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Posts posted by Ausimus
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yum install gcc (if red hat based)
yum install glibc
yum install libc
apt get install gcc (if Debian based)
apt get install glibc
apt get install libc
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23 hours ago, Mitzie said:Some more observations.. GM refresh only seems to
refresh to 60% nutritionfill your food bar.. nutrition level doesn't seem to change....anyone else notice this? Also, I can't seem to get the GM "weather" bind to9 work that Jberg mentions in his opening post regarding GM abilities.you need to type "weather" into the console (F1) without quotes. Another window will popup outside of the the game that allows you to adjust time and weather settings.
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if you are gm it bypasses the player count limit, if there even is one in unlimited.
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So if I'm reading this correctly the mission ruler doesn't work in creative? Will it be fixed so that it does?
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I have no issues loading 1024x1024 maps. Did you clear the database? If not you you have things loading outside the world.
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I did the same thing, I ended up scrapping the map and restarting. Had no idea what you did could have worked but it did later dawn on me I could have probably used the paint terain tool.
paint terrain 3x3 with an ebony wand will fix the hole. (set data on the wand to 3, 3, 5,)
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max characters for name, if it exceeds a certain number (cant remember what) it wont save character data.
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A question I have is... is there a roll back feature? If so is it simular to the event monitor and rollback plugin like coreprotect for bukkit servers?
To globaly and or localy around a GM be able to roll back all or a select type of events for a given amount of time. An example "/rb t:1h10m e:dig r:10" So that it wold rollback all dig events for the last hour and 10 minutes with a 10 tile radius of the Gm executing the command.
If not I am sure this sounds like an attractive feature that you would find useful in the WO servers as well and should be food for thought.
you can setup a windows event, or cron job (linux) for that matter that periodically copies and renames the world files and databases to another directory.
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I read somewhere that you can just delete the cave file and the server will auto generate another random one. So essentially every server, thou the same height map could have different ore distributions.
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I was told enchants don't effect arrows not to long ago, is that misinformation?
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-1 if its red double click it, if not be more careful. Its a sandbox game and you should be able able kill your own mount weather your riding it or not.
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is it possible to give the ebony wand and other gm held items to your non gm account, and be able to use them? would be handy to not always have to switch accounts.
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+1 if i get to see you cry on the forum about your deed being nuked 2 times in a week for .1 kg of moonmetal.
-1 otherwise.
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-1 Stupid idea. Screw over legit merchants on home server. yes some people may store items on a merchant, but there are a lot more people using them as intended.
If this were implemented maybe 1/2 storage merchants would be taunted, while all the legit ones would be wiped out.
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Hello there, so, why DLgamer region locked from Russian Federation?
He don't like the Putin.
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change your dns servers on the pc.
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i could imagine that your will spawn altars in gm mode (like something to build up your starter town) and for religion limitations there must be templates. see the new gods in WO.
as far as being able to cast in sp, would be as simple as making your self kingdom leader and using the royal priest titles. this would make all spells half favor.
with mp would be suprised if there wasnt an adjustable variable for spell prices.
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could you also release all current / old maps(fresh) with WU to boost our map base if we can't generate new ones?
e.g GV/ old affliction for private smaller games
Old Elevation
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So my understanding is that each steam account that purchases WU gets one WU account which means one character? Are there any plans for allowing accounts to have multiple characters? So far this is the only major drawback that I see to WU over WO is that you can't run multiple clients/characters at the same time.
Another question is will settings related to priests be able to be changed? Say I wanted priests to be able to priest but not have the penalties to what they can do (dig, craft farm etc) I know that going into GM mode you could just bypass this but thinking in terms of servers would there be a way to change this for everyone on the server?
While the idea of only one character at a time is limiting it could force people to work together more - but then players playing the priest only are very limited.
just make the priest account a champian of the religion.
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Take a look at this one -I use it, and love it. World Creator
Has a free demo
Also Check this link - GALLERY
Some of my biggest questions are how cloose to this can we get with wurm. Ill spend the time, Ill spend the money, but can wurm support this level of detail.
Highly doubt you could pull anything like that off due to the fact of tile size limitations for showing the detail, you could prolly get the base height map, but not the fine detail such as the water erosion.
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-1 deeds should be difficult to raid, and 2 hours is more than enough time for a raid group to mine around a door after the drain.
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Oh grand posteh please give me your list of 1000 reasons why this is poorly thought out. I knew JK wouldn't agree cause the way it works right now benefits them the most.
And it being 5 min from your capital wouldn't benefit you at all?
PMK and changing kingdoms
in Unlimited Questions and Confusions
Posted
1st question: you have to be a mayor to accomplish it.
2nd, change the kingdom of the gm account your on and then you change the kingdom of the player to match your own.
3rd, don't understand the question, elaborate.
4th, any edits done to the database requires a server restart in most cases, some can be accomplished by the player leaving the server and rejoining, if its an item in inventory (or anything that reflects the player(best to do player edits while they are offline thou as it can be buggy to edit anything player related when they are online)).