Milkdrop

Members
  • Content Count

    372
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Milkdrop

  1. Dang, I had written something akin to "unless we are supposed to use Discord like in other MMOs to get content done", but felt it was a bit to much and removed it again.
  2. The only point I can agree with (and thats because it kida hits me on a personal note) is the requirement of alcohol to get 90 in both skills. I have goten close to 60 with both skills during the event period, from what I have read past 70 the gain will drop so hard, that it will be impossible to gain skill in a way that respects my playing time and is even remotely worth the hassle or time investment, for me these skills have thus been dead in the water. Now we *have to* use alcohol to get anywhere, which is bad if you have had a bad encounter with this drug and try to stay away from it in any means. It's fine if others can enjoy it, personally I tried it, but specially due the fact that the effect makes you talk like a drunk it comes way to close to RL for my taste. Wurm goes as far as renaming hemp to wemp, but yea alcohol is fine, lets force it onto people. My personal issues with it aside, it is bad game design to force people into something that in return makes them unable to chat properly in a MMO, where many people interact with others - unless the whole system was planned with the idea in mind that Foragers and Botanizers must be hermits and thus never chat to begin with. "You wanna get Forage and Botanize to 90? Well, don't expect to chat with anyone when you grind the skill! You could not trade properly while being drunk anyhow..." That "logic" if I want to go as far to call it that, is what irks me about it. And for me that is the only bad point about the system and unless that is changed, I simply will not use it anymore. I rather not use a skill than being forced into using alcohol if I want it at 90 someday.
  3. While your wording is a bit much, I can agree that *requiring* alcohol to get anywhere is bad and needs tweaking. Wurm goes as far as change *emp to wemp cause drugs and all, but hey... alcohol - which is also a drug - and all it's bad side effects are awesome, let's go full circle with it and make it look funny and cool to be drunk cause then you will be rewarded. I enjoyed beaverages and the whole idea behind the alcohol mechanic, but forcing it onto people so they can advance in any skill given is bad design, any skill in Wurm should be maxable without alcohol, even if it takes more than a lifetime past level 90 or so.
  4. Glad you got your sentimental value thingies back, I also applaud your meme digging up skills - some good choices.
  5. Okay let me say it. I like the change and think it's an overall positive one, I've not noticed any distinct decrease in resources found. I want the skill difficulty changed so you don't have to rely on alcohol (as that's min/maxing to an extreme degree and shouldn't be included in the design of the system) but I think the previous system sucked and we're with a better system now. Oooops... Ekcin, chill.... or how do kids say these days, touch some grass? But no honestly, I as well can go along with Archs statement, skillgain shouldn't depend on being on a alcohol drip as a few people stated (you being one of them iirc). Otherwise, it's a OK system and thats coming from someone who no longer can do it relaxed besides on their Fo Priest alt because it actually requires interaction now and thus I have to level it on my main, but I am OK with that.
  6. 144Hz screen, same issue though. Can only play in "fullscreen" when quickly maximizing the resizeable window while the game loads into the world. Could be a long standing old issue though?
  7. I was pondering the same thought, so I will just drop a +1 here. Others and I would lose some effort put into either skill, but looking back this would not be the first time we lose something to move forward with the game. I don't think that it is a plan of the devs to merge the skills as Red ponders though, having people skill up two now and then merge it up at a later point would be adding insult to injury, they are not that mean. The fact that some people would lose a 99skill is most likely what would keep them from doing it though, would just be another sh..storm. If not merge, even out the skill gain at least, so both can be skilled as fast as a single skill - the entire skillgain on that system needs some tweaking anyhow.
  8. Sorry, you cannot add any more reactions today. Gona have to settle for a manual thanks then, thanks Team.
  9. Thanks, could you share what settings have to be set for outlines to show? I have tried other colors and the hook for Outline Hovered Objects is set, yet no outline.
  10. Thats what I wrote somewhere else as well, was ignored. I would kindly request that paved tiles, lawn, etc. - any tile thats not grass or "natural" in any way would not spawn the nodes. Snow ones are fine I guess, snow piling up on pavement makes it more wintery which is okay (I think). Or, make the option to have your deed cleaned of nodes free.
  11. I really did not want to get involved in this mess of an argument but here goes... My point of view is "I couldn't care less", that is not because it does not affect me in one way or another, but I do view it as a nerf on the silver wallet. The moment you can no longer do it "besides" something else, because you have to play actively to look for nodes etc. instread of just moving one tile further ahead and hitting the hotkeys... you get the idea. So far I did Forage / Botanize on my Fo priest, I could do it relaxed besides doing something more attention heavy like treasure maps on my main. This option of doing it relaxed besides goes away and with that the occasional coins I would get. Then add to it, that to keep having a clean deed we are forced to hire a spirit templar now... I haven't had one of these guys around in a decade and I have zero use for it, but now I need it so I wont have these nodes poping up? Yea great idea, should need one to refuel lamps on deed as well and introduce a requirement for a filled oil barrel on deed along with it. Also, my mains Forage and Botanize skills are in the single digit range, cause I used my Fo for that, I am not gona skill it up a second time all over again, too tedious and time consuming. I had the skill high enough on my Fo, this update pretty much takes that away from me, because I wont be going out and about on a weak Priest to "explore", which of course is a "me problem". I have gotten to the point of stopping to care what is given and is taken away from us, at one point it will be the final change that will just make me quit for good and then thats it. Feedback or otherwise is pretty much ignored and downplayed anyhow, so why bother debating over things, not worth the stress.
  12. I sure would not mind some nice videos from you Emoo, was a good time back then, the Fosters Brewery timelapses were great. However, and now I gona state the obvious, the whole content creator situation could be handeled better. To me as a content consumer, it just feels like there is not much care or effort from the management side, no official responses, nothing. After all the bad events and news we had this year, we need some uplifting news (no lies please though). Business as regular ignoring glaring problems the community has or even worse, dead silence, just makes me feel the game is going away very soon and that is sad, because it feels like no one in the position to change something actually cares.
  13. I am just curious who else applied for the position, Hamtad said he had applied for it and got it. I think Army does not just go around adding people nilly willy to the partner programm, you have to apply to be added. Did you or other veteran Streamers apply? While I would say that the existing VEN should be given the option to simply transfer to the new partner programm and thus be contacted by Army, to us "outsiders" (or me anyhow) it does currently not look like that is how this is being handeled. Would be interesting to get some insight on this small but important to the overall picture fact.
  14. I wish I could give more than one like, but Oblivion is once again spot on. Reintroduce the polling feature and let the playing and paying community have a voice in future decisions please, thanks.
  15. Welp, I am afraid I won't be of much help, I have the same issue. I bought some coins to fill up after getting a few of the skins I missed in the past (the shields are nice ), but preming up my 4 chars... I somehow can't do it. They still have prem until end of 2025 and everything that transpired in the recent months makes me feel the game wont even last until 2025 and I may regret throwing money at prem time I wont be able to use going by my gut feeling. (and if this ship sinks, we for sure wont get paid prem time back) Maybe 2024 again if things look more bright then, but right now there is just so many wrong decisions and bad news happening, it feels like a dumb decision for me considering all things combined. ๐Ÿ˜•
  16. Some skins are cool and nice, but as others have said, to put QoL features behind a expensive skin... and then it is not even a toggle but a permanent thing... I wonder what other QoL updates will be cash locked in the future. Good way to drive people away from a already small community. This maybe works when you are some big MMO where you dont care about a few upset people that eventually quit, but in Wurm... really... You would think anyone on the team should have seen this coming and warn whoever is in charge about it. But going what we have seen in the months past, they probably did warn and were shot down. I wish I could start feeling better about Wurm, but seems it is still some ways off.
  17. I have to admit, with all the recent junk that went down, I am pretty skeptical about the game and its future and it leaves me with a sad feeling, but thats how it is. My 4 characters and two deeds have premium / upkeep for about 2 years to come, so I will sit back and wait - plenty of time for the company to fix things or sink, but I see absolutely zero reason to invest any more money as of now. And even more so, no reason to invest more of my most precious ressource - time, because it could all be in vain from what I have read here recently. Sure, that way I am maybe more part of the problem, than part of the solution, but no one can blame people who think like me for that, because this is a direct result of the "recent" events. Of course I hope for the best possible outcome, but until there are real hard facts that show me a bright future, I will remain skeptical. Thats how I feel about the whole situation anyhow.
  18. Thanks!

    Thanks for everything you have done, stay happy and healthy.
  19. Lisbeth sad. Not sure how much I care for the discount, initially it was my reason to get the Trader, but then over time, she was always the one wishing me a good night on the way to the bed. Take the discount, but leave your grubby mitts of my only friend. Fun aside, someone suggested NPCs to make deeds more lively, elentari had a whole treasure trove of ideas that I would gladly shell out money for, I can only get behind that. Also while I appreciate a early heads up, if you guys make such critical changes public, try to have more information ready, you guys know how your community works. It just reinforces the idea that this decision came from above, the devs were surprised themselfes and thought it may be better to let people know asap. Everything becomes more expensive, inflation etc. - I get it, I guess this cut was the smallest possible one that could be done here, hoping it would not anger too many people. I will sit back and look forward to how this one plays out.
  20. Well written and informative post that I can align with by Fraskesa, also a bit of a eye opener from an objective point of view. A little behind the scenes of the Art Team would be interessting. The entire debate felt a bit deflated and people throwing a stink over something (to me) so minor seemed a bit odd. But as I wrote in the other post, the ears did throw me off a bit as well and I am not all to keen on them. Maybe because in the past the "bigger" events had "better" gifts? Something with a purpose, a combination or good looks and being useful (I still love the Picnic Basket and the Horse Satchels for example). In the past the Event gifts - for a period of time anyhow - felt like they were themed to add a nice touch to a recently released new feature or content (the Picnic Basket came shortly after the cooking update if my memory is correct). I miss things like that, now with the skins system it feels like it shifted more towards cosmetical or decorational stuff only, thats probably a lot easier and faster to get done work wise and yes we all wanted decoration and more visual diversity in the game, but yea, can't really manage to put it in better words right now. Maybe that creative freedom won with the skin system did let things slip up a bit. And on "immersion", Wurm never managed to immerse me in any way, but thats a me thing, it just takes more for me to even have a chance to immerse myself. I need more for that to work, like a good story, a character I can like and get attached to and so on. When I play Wurm I spend half my time in spread sheets or collections of notes (yey cooking) which pretty much kills any chance for me to be immersed. Also being a hermit and hardly knowing anyone in Wurm after more than 8 years of being around (which for some odd reason only happened to me in Wurm and I could not put a finger on why that is) also adds to this I suppose. The few people I do talk to, talk about RL or what they are working on in Wurm which is fine for me, I enjoy the few conversations I do have in Wurm but regarding to immersion that does not work for it either. I look in awe at the beautiful places people have created in Wurm, how they put detail into their creations and bring it to life that way and I guess thats as far as my "Wurm Immersion" goes, Screenshots of places. That said, if others do get this immersion from Wurm, it should not be ruined by odd things poping up left and right.
  21. Yea, agree with the sentiment here. My first thought was "damn, if that is (obviously, sadly) an april fools, then it is a damn good one that deserves to be moved to the suggestion forum". ๐Ÿคจ I wonder if Enki knew what he was doing when he wrote it up. ๐Ÿค”
  22. Sad. As I wrote before, I don't really care either way, so I am not taking side on the argument itself. But what does bug me is, that all OP did was asking for people to look for a kind corner in their hearts, there was no demanding, no telling anyone how to play, it was a mere request to those who may never bothered to think that far. And what do we get? The ugly side of the community showing up in the most rude way possible. The playbase is already slim enough as is, all you guys do by acting like that is driving people away who may read this and the sad part about it? For you guys that still is a win, someone leaves? Yey more loot for you! Someone stopps getting invested into the game? They probably would have never gathered enough wealth to be a worthy raid target anyhow. There is debating and making a point and then there is just being a douche about it. At least keep things classy if you feel you need to make a point, but calling names or trying to play psychologist and telling people they are wrong in their head is not the way.
  23. Would have been nice, had someone done that instead of looting my deed when it fell while I spent a year in the hospital yea. ๐Ÿ˜• In the end I knew the rules, my 1 year of upkeep was not enough as RL struck me so I sucked it up and spent 200euros on buying most of what I lost anew. I know who did it or was a part of it, as they made a storage unit to organize for easier looting and a crate rack at the shore, but whatever really... rules are rules and I just happened to be double unlucky and have meanies loot my deed, wish it would have been you Nirav. Personally I never looted, I don't leave my deed much if at all and even when I do, there are not many deed close by my place and I don't pay attention to the announcements either, I just don't care as much really.
  24. Thanks a lot, awesome additions. Merry Christmas everyone.
  25. Kinda torn on this, but I have to admit that being a Xanadu resident has turned me off from doing higher QL maps for above stated reason. If I was on a smaller Server, I most likely would be doing them, but on Xanadu one higher QL map can easily turn into a full RL day of an adventure and that for the same reward people on a smaller (and thus easier to do) Server get. I don't think its worth it for me on Xanadu, specially if on a smaller Server people have a so much easier time doing them, it's kinda putting me off having to put so much more effort into it for the same reward. The System is great, I liked doing the smaller ones and I wish I would have the time to do a big one, but as is I just can't justify it. I lack the time to travel for 2-4 hours just to find one clue and then make it back home and log for the day. On the other side, yea exploration is great, I have seen more of my surroundings than ever, but maps need to be put into perspective - make the distance not scale to server size so it becomes a fair and equal game for everyone, regardless where you settle. Maps actually for the first time make me regret being on Xanadu.