MrGARY

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Everything posted by MrGARY

  1. Can't just use a different toolbelt for each cluster? It's what I do and it's just a little button on the belt to change it though I would prefer scrolling the mouse wheel to work when hovering the belt..
  2. they're nerding out for irons/coppers, im lucky to pay half an upkeep with one trader, you're harassing alts, you made another complaint thread. a summary
  3. People keep saying that warmasters are invincible, but we killed last nights pristine rift warmaster, it just took a while since there weren't many people and less fighting the warmaster Something weird though was towards the end hits weren't registering in combat logs, but its health was going down. I dispelled too because it had oakshell shine, but there was no effect to dispel [01:15:34] Mature rift caster hits Sgtscum very hard in the left shoulder and irritates it. [01:15:36] Venerable rift ogre mage bites down on Sgtscum. [01:15:36] Venerable rift ogre mage hits Sgtscum extremely hard in the lower back and hurts it. [01:15:36] Smeagain knocks aged rift warmaster senseless with her hit! [01:15:37] An aged rift warmaster is dead. R.I.P.
  4. They aren't handed everything, most games ARE grindy by some nature at the very minimum. Even basic shoot each other battle royale games you grind for something, even if it's just skins, or unlockable players. The difference there is they usually prey on people that can't control themselves and let you buy the stuff or buy lootboxes. Here's what the new players aren't used to. Grinding to anything worthwhile taking so damned long especially when you don't know what you're doing or have the access to the right methods/items. Grinding being so ridiculously boring you can't play without watching something in the background or playing a second game during timers. A new player comes and finds out they have to spend a couple hours a day for a week trying to grind body control just to ride a horse because they don't know sleep bonus or the right way to grind and they don't know they need to ask a vet how. Riding a horse is arguably one of the most important backbone mechanics to the entire game, and if I started today just finding out about wurm, I'd leave if I knew I had to spend the next week hitting a button over and over non stop just to unlock such a basic ability. I don't have the patience that I had when I started more than 9 years ago, and usually most people don't. When most people look for a game to play, they probably aren't looking for one that they plan to set aside years to "play". Fun, that's what grinding/playing wurm seriously lacks that most other games actually have, and I don't have any ideas on how to fix that without changing wurm's identity, but there's no point in anyone being in denial about it. The main thing that made wurm "fun" to me were the people I played with and they all quit for one reason or another.
  5. I am pretty sure its not intentionally coded that way, rather the fact that individual data is not stored when an item is placed in a bulk bin, which is exactly what the point of the bulk bin is, storing data in bulk not individually. Maybe a flag could be put on all basic processed bulkable stuff that says "this is processed once", I don't know, I'm not a dev but the original and unfortunate intent by Tich to begin with was to not allow any processed items to be bulked at all. Allowing chopped items to be bulked came with allowing priests to sac them for favor as far as I recall
  6. People actually use inns and they aren't just decoration/roleplay?
  7. 1v1 Challenge

    That's also what happens when you use a longsword which is a wet noodle vs max focus and presumably a moon helm (slashing is also weak vs plate and that hit was a cut)
  8. In the text tab look for font antialiasing. having it on when it came out in the client gave me blurry text and turning it off made it sharp again, maybe that will help
  9. is there some reasoning behind ignoring every single comment about how the way it works forces you to N O T work with the community and instead wanting to make it into something more outrageous and even less community oriented because all the 90 channeling priests will be on cooldown and everyone that wasn't lucky enough to get to link and have it completed with absolutely zero effort can be left wondering why they try
  10. I dont know it seems pretty trivial to check an altar a few times a day to see someone else charged the spell and you throw 5s on your priest alts to link and get your cast done. It's also pretty trivial if your 90 channeling friend lets you and other friends link and dont worry about a 6 month cooldown because screw everyone else anyway I also don't know why there's still confusion between difficulty and wanting to actually benefit from your work at the existing difficulty because others can steal your work and that's what all of this has been about Just to be super clear, fairness =/= easy. Wanting to benefit from your hard work and not have it stolen because that's what the game encourages =/= easy
  11. "the issue is that the mechanics for a goal that is forced as a community project actively prevents community effort and only drives wedges between everyone and here are many suggestions in many threads that could help bring back people working together and some that even allow solo players to solo play" "ok but what if it required 90 channeling instead"
  12. There isn't anything broken, it's just twitters anti-spam feature. It would have been the same message posted within 24 hours, so it got omitted as spam.
  13. I can't speak for cleanse but why nerf humid drizzle just for the sake of making power/skill/links matter? If you want power/skill to matter then add some other bonus to humid drizzle. Like some % chance that pregnant animals will have some tiny amount of time taken off pregnancy, or a chance that milkable animals will provide greater amounts of milk once after the cast, or some other silly things like that.
  14. It should be allowing the options so you can pick freedom market again like before. Removing the option to go anywhere but stay at HL if on inde would suck
  15. I don't get this "not everything has to be easy just earn it lol" fighting response. The devs force this on us as working with the community, which is exactly what has been attempted several times now and getting it sniped by others in the community. I prayed to get rite of spring done on independence, then I swapped faith to get rite of death done on independence. For the rite of death two of us even did 99% or more of the prayers required. All of my own accounts that will ever possibly get Benediction done has participated in a cast. Am I going to sit here smug faced trashing on other people that are putting in more effort than I did to organize something so the community as a whole can continually benefit? No, I'm going to use my experience to say that the current system is absolute trash and does not encourage the community working together and in fact actively prevents it.
  16. It really sounds like there being a maximum number of links is the current main problem that forces the community to fight each other in regards to rites, and based on what I saw the two casting groups may have casted together as one otherwise. The mechanic forces tearing apart of community instead of working together.
  17. RIP willow clone

    she was bred with a zombie and gave birth to a spider named son of glory
  18. I've been pickin snowballs from 20 snowmen since we got them ingame and haven't even got one pearl of any kind so I doubt their existence even if others got them
  19. Stealing has been broken for a few years now and on the bug list: https://forum.wurmonline.com/index.php?/topic/158784-stealing-black-bear-rugs/ https://forum.wurmonline.com/index.php?/topic/162281-bug-stealing-skill-has-been-broken-for-awhile/
  20. That just encourages preying on smaller communities. Someone that lives on xanadu where they need 100k prayers could be stalking someone on one of the dead servers to see when they meet their goal. The only way to prevent that would be to make it a real time update, which of course would then allow people to come over and block casts, the same as people logging in to get a rite in the past would block the cast
  21. I have nothing else to add to this other than yep. Myself and Sme had to make the rite of death happen on inde ourselves because it was never going to happen otherwise, probably on any server seeing as my cast was the only one since the existing favors from priest overhaul time was exhausted. We had to spend weeks with an army of accounts praying so much that fatigue was a constant issue in order to do virtually all 100k prayers ourselves (we counted our logs in notepad++) which is also why I didn't make any threads about making it public and only asked my alliance. Because you know... opening it to the community is what gives the option for people to steal it. Find me someone that puts in 99% or more of the work to something that will happen as a "community effort" once a year if at all seeing as there are no other rite of deaths before or after, and is willing to let someone else steal it, and I will show you a liar. The system forces people to go behind the community's back in order to get what they want without being screwed over by those that did nothing at all. Kinda like when there was a private pm to cast holy crop and one of the participants kingdom mates come over from chaos and steal the cast, working with the community results with getting screwed over because bad apples will ruin the whole bunch.
  22. The problem is everyone claims to want what's fair, but what we all think is fair is not all the same. Some people think the first merge gave epic players too much skill on freedom and was unfair, I think I got shafted in the merge and it was unfair, which is a good example that we will never agree on. Algorithms and doing math on paper does not equate to the many different play styles and methods someone can take to get a skill, and the more drastic the difference is between freedom and epics skilling system, the harder it will be to find something that majority can call fair. The simple fact that one person can be grinding with 20-30m sb a day while the next person will have a satchel full of bought powders is not something that can be known or accounted for, and the one without the luxury of throwing away many euros/silver on sleep powder will have spent basically twice as long grinding the skill, yet they would be nerfed the same. There's also the fact that fight skill gets nerfed despite grinding at the same speed on both clusters, but I guess that's another story
  23. I've been solely a freedom player ever since the skill merge while still having been playing freedom before it (or you know, starting on the freedom cluster too), I am not playing new elevation or epic at all still since the merge, and I am even grinding 70 prayer on freedom instead of epic. I still think it's fair for epic and freedom to share a skill set rather than just one way, and I have absolutely nothing to gain from it. What's not fair is people on the freedom cluster demanding everything that was unique to epic and then continuing to treat epic like second class players that deserve nothing and should be ashamed for even asking