ability to compete on Defiance, by refusing to touch Freedom Isles with a bargepole. At least I get to be a different meditation path than Knowledge on Defiance, with its truncated path abilities. But if the suggestion by the Devs is that nobody can be anything but PoK... then there's no point in having multiple paths to choose from in the first place. Everyone has to be PoK unless they are an alt-account. And that sucks worse than the illusion of choice to ruin your own game by being a full-time Defiance player, that we have now.
  10. I have an equally radical but ideology-preserving alternative to propose: Vynora as a Kingdom Deity is disabled on Defiance. A fact that skews Valrei as a game-board and regularly tries to destabilise the code for it. So why not make PoK benefits - a totally Vynora-centric ideology path - a passive benefit on Defiance linked to meditation level, and keep the ability to have a separate meditation path on Defiance regardless of Freedom meditation choices, whilst disabling the standard mechanics for PoK itself on Defiance? (To balance the fact that we cannot have PMKs that can make use of Vynora. Or highways. Or merchants. Or any kind of fiscal economy etc. etc. etc..)
  11. So now if I play on Defiance as a combatant, I have to grind meditation to lvl 11, and I have to be PoK. Great. That's just PoI all over again. In fact it's worse as they are to be merged across all Northern servers. If you were proposing to remove all meditation paths from Defiance except PoK and saying that unless you change your meditation path in the next month, you will have to start from Path Level 0 again if you want to play PvP as a main on Northern Cluster, you would be proposing the same thing, except that you are still allowed to have an alt to cast enchanted grass etc. So if your vision is to achieve having every serious player on Northern go PoK, regardless of whether they play pve or pvp, congratulations. You have your solution in massively nerfing choice, to preserve the integrity of each path's unique ideology. 1 main's path, and 4 alt's paths to choose from. Because it's such FUN to grind meditation on alt accounts to perform vital deed development and maintenance tasks. None of which accounts will ever have any use for the 'combat' bonuses of that path. At the very least, code the timer to change meditation path from a month from the first time you next log in on Defiance, whether that be log into game on Defiance, or use the pvp portal. I don't want to lose all possibility of players from Freedom choosing to play here, and established players not wanting to play here again, into the bargain.