EliteASH_11

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Everything posted by EliteASH_11

  1. +1 for climbing, jumping is overrated
  2. I think deeds that are on or next to major highways should be marked on maps as landmarks to help travellers who don't know the area
  3. Deeds on major highways should be marked and kept updated for travelling purposes
  4. Exodus Deed Map

    Great Eastern Outpost has disbanded, Y15, X47 Auditore Peninsula has disbanded, Y15, X47 Theres also guard towers on both these coords Jers Deed is also now Villa Auditore
  5. Auction now closed Winner for large maul was Rhyuken at 8s Grooming brush was Stargrace at 5s Winners have been mailed [17:33:44] The items silently disappear from the spirit castle. You expect them to arrive in less than thirty minutes.
  6. 40 minutes left! Snipe protection is now in place
  7. Rare Large maul [17:27:47] A huge spiked heavy clump of metal on a shaft. You'll need both hands free to wield this one. This is a very rare and interesting version of the item. You will want to polish the large maul with a pelt before you improve it. QL: 16.79 Starting Price: 3s Rare Grooming Brush, Pinewood [17:28:17] This wooden brush is used to groom animals. Its wooden handle is lined with lots of thin, strong wemp straws. This is a very rare and interesting version of the item. It is made from pinewood. You must use a file to smooth out the grooming brush in order to improve it. QL: 9.47 QL improved to 15.03 Starting Price: 2s 24 hours to bid Will be mailed to winner at end of auction
  8. Could you add Auditore Peninsula, located at top left corner of y14 and X47, also has a mailbox as well as a guard tower thanks also road updates within my area
  9. thanks all good now bought some ingame anyway after about a week of looking
  10. Looking for a breeding pair of cows or horses, willing to pay with labour or coins, not interested in traits as long as not negative PM ingame: Eliteauditore am located on the north east of the map
  11. The land of giant spiders (Australia) D:
  12. So if I raise the NW corner of a tile above waterline I should be able to pave again correct? This will save a lot of time rather than raising an entire tile
  13. There is already a topic describing the bug here: http://forum.wurmonline.com/index.php?/topic/72931-pavingpacking-under-water-on-north-and-west-facing-tiles/ although I figured it might get more attention in this section. What Happened: Couldn't pave underwater on a north or west facing slope. What you expected to happen: Being able to pave underwater on a slope as I could on a slope facing the opposite direction. Steps to reproduce: Attempt to pave on a north or west facing slope that is submerged.
  14. Bump, seeing as this needs to be looked into as I've just come across the problem as well :/