Milkdrop

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Milkdrop last won the day on December 12 2017

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About Milkdrop

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  • Xanadu
    Milkdrop

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  1. Devblog: Server Issues Postmortem & Future

    I don't know what I like more, these news or seeing how much fun you have to work on this project. I am really curious how this will continue so yes, please share all the nerdy details you are allowed to share. Guranteed like for those from me every time. Thanks a lot @Keenanand @Buddaand the other devs as well I suppose... and the guy who writes the text.
  2. Increased Macro Questions?

    I got one many years ago when surfacemining like crazy and my fatigue was on the last hour, funny enough it poped up a few minutes after I complained in the IRC channel about fatigue being annoying. I don't remeber the question though, bet it wasn't creative or funny enough.
  3. Why is transmutation so horrible?

    hm... I have a hard time to follow this. My NS Skill sits at 65 or so, I used 50-60ql lumps and 40-50ql juice. I got the random 70-80ql liquid, but in the end I just spamed my trash mats away that I would have never used for anything else anyhow but skilling and made 12 transmuted tiles (4x clay, 4x peat, 4x tar) within 4-5 hours. Considering how fast this went compared to other things in Wurm, I would have regreted using anything high QL on that task. I guess it makes more sense to go for high QL stuff if you plan to deliver the liquid to someone, as you will need a lot less but for my personal usage it was ok. Maybe the min-maxer within me died, no clue.
  4. Useless christmas gifts

    Idk it is a "free" gift, to complain about free things seems weird. Some people may like it, some don't... thats how it is with gifts I guess. That aside, it was hinted at by a dev that these Snowmans have some sort of secret and if people dispose of them for whatever reason they won't be replaced. So, just have to figure out what they do... only hint was said to be the examine text: "A statue of a snowman with his hands held out as if offering something." Good luck.
  5. [Fixed] Some sounds are very low volume

    Tried verifying the game files via the launcher, tinkering with my PC settings (though no other app was affected so eh) - nothing helped. Fix: Had to reinstall the game, deleting every trace of Wurm in Java and temp files etc. - sound is now back to normal. No real clue what could have triggered this odd behavior of selected sounds being super silent, sorry.
  6. Hello, when walking the sound of footsteps is normal, weather is also normal. But when I fight a Spider or Hell Hound (I assume it goes for everything I could fight) or when I level the ground / dig in general the sounds for that are very low volume, hardly audible even with the ingame Sound put to max and my PCs volume on 100%. Haven't tried other actions yet. I tried Hardware and Software Sound Engine, no change. I tried Preview and Stable Client, no change on either. Out of ideas what else to try.
  7. Patch Notes 17/DEC/18 Gone Fishing

    Glad I am by now not alone in missing this line hah ^^`
  8. Ban character selling/sharing

    While I can't say that I totally love grinding, I like that things are slow - it gives you something to do and look forward to, so I just don't mind it and i mix it in between other things I do. All the insta-reward games out there (WoW, FFXIV, etc.) you return only to play the new content for 2-3 days or 1-2 weeks if its a entirely new expansion and then you drop the sub again cause done and bored. Wurm does not play like this, we get no major expansions so if we were to gain everything within say 1-2 months and people left cause everything is done... no expansion in the future to spike the population as other games do. That being said, there is only 2 games on my long list of MMOs that I played consistently for more than 5+ years and that was EverQuest and now Wurm. Maybe i'm a weird minority, idk... it's also why I can not play on a WU Server, when I tried it... well why bother right? Plop GM status on... get stuff done... bored... To add to the actual topic, that's why I never would buy a character. However, I do not mind if other people do, probably because I do not work in trades where I can see why people would prefer old accounts to wittle away and it is a valid point. On the other hand, it opens up a new avenue too... say someone starts new, wants their "own" character and not a skilled one, well they can still mildy p2w it a bit by buying high end tools and stuff of the crowded market. As things are there is a way for everyone to play Wurm Online as they want and then there is WU on top of that. Limiting the options available seems more of a "either everyone plays the game as I want them to play it or bawwww". I don't think either action taken in this will make Wurm significantly worse or better in general, not to a noticeable degree for the usual player anyhow. If anything, removing character sales has only one negative aspect - that it was allowed for so long and then is "taken away", taking things and options away from people never went well. So unless there is a new law or alike that would require CodeClub to forbid character sales, I see no reason to do so. If the Staff thinks it would improve the game and risk the move, I would not tell them not to either though. One Staff member said once that they would take any step to improve the game, even if it risks to annoy the current player base (see fountain pans and so on) and that is what I can get behind, gota believe in those guys at the helm.
  9. Major issue with rude people

    puh... not sure if rude.. has not happened to me yet, people being people I guess and some have made good points here as to why it is as it is. I always wave back or say hello if I do notice it.. sometimes I tend to play besides work so I can miss things. But while you point out the great community, sure I do witness people being helpfull and all - I have helped out people when I was in a position to in the past as well - but personally I do feel pretty lonely. The community is so small that its really hard to make acquaintances or friends even, I guess this mainly happens in PVP as people there seem to me way more tight knit (which is cool). On Freedom, me being on Xanadu I hardly witness anyone in lokal... for sure not while I was living in the south and now that I moved to the north its pretty empty too - but thats Xanadu. In every other MMO I played I was in a good guild, we had voice coms so people could hang out or even play other games together or just chat... but in Wurm it seems (to me) super hard to find a group, let alone a good one. The last alliance I was a part of was basically a dead chat. Trying to get involved into GL or Freedom chats here and there but yea... not quite the same, specially when I look back at EverQuest, Vanguard or WoW. So I guess I ended up being the involuntary hermit that only talks to animals and the mobs that run into my sword. Yet I do really love Wurm a lot that even as this situation is for me, I do enjoy the game... it's one of the few games I played for years+.
  10. Valrei International. 073

    So.... follower of Libila... considering you speak of spells I guess that also means turning into a Lib Priest mh... time to prepare a new alt. ^^
  11. Master Crafter Modifications

    +1 Already been said but... great idea, it's one of those things that make you facepalm and think "why did no one think of this earlier".
  12. Glass/Green Houses/Glass Blowing Skill

    And I am sure theres a few other threads that mention it.
  13. Wand of Priesting

    i'm not entriely against it, but imo the price should be higher and the usage restrictions harder as well so that people can not change their god on a whim - a month is nothing in wurm imo and this move should still be very well thought about. Maybe as more often a wand is used as more restrictions pop into place, as bad as losing 2,5 faith when you are sitting on the 100 so you can not instantly cast the top tier spells without some sermon work for the worst which may have a cooldown then, say 6 rl months later it drops down a level again until it eventually gets back to the first usage where it doesn't do anything bad to your character aside from costing money. Just a rough draft though... but people should not be able to spam it monthly imo. Webshop items are all good and fine as long as they are either cosmetic only, a QoL thing that does not even remotely touch the P2W area or crazy gamechangers.