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Everything posted by eldarian

  1. +1 when i returned back to the game epic was dead and so i went to freedom, after spending so much on freedom grinding my skills I don't really feel like going back to epic because of the loss. i think a system should be added, a lot of us would start playing on epic again probably. some of the best times iv ever had in wurm was on the epic cluster it offers more to the game. I don't get the same thrill on freedom servers as I once did on epic and I would like to see it revived.
  2. now there is a way to drasticly lower the quality of an item, put them inside a trash heap and watch the ticks of dmg, pull item out after 1 hour and repair it if u leave it in to long then it will destroy the item for good also the spell sunder like oblivion said https://www.wurmpedia.com/index.php/Sunder
  3. first i dont understand why you would make a skiller tool rare, it being rare decreases the skill gain while using it because it makes the action easier. Tools that are used to gather resources - for example shovel or pickaxe, get a slightly faster timer (0.1 seconds subtracted per rarity level) and provides a higher quality resource upon finishing the action. How much higher is determined by a multitude of factors: so therefore it defeats the purpose of using it to power skill. and would be better used as a high ql gathering tool or imping tool.
  4. um make an alt, and just craft no smithing skill means creation will be like 1ql you can also fail on gathering materials which results with the ql of the material to 1 sometimes, this happens and you should save those mats instead of throwing them away. creation mats are good to have on hand at all times.
  5. if you want a 1 ql tool then just make one, why waste the materials it took to imp a tool up in quality in the first place. I see no reason to make it easier to lower ql of an item when so many people are trying to keep it as high quality as possible for faster actions and better quality material gathered. Just make a new tool. its not much easier then that.
  6. Year of 1100

    this would be a great idea i cant see what comes of it. +1
  7. bump tridents point is still seeking new villagers, i have a massive deed and plenty of room for people to get there creativity on.
  8. they recovered the items not sure if all of them, they have them in a gm storage, im rebuilding the building once im done they will return my items tonight or tommorrow.
  9. perms where fine it was just a wierd bug i used archways with gates and i split a building in half using chain fences the house allowed anyone to enter, but the gate to the area was locked so noone could enter, yet i didnt know that it was still letting people walk through it, i just assumed gate perms would block traffic going into that part of the building and well i was wrong i guess....lol so rebuilding the entire workshop to have 2 different buildings one for common smithing and the other for all the rare smithing stuff. gm told me something about xanadu lag allowing them possibly to enter the area...idk what that had to do with it tho tbh.
  10. hello, Liberton is a known thief confirmed by GM intervention when I had reported him possibly stealing 5 rare forges, 1 supreme forge, 1 rare smelter, like 6+ other rare items and 100s of items that were inside the forges. He managed to enter a building that based off the perms he should not have had access to which forced me to redo the entire building to make sure future issues like this did not happen. he left the wagon he was using on my deed, the owner of this wagon is Telfor which means he either stole the wagon as well or that is one of his alts. He currently resides on exodus. I recruited him when he asked if I had open space on my deed because he claims his mayor quit playing the game. within 4 hours after I recruited him he managed to steal all the items above and move them back to exodus server. I wanted the community to be aware of players like this, so that others do not have to go through the torment of syphoning through event logs and chat logs just to find stolen property because of a single individual ruining the game for them. I would not be surprised if this player doesn't do other things that are abusive to the community and its growth. If you know who this player is and know what his other accounts are that are associated with him, please post them here so the community can know who to avoid in the future. Thank you for your time.
  11. ok i actually just found this post and was talking about this same issue in ca help about corpse volume for how many can fit on a ship. if the actual volume was displayed it would make calculations for putting items into containers that are based off volume not weight able to actually be calculated. i give a huge +1 to this suggestion and i hope it gets looked at for a future update.
  12. i tried messaging you in game a few times, send me a pm when you login so that i can get you situated. or let me know when you will be on roughly and we can figure it out then. thanks. in game name is eldarian
  13. want to sell this as a set if possible, it has aosp enchantment on each piece. just pm your offers. in game name is Eldarian
  14. bump for creativity, come join a great village
  15. it has been a long time now that a lot of us older players can look back on things with you mentioning time. and it has been fun, i wish you the best on your next adventures. and hope to see you around.
  16. +1 i agree that changes need to be made, but i dont agree with alot of the changes people want. private slayings is the right of the people who hunt them like in any mmo groups are formed to take down bosses and the mechanics of how said bosses work and when they can spawn ect have been mastered by these groups. that is time and effort put into the game to learn it and they deserve the right to slay it. i dont agree with people who are not even able to hit the dragon one time receiving any loot at all and this is a restriction that needs to be improved so that only those who have earned the right thru skill training by show of actions should be able to receive any loot. their are alot of things people can do like the rift setup for it, increasing how many uniques spawn, announcing spawn location general, making it an actual mission catagory. but in all of these they should still be restricted to who is actually able to fight it calculated by actual hit does, damage taken from creature and heals at a reduced point catagory since we know healing in rift is op for points. not every random john doe alt in local should get rewards. so you are right some changes should be done. but a few like making it so everyone on server who didn't participate in the fight gets the loot is not the answer.
  17. i dont think this limitation needs removed, if you cant tame the creature in the first place then it will just become untamed immediately anyways because you have to retain creatures as the taming effectiveness of it wears off. the limitation if it is something normal that can be lead without taming then this isnt an issue in the first place, the limitation really only restrict people to getting agressive mobs such as bears, wolves, ect. if someone wishes to have these kind of creatures then they should raise their skill to be able to have them. or they can have someone move them into a pen if its for making a zoo or something for them.
  18. So I know that many of us have probably had this issue in the past and probably most recently. When your apart of a larger village and are the deed holder not everyone grants the deed holder the management of the structures, Which is fine while the players are active. But when a new server drops or when a real life situation causes those said players to quit playing the game it makes it very difficult for the deed holder to deal with having structures on a deed he cant control the permissions and he is forced to destroy the structures and rebuild them in many cases. My suggestion is this that a system is implemented on structures that are on deeds that if the owner of said structure is unable to play for 3-6 month time period then the structures automatically transfers to the deed holder so that they do not have to deal with demolishing structures that are apart of the village and history of the area or deed. This would allow for structures to be repurposed or monumentalized historically for the people who once owned them or helped build them. Instead of the deed holder having to demolish them which is a waste of time and resources as well as the history of a structure built by someone being there. I feel that a time period of 3-6 months is more then sufficient to allow the player to return and play to stop this from happening if they wished to not lose their structure to the deed they were apart of. This should be a somewhat easy change that would tremendously help the majority of the players who own deeds and run into structure management issues. Thank you for your time.
  19. Tridents Point is currently actively recruiting again on Xanadu, new players and experienced come join us.
  20. i think these are all pretty solid ideas and would like to see some of them if not all implemented.
  21. Tridents Point is still recruiting new and old players, come join our community!