Tristanc

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Everything posted by Tristanc

  1. I can confirm this report as well. One factor might be how full the BSB is to begin with. If it's full enough that the second level of bins is displayed visually atop the lower level, then generally the situation Old_Lando outlined will be the case. In that case I have to drag from the saddle sacks/bags to my inventory and drag and drop into the BSB from there. But when the BSB isn't full enough to show the second tier visually (less than 50% full?), then the drag and drop works directly from the saddle sacks.
  2. If it's a raw material that can be 'combine'd, it normally won't go in the bank.
  3. I would assume that what they stated was that the maximum number of animals to safely have on your deed totals (number of tiles)/15. And this is correct. They'd simply for some reason worded it as (branded and unbranded), as in combining the two, not distinguishing branded alone as any meaning. The maximum number of animals branded to a single deed is (number of tiles)/11, as you said. But informing the viewer that there's another factor involved in successfully keeping animals, both branded and unbranded, on their deed isn't a problem in my opinion. But I agree, the fact that the maximum number of animals branded to a single deed is (number of tiles)/11 should definitely be added to the Branding entry, as that is extremely relevant to the topic.
  4. Thank you for the diagram, and indeed it would seem that the possibility I'd offered isn't the case in this situation. Perhaps follow the catseye highway to verify that well past your deed it's still connected to the overall Harmony grid map? I've noticed in general that there are places where a catseye highway had a catseye removed (apparently violating game rules as no bypass was even attempted) and it disconnected those deeds on one side from the deeds on the opposite side. Not saying's it's necessarily the case here, but something perhaps worthy of investigating. For example, if in the server map there's a catseye highway that connects (west to east) Alpha -> Beta -> Gamma -> Delta -> Epsilon -> Wau -> other deeds joined on the server map grid, etc. and assuming your deed is deed Beta, and the arrow pointing east from your Beta waystone shows Gamma -> Delta -> Epsilon and nothing further in that direction, I'd strongly consider checking the catseye highway between waystones Epsilon and Wau to be sure it's complete with no breaks in between. The above is just an example, and would need to be adapted to the actual layout of the highway you're posting about.
  5. Not exactly sure if it applies to your situation, but an arrow from a waystone that points to another waystone on the same deed will just say 'unknown' unless you've set a destination target deed that the arrow label will point to instead. Waystones just can't indicate the same deed in a direction that they're already on. If you're approaching from off-deed on a connected road, it should still point towards your deed until it reaches the first waystone actually on your deed, and from there on it'll simply label 'unknown' when pointing towards another waystone deeper on your same deed. Not sure this applies directly to all of the different issues you've pointed out, but please consider the above.
  6. Would it be possible to get the Lore function working in Cooking to enable new players to follow the advice of 'put your ingrediants in the cooking container and then click Lore to see if it'll create something'? Adding a new player zone won't be as effective if known problems that have been reported in Server Bug Reports since last summer that're more needed for first time players than veterans just aren't working (except under specific unexpected circumstances such as needing to make sure nothing's activated before doing the command). This is an issue that often comes up in CA Help with players asking how come Lore doesn't work like it's supposed to.
  7. In my opinion, the topic isn't about whether NFI or SFI is better for new players or not, it's about whether a sign in the tutorial where the servers are shown should be pointing out Cadence specifically and identifying it in prominent letters as 'New' when in fact it's years old and not much more than a few months newer than Harmony and Melody.
  8. There's also the fact that a few players have deeds on more than one server. You can't have two deeds on the same server (for the same character). Same goes for those players who have seperate cared-for animals for different servers. The maximum number of cared-for animals would be exceeded in many of those players because currently they could have the max cared-for on one server, with others cared-for on one or more other servers which have their own seperate cared-for limits. I agree that there are too many servers for Wurm Online's active player population. But I fear that it's already happened and such a big change as merging/removing servers to pare down the total number is likely not possible to do with the time that's passed and would likely have grave consequences. A linking together of the Northern Freedom Isles cluster and the Southern Freedom Isles cluster would be my recommended action. Then, at least, travel wouldn't be cut off from any of the PvE servers from one to another and players could visit at will.
  9. I reported this here in the Server Bugs forum back in August of last summer. Lore Bug with Salads It's still never been fixed. You'll find one workaround is to make sure you have nothing activated at the time you click 'Lore' and you'll get the desired response. This is not a fix, and should not be considered one, just one way to get around the broken feature to get the true Lore results.
  10. I can confirm that on Harmony, where almanac shows pine trees are in season, having an activated sickle and going to pine trees that /should/ be available to harvest pine nuts from does not give the option to. One report said they got them from pruning an overaged pine tree now, but I've not tried that myself. Perhaps the timing of seasons was messed up and the pine tree harvesting is simply delayed, I'm not sure.
  11. Pinenuts Bug?

    I can confirm that no pine nuts are available to harvest on Harmony at the moment despite the almanac saying they're in season. I've not tried the pruning overaged tree now to see if that is a means to get them as Tukodama edited their post to say they got some.
  12. I marked chainmail, but in reality the option isn't available on the selection for what in reality I wear. MIX of chainmail and studded leather
  13. Not to mention briarpatches, which can cause damage with a failed RNG attempt during the process and can (but it seems not always) end your gathering and have the resource node go away. Footnote: I take more damage gathering from briarpatch nodes than I do fighting normal predator animals (my FS is pretty good, along with armor and weapon). Armor takes some damage too, but not enough to stop a wound on my body part as well from gathering there if the RNG hits.
  14. Personally I'd not recommend plate armor for a newish player who's not settled in with an established deed with appropriate skills and workshop and mounts. Studded leather (lighter than metal armors for speed in moving) or chain mail would be my recommendations. Studded first as you can take your starter leather armor and add metal studs to it to turn it into studded armor. In the long run, yes enchantments and much higher quality are all desired but I think the player was asking about for the present. Getting prem so you get the characteristics up to be able to ride a horse is a very very useful goal for fighting. As was said, if you're fighting from horseback and run out of stamina, you can still ride away as fast as your horse will carry you if the fight turns against you. First aid your wounds with cotton or wool, apply healing covers to the ones that have more damage, then you can ride back and resume the fight.
  15. Xmas Gift

    I'm happy and grateful for what we were offered this winter holiday season. Randomness is randomness as far was which exact gifts were given after the first three, but I think it was a fine chance to get some skillgain to test out the new resource nodes with more excitement!
  16. In case you didn't have it already, here's the link for the front page of the wurmpedia (aka 'the wiki'). Wurmpedia This is really a must-have reference for all new players, and you can look up about any of the details (except food/drink recipes) in the links within it. It's by no means just for new players, as veterans regularly make use of it too to look details up.
  17. IMHO Etherdrifter makes some valuable important points in their post above. When a new player evaluates whether the game is fun and worth continuing to play longer time, it's generally during the non-prem low skill play time that comes after the limited newbie bonus period.
  18. All salad recipes require lettuce, for example. What's nice about salads are you don't need any sort of heat source to prepare them. It may not be a bug, but perhaps in testing the lack of lettuce appearing in the nodes for lower-skilled characters (compared to the former system) at least might not have been noticed or considered.
  19. RIP Aaedean

    What about as a memorial a statue with Aaedan hammering at a forge with a seal corpse at his feet, both preserved with no decay where his beloved deed is?
  20. So far as I know, for sacrifices to give the maximum effect one would always have to sacrifice just one at a time. (for rarity effect)
  21. My only lag with the new Resource Nodes systems is at the very end of the forage/botanize action, there's a lag when it's obtaining the final item and making the node disappear from the view. Perhaps that's what Aexies is talking about? No lag otherwise in normal gameplay.
  22. I think the biggest problem is how spread out everyone is, even with two PvE clusters that the game has made impossible to travel between. Let me put it in perspective, when I first started playing Wurm Online and moved with friends to Independance, that was the only PvE server there was apart from the Golden Valley tutorial server where we'd originally spawned. There was the Wild server for PvP, and the Freedom/Independance server for PvE. That was it, and there were many many more active players than there are now. The only reason not to be able to travel to a player-created RP tavern would have been either (1) a player's choice to remain a hermit or stick close with friends elsewhere, or (2) the long distance to travel from a far part of Indepedance to get there (since there was just one Freedom server, there was no way to 'fast travel' by cutting across to other servers and chaining a return trip to end up at the opposite shore like there is today). Now this was 10+ years ago, so I know it'll be impossible to ever return to those days again, but this is just an old-timer telling tales of how Wurm Online was enjoyed in the 'old days'. Tamos, what I'd recommend is that you find an active community cluster of deeds on a server in the Southern Freedom Isles (the cluster you're on now) and set up your tavern there rather than just creating one and hoping players find out about it and travel to your tavern. You could even post on the Independance forum asking where players would like to have one to visit, or ask if there's a cluster of players interested in RP and where would be a good place to join them as an idea.
  23. From what I recall, this is intentional so that one character can't just create all three colossi themselves. You at least need a follower or priest of the deity for starting each one.
  24. Hi Meemers, apologies for the confusion. Posting here gets you added to the Harmony Community Map, which is a different map system than the Wurmnode maps. If you compare the two, you'll find this community map for Harmony has alot more info (# of deeds for one) shown on it than the Wurmnode map for Harmony. The Yaga map is the one this gets updated to, and so yeah your M and M Isle deed is already on the New Harmony Community Map. It's my fault you were suggested to post here when you were already shown on this thread's map. I've no connection to the Wurmnode map and their policies.