Kaneomanie

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About Kaneomanie

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  1. Sheep Panic!

    Wurm needs hell sheeps, with an AoE tackle attack and tough as a hell scorpion and go moooooooooh whenever they attack you+whenever hit they laugh right back at you mohohohohow.
  2. FS of critters isn't all to helpful to determine how you would do in a 1v1 hand/no armour battle tbh. Bison have like no FS at all yet it would tank through a couple of guards ganking him no prob. Same goes for others, scorps and crocs have a lot higher armour values than a hellhorse, yet at least on that chart hell horses have more FS. It's not all about dishing out damage but also being able to tank through it.
  3. I always thought it was odd that you couldn't lock wells, a well on a mountain deed is a very welcome refreshment for any raider, no need for such a double edged sword. Fountains shouldn't be lockable though (wouldn't make any sense). On PvE servers only ondeed wells should be lockable (Anti-Griefing and Anti-Annoyance measurement). Also would need an unlocked state while having a lock attached, similar to gates.
  4. Oh god, I so would have liked to seen that, lol. We'll keep the boat, though!
  5. I always worshiped her for the brown fungus growing all around her and for her being the truest ideal of all ... and now I feel like I worshipped her for all the wrong reasons ... looks damn good. Pretty much agree on the missing depthness of lips and horns however. Anyway I think the "strange twist" in her neck is making her more unique and different from humans which is fine imo, and if I could drawn like that I would probably end up with all my walls plastered with libila drawings. Best I can do is draw stickman, and they look rather odd with horns tbh.
  6. Can't be unseen o.o . And I thought MR spies were bad, but those ... those faces are everywhere. Damn now I feel being watched.
  7. I think this change is slighty too much, just being inable to breed champ and greenish animals would have been enough.
  8. Doesn't that change make dirt walls utterly useless? It kinda needs scalling with digging skill and imo it shouldn't remove dirt from the ground but work similar like leveling a tile.
  9. I've got 70FS , 29 aggressive, 30 normal (hurr durr) 27 butchering, 36,5 two handed swords skill, my fighting sub skills still suck, gotta get them up a bit first ...
  10. [17:52:27] You have just received the title 'Caterer'!
  11. But ... that is how the actual system works ... I didn't make it, also you don't seem to count the horses ability in to walk around, so you have to pen no more than 2 in one pen, else you will end up with disease at one point, no matter how spacious you make your pens.
  12. The conspiration theories are high with this one ... Have you seen the vast amount of bisons around? If yes, all those count to the non aggresive spawn, 100 horses need lots of food, the server isn't that big and it would require several deeds to hoard like bosses, until there are ppl with high love path any more would be impossible to maintain, but even leaving all those major flaws beside, if you would do it for selling good trait horses, you would still be SELLING HORSES, which basically means you don't actually stop others breeding horses, but bottleneck the supply for a bit, ... maybe ... considering there need to be several deeds to do so and the server ain't that big, good luck with that. Also leave alyeska alone, you aren't any better. A good solution would be to rather use a density of animals (minus players as it would cause a penalty to high populated cities) over several squares that can lead to diseases rather than single tiles, like let's say keep the 3 creature per tile and add to it 12 creatures in a 3x3, 35 in a 9x9, and 70 in a 15x15 area around it as a cause for disease, there, problem solved, crisis averded unless someone dedicates lots of silver to put up entire deeds for a few animals, and then you still could add another, bigger area as disease trigger, etc ... PS: It weren't actually my horses, but they certainly turned into my horse stew ... /Edit: Checkups would ofc be server heavy, however, it doesn't have to be like every minute as it is with the 3 per 1 tile rule, the checkups could occure once per day, server restart or wurm week and still work perfectly fine...
  13. No, intentionally making somones game experience miserable is called griefing and there's a rule against that on PvE servers, but that's not what happened here. For example, all the walling of of deeds around the started deed and small houses blocking roads is pissing me of, it's gonna get so hard to set up a efficient trade center there, but it's not griefing, thus we have to live with it...
  14. Mephistopheles' Armory, makes you want to kill more.