huntgrem

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Everything posted by huntgrem

  1. Missing Horses

    I lost them in the NW corner of Exodus Thanks for telling me that I forgot that info.
  2. for the past week or so i have not been able to access freedom isles classifieds or merchant ads, all i get is a broken link. can someone fix this please?
  3. since the last game crash i am missing horses. the one i don't really care about but i would like taffygolden back, been looking all over for her. please help.
  4. Looking for 2 of my horses, the names are Taffygolden and Dalipick. If found please pm me or message me here on the forums. Thank You, Huntgrem
  5. Missing Horses

    Looking for 2 of my horses, the names are Taffygolden and Dalipick. If found pleas pm me or message me here on the forums. Thank You, Huntgrem
  6. I would like to give any possible owner a fair chance to log in and see the notice.
  7. The other day I logged on and behind my place found a horse named Daliapick. The horse has no brand and no one is caring for it; I have taken it in and am caring for it pending proper notification time elapsing. Once it has I may add it to my heard. If this is your animal please PM me ingame or leave me a message on the forum. Thank you
  8. I would rather not kill it, it has speed traits. Additionally its not mine to kill, once it has been posted for awhile then I would decide what I would do with it. I must give the owners time to get on and see the add.
  9. I was going to post notice in the classified ads of the Freedom Market and found that the page wouldn't load at all. I only got a blank page.
  10. I am getting much fewer in my crop yields since the new release. Note that I always tend to them before I harvest, so I am not real happy with that.
  11. the horse has no brand or person caring for it and that is why I am asking for the owner of Daliapick to get into contact with me. I would not like it if I lost something and no one made the effort to find me.
  12. No, I refuse to sink to that low a moral and ethical standard. I do not care if it is a game, you are known by what you do. I for one refuse to sink to that level.
  13. Thanks I think its an awesome beginners spot for someone.
  14. http://i.imgur.com/LJjj5sg.jpg http://i.imgur.com/bQsXFgk.jpg http://i.imgur.com/8ZliPaO.jpg http://i.imgur.com/n7oGFTg.jpg http://i.imgur.com/G51lR4g.jpg http://i.imgur.com/j4ycijK.jpg http://i.imgur.com/6Y4RNry.jpg http://i.imgur.com/QHnvbsb.jpg http://i.imgur.com/WDBCRx9.jpg http://i.imgur.com/UqiB18D.jpg http://i.imgur.com/rBCM20C.jpg http://i.imgur.com/Qx7z6aY.jpg
  15. I am sorry. It does not tell me how to make the album public. Does anyone know?
  16. ok here is the link, I hope that I did this right. http://huntgrem.imgur.com/all/
  17. I found a horse wandering around behind my place when I logged in tonight. Where would I post a notice for the owner?
  18. First yesterday I had "Java Platform SE binary is not responding" I had to restart my whole computer before I could get back on. This evening I got this info when the game not only gave me a in and out game, complete with white out game screen. It also seemed to lock up my web browser forcing me force close not only wurm but my browser as well. This is the info I received in the crash window. Failed to configure pbuffer The error was: <Could not make context current> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Fri Jun 21 00:30:50 CDT 2013 Running client version 3.23 === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_25 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 23.25-b01 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character Huntgrem Loading config Low default Loading props file C:\Users\USERNAME\wurm\configs\Low default\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\players\Huntgrem\password.txt Saving props file C:\Users\USERNAME\wurm\configs\Low default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack graphics.jar (r1372) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.Huntgrem.log === Wurm options === animation_playback_self = 2 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 0 censor_chat = true cloud_shadows = false collada_animations = 0 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.6,0.0,0.6 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 display_settings = false:false:0:1360:768:32:-1:false:true enable_debugs = false enable_shift_drag = true enable_vsync = true engine_multithreaded = 0 event_log_rotation = 3 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 15 font_header = 28 font_italian = 11 font_monospaced = 11 font_static = 17 fov_horizontal = 80 fps_limit = 120 fps_limit_background = 60 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 0 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = true high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 3 irc_notif = 0 item_creature_render_distance = 0 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 0 mega_texture_size = 5 model_loader_thread_priority = 3 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 0 other_log_rotation = 3 outline_picking = true pbuffer_enabled = true player_texture_size = 2 reflection_texture_size = 0 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = false render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = true screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true show_body_in_inventory = true show_old_quickbar = true silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 0 sound_al_gain = 3 sound_buzzlevel = 3 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = false sound_play_emotes = false sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 0 submit_client_data = 1 terrain_bump = true terrain_res = 0 test_attach_equipment = false test_mode = 0 tile_transitions = false tiledecorations = 0 togglePushToTalk = true treelist_outline = true trees = 0 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = false use_phobia_models = false use_tree_models = true use_weather_particles = false vbo_enabled = 2 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\Low default\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Texture is too small to fit all font characters. Using fallback when needed. FontSize: 15 Word filter loaded: 23 Starting job manager with 3 worker threads >>> Launch queue entry exiting. Using LWJGL display 1360:768:0:0 (false) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.0 Adapter info: aticfx64 (null) OpenGL vendor: ATI Technologies Inc. OpenGL renderer: ATI Radeon HD 4200 OpenGL version: 3.3.10834 Compatibility Profile Context OpenGL extensions: GL_AMDX_debug_output GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control Loaded material material.mesh.default Missing required resource Loaded material material.mesh.skin Loaded material material.mesh.skin_solid Loaded material material.mesh.static Loaded material material.mesh.static_solid Loaded material material.mesh.tex0 Loaded material material.mesh.vegetation Launching dotXSI Model Loader threads Launching Collada Model Loader threads Error connection to server, giving up. java.io.FileNotFoundException: http://www.wurmonline.com/client/ping/ at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.net.www.protocol.http.HttpURLConnection.getChainedException(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at com.wurmonline.client.f.a(SourceFile:156) at com.wurmonline.client.f.h(SourceFile:104) at com.wurmonline.client.h.run(SourceFile:1461) at java.lang.Thread.run(Unknown Source) Caused by: java.io.FileNotFoundException: http://www.wurmonline.com/client/ping/ at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getHeaderField(Unknown Source) at java.net.URLConnection.getHeaderFieldLong(Unknown Source) at java.net.URLConnection.getContentLengthLong(Unknown Source) at java.net.URLConnection.getContentLength(Unknown Source) at com.wurmonline.client.f.a(SourceFile:155) ... 3 more Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 3 buttons. Startup Phase - Setting up.. Initializing font texture for SansSerif (15). Texture Size: 256 Initializing font texture for SansSerif (15, italic). Texture Size: 128 Loading window positions from C:\Users\USERNAME\wurm\players\Huntgrem\windows_1360x768.txt Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\windows_1360x768.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\_Event.2013-06-21.txt Disabling Nagles Login successful Executing C:\Users\USERNAME\wurm\configs\Low default\autorun.txt Starting update of login splash image... Experimental direct buffer cleaner init successful Finished loading new login splash image! Initializing font texture for SansSerif (17). Texture Size: 256 Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\GL-Freedom.2013-06-21.txt Memory waste, optimizing already shared mesh: LargeChest-lib-largechest Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\_Local.2013-06-21.txt Memory waste, optimizing already shared mesh: LargeChest-lib-largechest Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\Freedom.2013-06-21.txt Memory waste, optimizing already shared mesh: LargeChest-lib-largechest Memory waste, optimizing already shared mesh: LargeChest-lib-largechest Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\_Friends.2013-06-21.txt Execution aborted at connection 1, iteration 127671 Run time 1h 13m, local time Fri Jun 21 01:44:52 CDT 2013 Destroying game window ====== CLIENT CRASH ====== Failed to configure pbuffer org.lwjgl.LWJGLException: Could not make context current at org.lwjgl.opengl.WindowsContextImplementation.nMakeCurrent(Native Method) at org.lwjgl.opengl.WindowsContextImplementation.makeCurrent(WindowsContextImplementation.java:94) at org.lwjgl.opengl.ContextGL.makeCurrent(ContextGL.java:194) at org.lwjgl.opengl.DrawableGL.makeCurrent(DrawableGL.java:110) at org.lwjgl.opengl.Display.makeCurrent(Display.java:706) at class.bG.a(SourceFile:1235) at com.wurmonline.client.h.e(SourceFile:326) at com.wurmonline.client.h.run(SourceFile:1461) at java.lang.Thread.run(Unknown Source) I hope someone can help with this; I have no idea what it means or what to do about it.
  19. New update good. however, now i get white screens and my game disappears. Also my computer freezes now and I have to do a hard boot at times now. What is that.

    1. huntgrem

      huntgrem

      Feeling good now that Wurm is back up and running.

  20. Dear Exodus

    I am sorry this had to happen. However you have been nothing but kind and helpful to me the avie that lost her compass and was trying to navigate back to where she died. (i died again, LOL). I cannot judge by what has happened before i met you, only what i have known of you now. trust can be re-established it just takes at least twice as long as it did to get the bad rep. all you can do is learn from your mistakes and try to repair the damage and to do better. after all none of us are perfect, we just are not made that way.
  21. The ability to load livestock(animals) into a ship or a wagon for smaller ones(dogs,cats, bird in a cage of coarse for them). As well as the ability to cross servers with them in a vessel. Both of these things would make it more realistic. Also food you see to, why not water for the animals?
  22. Let me start off by saying the changes that I have seen are great. Some of them are a little inconvenient, like getting mobbed while learning the new system and having to put the armor and weapons back on when I logged in. However, some of the others that I have noticed are not so good. I.E. my computer freezing up and not being able to see walls ect. or the animals that attack you(i got killed 2 that way already). it will freeze then the screen goes white, after that the game totally disappears for a few minutes from my screen. it comes back but i am usually dead or almost dead with no hope of survival. in support, i was told by a very helpful PM that i needed to change a setting: [23:59:34] <Xsamuraizx> Hello responding to your support call. That sounds more like technical difficulty. Disable shader in compability settings. If that does not work, need to post in forum. poor xsamuraizx had to tell me where to look ect, what a trooper! however, with that being said I still have the same problem and have again died making my way back to the last body so i may also recover my rowboat. This all to get my first bodies, lol. Please help, the freezing ect is really getting to me. and its not helping my skills either.
  23. It is always a pleasure dealing with you and anytime i want another you are my first call!
  24. Had such great service and delivery! Going to buy another from them soon!!!