Urist_Ironblood
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Coinlab Faq: How To Earn Silver Coins With Your Graphics Card
Urist_Ironblood replied to CoinLab's topic in Town Square
An NVIDIA GeForce FX 5200, whose drivers are definitely up to date because I had to do this with another game a few months ago, and they've not released an update for them since 2008. -
Coinlab Faq: How To Earn Silver Coins With Your Graphics Card
Urist_Ironblood replied to CoinLab's topic in Town Square
Downloaded and installed the client, but it complained that it was missing msvcp100.dll, OpenCL.dll and msvcr100.dll. Once I found and downloaded all three, I was then confronted with another error message: "The procedure entry point_invalid_parameter_noinfo_noreturn could not be located in MSVCR100.dll." Any ideas? -
Finally, a constructive suggestion!
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A New Approach To Starter Equipment
Urist_Ironblood replied to Urist_Ironblood's topic in Suggestions & Ideas
This is Wurm. Nothing should be too complicated for us! Seriously, though, I don't see how this would complicate things for the player; just think of it as a point-buy system. I didn't use the rake at all until about a week after I started playing, and if I hadn't been kindly offered the use of a small house and garden by Sugar's Newcomer Academy I probably wouldn't have used it until much later; you can't farm crops until you can stake a claim somewhere, and unclaimed land takes some finding on some of the older servers. If I'd had the choice, I might also have chosen a medium axe instead of having to mess around grinding two different skill-sets by cutting down trees with a sword and then chopping them into logs with a hatchet. You can butcher corpses with a carving knife? I think you missed the part where I suggested completely doing away with non-improvable starter equipment.- 8 replies
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- starter equipment
- newbies
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Yunia's thread on optional starter packs and the ensuing discussion set me to thinking about a couple of things. 1) The current starter equipment is a pretty good selection for a generalist, everyone's got a different play-style and different in-game goals, and some items may not be used much if at all in the first couple of in-game weeks. 2) It's currently really, really hard to get rid of middling-quality tools and other items because the absolute beginners who might have some use for them don't have any money; by the time you get your hands on any coin (or decide to go premium) you've probably skilled up past the point where a 8-12ql mallet or pickaxe is any good to you, even at a handful of iron. So, why not solve both these problems by letting newcomers select their starting equipment from Wurm's economy? The way I would go about doing this is as follows. On completing the tutorial, every player receives a non-transferable voucher for... well, whatever the current starter equipment would cost on the open market I guess; three to five copper, I think? When purchased with a voucher, this equipment cannot then be sold or traded to another player; the in-game description could mention something about it having the owner's name carved deeply into it or painted on with tar or something. Improving it by a lot, ie at least fifteen levels or so, would be the only way to remove this restriction.
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- starter equipment
- newbies
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Does that also prevent them from being dragged?
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Well, why not split the difference and allow quivers to be equipped on a toolbelt, taking up one of the slots?
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Large birchwood cart, locked, last seen outside the public iron mine in Tap Dance. If found, please PM me; there's nothing much of value in it, mostly raw materials and a barrel of water, but you can keep what there is as long as I can have the cart itself back. UPDATE: Resolved. Thanks to Firall for showing me where it was.
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Are you still recruiting? I've been over there a couple of times but never seem to be online at the same time as anyone with the authority to grant me citizenship.
- 2 replies
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- celebration
- recruiting
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Top of the client changelog today: That might help somewhat. I've been having similar issues from the day I installed the client, which is probably inevitable with a PC as old as mine, but the new version turned them up to eleven.