Beloslav

Members
  • Content Count

    3
  • Joined

  • Last visited

Community Reputation

1 Neutral

About Beloslav

  • Rank
    Settler

Accounts

  • Deliverance
    Beloslav
  1. It could be a possibility to create a custom suit kits for changing clothes sets and armor. And it could be with timer 1 sec for 1 item change (prevent too fast changing clothes). Addition to my first post: Clothing sets for skills which give the titles. Not for Rake or similar
  2. My suggestion is about addition in Wurm new type of clothes. Main purpose - to give more individuality for avatars and to provide alternative permanent wearing armor by avatars. Working clothes. - For each skill, which give the titles, add special clothing set, which includes 6 different part of clothes (we have 6 parts total - headwear, shirt, pants, and couples - sleeves, gloves, footwear). But for maximum effect enough 4 of 6 parts, and if you have more - it will give bonuses as for 4 whatever. - Common working clothes does not provide bonuses (just little armor like clothes) and have unique appearance (modest version). - Rare working clothes adds some minimum bonuses for appropriate skill for each part of clothes (-0,1 sec for duration of action, -0,4 max). And unique appearance more neat and decent, then common. - Supreme working clothes add bonuses for appropriate skill for each part of clothes (-0,2 sec for duration of action, -0,8 max). Gorgeous appearance. - Fantastic working clothes add bonuses for appropriate skill for each part of clothes (-0,3 sec for duration of action, -1,2 max). And magnificent appearance. - If you wear clothes from different sets, you will receive bonuses only from best items and set. - Sleeves, gloves, footwear give bonuses only in pairs. To create work clothing required materials of good quality (50+ cloth, leather or metal components) and skill 25+. Nobility clothes. Rich and very impressive clothes from expensive materials. To create Nobility clothes required materials of high quality 80+ and skill 50+. It may differ depending on the rarity. It may gain some bonuses for trade (discount 1% per item).
  3. Hello good people! It is 19:17:32 on day of Awakening in week 4 of the starfall of Dancers in the year of 1028. New settlement founded - Iron Acorn! We are here - 41 x 36 y