Wulfmaer
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Have also had that problem, it seems to be related to display scaling to 4k or 5k and possibly also running windowed. In System Settings changing the display resolution from the default to the native resolution of your display should solve the screenshot problem, but will make everything else a lot smaller. The Advanced button has an option to display resolutions as a list, rather than the larger text, default, more space options. I don't remember there being a Wurm setting that addresses this.
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Rosetta handles wurm. But, thought I'd ask. Good news about getting better graphics on the Mac, soon. Thanks.
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Is this going to include the work you mentioned some years ago so that those of us on macOS are not stuck with the legacy version (2.1) of openGL? And will finally get to see distant trees, writing on signs and all the other good things? Oh, and while the client is being worked on, how about an Apple Silicon version?
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Any news when this will be available on Test?
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Good to see you back out and exploring across Xanadu.
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Let's hope that this update doesn't break our key binding setups.
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Rift on old deed (Vanilla Mountain ?) - there is an old safe pen with altar and water, but it is inside the rift area. Fo Colossus is a tile or two up the cliff. Rift Start Time: https://www.wurmnode.com/server/xanadu
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There were some seaweed nodes in the Hammerlake North Tunnel (L13-J13 Xanadu) when I ran through it a earlier to check on the reported blockage there.
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Just ran an alt through the tunnel, all looks normal! I don't see anything blocking the northern end.
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All I got for Xmas was server lag? Am I the only one on the naughty list?
Wulfmaer replied to Eleraan's topic in Town Square
Those graphs are quite misleading, in that the figure reported is an average of the lag over the time period in the graph title. The way that MRTG appears to have been configured is not reporting max lag, so you end up with averages of averages over each longer time period. See MRTG, and RRDtool for the underlying datastore, docs. -
How did I miss that? Must be going blind. Thanks
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I see the Christmas event patch notes are up, but not yet in forum. The don't seem to include any mention of the resource node update being included in this update. Hopefully this is just an oversight in the creation of the notes.
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My only real issue with the hover outlines is the distance they become visible is far too close, only 4 tiles! It would be nice if the outline appeared at a slightly longer distance. Add an extra setting alongside the tree, item & creature, and structure render distance custom graphics settings - something that could also be tuned via a console `setoption` command without needing a client restart would be even better.
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Resource nodes are appearing underwater - appearing to float at some point above the bottom, but are unable to be interacted with. Image taken at https://xanadu.yaga.host/#3119,709
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Rift Location (P15): https://xanadu.yaga.host/#3509,5732 Rift Start Time: https://www.wurmnode.com/server/xanadu Looks to be an old rift site, there is an Fo altar on the south side.
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