Kruniac

Members
  • Content Count

    2
  • Joined

  • Last visited

Everything posted by Kruniac

  1. I have no idea what you just said. Kickstarter is a crowdfunding site to make developer projects a reality. Art assets cost money, developer hours cost money (we don't sit around doing nothing all day ).
  2. You're always online. When you are not directly controlling a character, you execute a script to perform behavior while you are not controlling your character. You create scripts with Javascript, and these scripts can perform various actions. For instance, I might want to have my character chopping trees and getting food while I'm offline. That's entirely possible. Absolutely. It's a sandbox. There are no artificial limitations to prevent any character for taking these types of actions. You can work ages on something, and it can be burned to ashes. Such is life. The "private areas" are optional. A way for players to have a test environment, or just to mess around with friends. And yes, it's 2D. Not at all! This isn't a game where launching a server will support small numbers of people. With our developer toolkit, you can literally create your own MMORPG. We're working very hard to provide every tool and option a developer would need to facilitate this. Again, the power of the developer toolkit is far more than "throwing up a server with different rules". Custom art, custom sounds, custom code. You would build your own MMORPG using the engine, just as we have. The only difference is that we've build the engine from scratch. Not exactly. Influencing a property takes time. No one would be able to immediately take your property. It's simply a non-violent way of subverting an enemy. You could influence bodyguards, for instance, and over time, they may become loyal to you instead. C64 couldn't support these sprites, actually. Furthermore, there is nothing wrong with 2D sprites. See Terraria or Dungeons Of Dredmor for excellent examples of this. While I can't say there won't be exploits and glitches, I can say that clipping exploits are specifically unlikely. Our server authentication process to track players and objects is top notch, and it's highly unlikely something could "fool the system". Various wildlife, such as deer, rabbits, and dogs will be scripted entities not under player control. Also, on the subject of private servers, I cannot stress this enough. You can do ANYTHING YOU WANT on a private server. YOU will be running the MMO. If you want to implement insane cactus monsters, you'd need the art assets, then toss a script on them to perform behavior, and you now have insane cactus monsters. Your private server/world is not limited by our assets or implementations.