Odynn

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Odynn last won the day on January 7 2018

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About Odynn

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    Mayor

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    Deliverance - Midgard

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    Odynn

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  1. the cape spot

    This weirdly sounds like Doctor Strange cape... I want it!
  2. The Screenshots Thread

    Don't look so surprised Yaga! that's how we used to climb mountains, now do the same to poke those jackals where it hurts!
  3. Wurmaholics Anonymous

    i was a month clean and had relapse... but hey now it's just some extra wurm while partying... doesn't count, right? RIGHT?!
  4. I'd like to ask a question of my own, what happen(ed) to the old highways that were never turned into the new ones due to deeds over them and the inaction of the owners. Are those infrastructures considered to be lost and removable by anyone or their old status is still enforced?
  5. 3645 on the achievement counter for me... goal triggered in the journal... over 8000 on niarja. Something is broken somewhere for sure.
  6. Can Rolf Explain...

    I give BIG credits for the EXACT 10 years necro! Now please change your image to a skull or something
  7. that, on a mission where you need to sacc 200 items and you do it all, you will have 200 "helpers" (agreed, the 200 helpers is silly regarding to the new tracker) and one "finalizer"... if at least the "finalizer" would be taken into account that would be great (AND logical)
  8. it is apparently a new tracker ... either it only works on completed missions (so epic helper doesn't do the job) in which you took part or something. I think i'm not the only one wishing to have those taken into account as well. Before the great cleanup i had like many others a LOTS of missions done (or failed) in that mission tab On a curious point, i'm actually wondering what count as items and when the progression is triggered for the 5 items for every metals.
  9. Can't we have a double check for both the new tracker and the addition of all the others previous trackers? Ain't like i'm lazy... but i already killed more than my 20K Same could also apply for legendary creature... if they are the uniques ones.
  10. I'd limit the skill cap boost to 70... making it to 90 remove all incentive to pay for premium. while it might be interesting, what would be the outcome of such system on pvp and priests?
  11. Increased Macro Questions?

    yeah, the macro questions can be quite weird... the detection pattern is even more weird... i was macro checked twice... once when i grinded platesmithing then weaponsmithing to 90 (starting from almost nothing) in 3 months total... so yes, a macro check was totally waranted, i was pretty nuts by then... the other one was when i was slacking in front of a pile of book, wasting SB away and not making much of a dent in my fatigue. A buddy of mine got macro-checked on one of his afk alts... which are doing nothing but being afk watching what happens in local... no idea how it could have triggered the check nor the reason of it tbh So meh... lets have questions making actual sense, that can be answered by a non native english speaker (PLEASE NO ENKI RIDDLES!!!!) and do their intended purpose... catch the bad guys.
  12. Unique Loot Question

    seeing it's often done, i'd say most likely.
  13. The law and the spirit of the law... Because you can do something doesn't mean you should do it (or have to!)... and walk away freely from it. The case went on for the RoS ninja-ing, the uniques penning, stealing, drama-ing and other shady business, we can also mention the terraforming of large areas against people will up to their deed border. We used to have the freedom code of conduct and other guidelines that were quite useful and setting decent rules for all. We used to play nice(ish) without having hardcoded lines, we used to play without having borderline PvP behavior on the freedom servers. THE golden rule remains "Do not do to others that which angers you when they do it to you (Isocrates)" ... so how many who jumped back and forth on that grey line are willing to say : yes I want to have my evening wasted, my cash wasted, my fun wasted and ruined because someone else decided to. If the GMs says it's free game... which is apparently the case depending on the quotes from Enki some people like to spread out. Anyone will be allowed to mine all around a deed perimeter, cast AoE spells to get aggro from the unique and get it to mine straight toward you... and we are back to what I wrote above... Where do we draw the line?
  14. The new way of uniques!

    having a shot at a random wandering unique is nice... toying with them, penning them, preparing the kill with your buddies is nice... way more nice than the kill itself... removing the feature would be a loss for everyone... and when i say everyone, i want everyone to be able to enjoy that feeling! that being said, having OTHERS options to get hide / scales / tomes / recipes / ex-challenge items would be great... be it through rifts... new journal tasks... or whatever the devs can add. We had suggestions in the past about semi-unique mobs that could be taken down with alone (old timers perks) or with a small group and give limited but still valuable hide/scale/ magical ink or magical paper to create a one charge tome later on. Wurm is a sandbox, more options are good... locking people with poorly designed ones... or giving priviledges to a few is bad as well.
  15. The new way of uniques!

    Imho, Uniques need to spawn randomly, not on specific areas (easy to find with the code) allowing anyone with a heat map to easilly find them. Remove both Twitter and Event messages for a spawn... more chances to stumble on them then... more random, higher chances for the locals to find it, yadda yadda. Make the uniques relocate every weeks... will allow them to get out of caves or whatever. Potentially making a 'claim' system ongoing for a week preventing anyone but the group tagging in with the person who find it to attack the unique... (also making said unique less agressive). My main trouble however is with the random loot, randomness with loot is working really poorly in Wurm... also why our group use a GDKP system (shamelessly stolen from others MMo and a previous thread in the forum) to allow EVERYONE to get something from the kill. At this point anyway, the devs need to come with a better way to have unique and make it fun for everyone... removing the amount of drama tied to them, the greed, the silyness and ... well... you know the rest. To quote Trump : Make Uniques Great Again!