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Everything posted by bigsteve
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Server Hardware/ Spawn Questions
bigsteve replied to Spode's topic in Unlimited Questions and Confusions
Threads are your freinds. The more threads that WU server can use, the better the server will run. -
This may be a load of ######, but when was playing Wurm, i got told that the only time you can make a rare was: 1. At the initial creation 2. Adding the last piece. Using a rarity type item just increased the chances.
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there are three i can see, may be more [09:29:18 PM] INFO org.gotti.wurmunlimited.modloader.ModLoaderShared: Reading mods\compass.properties [09:29:18 PM] INFO org.gotti.wurmunlimited.modloader.ModLoaderShared: Reading mods\timerfix.properties [09:29:18 PM] INFO org.gotti.wurmunlimited.modloader.ModLoaderShared: Reading mods\tooltips.properties
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Is serverpacks enabled on both client and server And inifinity.jar in the serverpack folder and added to the properties file of the serverpacks on the server
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Kingdom boundaries shrunk only covering their villages?
bigsteve replied to Adambean's topic in Server Issues
Is there a kingdom of influence around other guard towers that are not on deed usually 60 tiles. , -
Most likely cause is the server calculating damage on items on ground, where there are A LOT of items, like when player mass skill, there woodcutting or make kindling etc which leaves 100's if not 1000's of items in a zone. Also as said before you have a player or players sending too many item creation calls to server, via a macro or other program.
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I think, that if the last time the characters logged out was on the second map, they should be ok. Any one that logged out on the old log in server and you remove it, j think the server will ask them to create a new character. FMI, what issues are you having with the log in server currently?
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One thing he might be spamming adding clay.... by inputing multiple comands at once via a program etc. There is term for it but it escapes me.
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Animals still migrating to the north.?
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And the problem was?
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Player transfer to new map
bigsteve replied to Martynas5's topic in Unlimited Questions and Confusions
No.Database population is not automatic. Thats why players have to travel to the new server from old. Before login server setting is changed. -
Player transfer to new map
bigsteve replied to Martynas5's topic in Unlimited Questions and Confusions
I think it can be done like this. Connect. the new map to the one, Let every one travel from the old map to new one. Then switch the log in server to the new map. Keep old map just in case. Never tested it but have had thoughts i can be done like this. -
Have you set up ther server to send emails? As thats the error at the end, can not bind to port 25, do not know if that would kill it from starting though, may be there is some more logs missing after that.
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Can a older client version be run outside the steam folder and connect to a server of the same version?
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i can not see any serverpack trying to assign a IP address and Port. not sure if serverpack has changed since i have stopped using but there should be [08:39:41 PM] INFO org.gotti.wurmunlimited.mods.serverpacks.ServerPackMod: serverPort: x [08:39:41 PM] INFO org.gotti.wurmunlimited.mods.serverpacks.ServerPackMod: publicServerAddress: xxx.xxx.xxx.xxx [08:39:41 PM] INFO org.gotti.wurmunlimited.mods.serverpacks.ServerPackMod: publicServerPort: x [08:39:41 PM] INFO org.gotti.wurmunlimited.mods.serverpacks.ServerPackMod: internalServerAddress: xxx.xxx.xxx.xxx which i can not see...
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there was/is a mod out there that added eery sounds when in a mine. Cant remember what its called or who the author is at the moment, i will look at my WU mods i have when i get home.
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YES. most definately. Also using the ingame GM wand command to shut it down, gives the server a better chance of writing everything it need to write to DB/disk.
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Or you can use one of the many online duplicate line removers in text files. https://www.google.com/search?q=remove+duplicate+lines+from+text+file
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You alt+tab ? Happens to me. Alt+tab out again and the selecting the wurm client again with a mouse click fixes it for me.
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CLIENT CRASHING FREQUENTLY? POST YOUR CONSOLE.LOG HERE!
bigsteve replied to Budda's topic in Client Bugs
Looks like you access issues with the graphics.jar file Client can use it, it might be locked my another program, or something. May have to re-validate, if that does not work. Delete it and habve the client redownload it. -
Been a while since i have set up a server. It could be the the way you have IP address you have the serverpacks set up. What address do you use for it. And what address do you use to connect
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From my past ticket i put on on WO a few years ago, i thought something like this was a bug, (cannot remember what exacly the two actions were), the GM told me there are some action that have priority over others, either jump to front of queue pausing current action, or run in parallel with current action.