whykillme

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whykillme last won the day on January 27 2017

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About whykillme

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    WhyKillme
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    Hellroth

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  1. WTS the below parts. It's not a full set. 2x Cap and no pants. PM me if you are interested, can be sold seperately
  2. [12:20:12] A small serious green gnome stands here ready for christmas. Ql: 99.0, Dam: 0.0. [12:20:12] You can easily make out the signature of its maker, 'Rolf'. PM me on the forum if interested
  3. Skill Points

    its over 10000 thousand
  4. Follow-up poll of the market poll. What will keep you playing wurm? After we find the results of this one, we can come up with some realistic sub-polls to see what people think needs to be done.
  5. So, seeings the results of this post, lets change all posts to How can we make wurm more enjoyable for new players, and create a fun end-game for everyone that keeps players in the game
  6. Decay is not going to fix any market problems in this game, everything is reimped so easily with so many high accounts. what we need is item durability, like in minecraft. In short: -> Remove enchant decay on items -> Put a maximum usage on items (lets say, 5k, 10k, and double, triple for rare supreme) actions before the said item gets destroyed. Pickaxes for example, destroyed after 10k actions Meditation rugs, 1k actions etc. This will create a market for: Tools that need to be remade Enchants that need to be recast What this means: Nobody wants this, everyone wants to make an item once and keep it forever and re-imp it once every 6 months. (killing the market) Wurm needs it. But is it really possible with all the old players being against this? - Boats: made once, never destroyed. How many boats do actually decay away? Boats needs to have durability, based on the amount of kilometers they're used. Big boats higher durability obviously, perhaps increasing QL To lose less durability per k/m but still an amount that makes it so they're replaced every once in a while.
  7. Yes, when they merged the skills that caused lots of freedomers to quit.
  8. Is it somehow possible to make it calculate how much dirt you need for a project?
  9. Grats! Fishing next! And then weaponsmithing!
  10. doesn't work for me either, never has. I think its a limitation in either java or idk what, maybe wurm.