permo

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Everything posted by permo

  1. Nice! Did you bring it with you from Epic?
  2. We need more Factional Fight!

  3. Good changes but still no fix for embark bug = game unplayable... It's been like this for months now, somebody e-mail me when fixed cause I cant be bothered reading these anymore.
  4. It's perfection. Game fixed. J/K. It's bad. Pretty idiotic to make it even more tedious. Just boost the skillgains and it's schwifty.
  5. This is getting really frustrating. Especially when your hell horse disappears after you try to fix it with a quick relog and have to wait until you leave the world before it pops up again. You dont even dare to seek out pvp with these circumstances. I dont see a pattern to when or how it happens, seems random, but for the love of spaghetti monster please fix it - cause its gamebreaking and makes me not wanna play.
  6. if you didnt use plate earlier it would be weird to start now when the others has been buffed.
  7. Soooooo nice that you guys are back <3 Been watching since day 1
  8. big improvement fps-wise on amd gpu, but still not as good as stable. but at least playable now.
  9. Still totally unplayable with AMD. Now even worse, stuck at 1 fps.
  10. Thanks Rolf! You da man! Where's the party at?
  11. Same. From stable 60fps and minimum 30 in cities but now with unstable ~4 fps. On a intel i5 3570k, 8gb ram and ati r9 280x
  12. thats also a reason why i would quit
  13. that game looks stupid AF. would quit asap if wurm turned in to anything like that
  14. The vast majority of the PVP players enjoy the disembark/lead-update too. It's just some foolish has-beens who think this will create "many horses"-meta. It will not.
  15. I was mostly just a bit morning cranky i think
  16. Why? What's the point with HFC now? Is there a point to make and eat high QL meals now? This is extra frustraiting as a priest now when we know Soul Depth does nothing really...
  17. Can be helpfull with diminishing the effects of the leaking-issue if you have a good amount of ram
  18. Life Transfer fix

    Well the problem was, even if it would be OP either way, it didnt heal proportionally to the very small damage AOSP gives. No, it totaly healed a random wound you had. Seems in my futile brain like maybe there was a mixup in the calculations in game and it based the heal on the damage you got and not the aosp-return?