wasntme

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  1. Unexpected crash while playing The error was: <null> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: [23:21:20] [23:21:20] Preparing to enable console logging. [23:21:20] Now logging to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\console.grumpyoldfart.log [23:21:20] Time is Tue Oct 27 23:21:20 GMT 2020 [23:21:20] Running client version 4.2.24 [23:21:20] client build# acf109aec192adaefe1c4aea38aa6126e9f9e70d [23:21:20] client build time 2020-10-23 15:29 [23:21:20] [23:21:20] === System information === [23:21:20] Executing from C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\ [23:21:20] Operating system: Windows 10 (arch: amd64, version: 10.0) [23:21:20] Java version: 1.8.0_201 (Oracle Corporation) <http://java.oracle.com/> [23:21:20] Jvm version: 25.201-b09 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] [23:21:20] Available CPUs: 4 [23:21:20] [23:21:20] [23:21:20] === Wurm options === [23:21:20] animation_playback_self = 1 [23:21:20] ao_level = 1 [23:21:20] auto_mipmaps_enabled = 1 [23:21:20] auto_run_source = 0 [23:21:20] cavedetail = 2 [23:21:20] censor_chat = true [23:21:20] collada_animations = 3 [23:21:20] colorItemsDamage = true [23:21:20] color_black = 0.0,0.0,0.0,1.0 [23:21:20] color_cyan = 0.0,1.0,1.0,1.0 [23:21:20] color_enchant_desc = 0.5,0.5,1.0,1.0 [23:21:20] color_enchant_name = 0.0,0.5,0.5,1.0 [23:21:20] color_enchant_power = 0.0,1.0,1.0,1.0 [23:21:20] color_error = 1.0,0.3,0.3,1.0 [23:21:20] color_fuchsia = 1.0,0.0,1.0,1.0 [23:21:20] color_green = 0.4,0.72,0.47,1.0 [23:21:20] color_grey = 0.5,0.75,1.0,1.0 [23:21:20] color_lime = 0.5,1.0,0.5,1.0 [23:21:20] color_maroon = 0.5,0.0,0.0,1.0 [23:21:20] color_navy_blue = 0.23,0.39,1.0,1.0 [23:21:20] color_orange = 1.0,0.58,0.04,1.0 [23:21:20] color_outline_ally = 0.5,1.0,0.5,1.0 [23:21:20] color_outline_friend = 0.5,0.75,1.0,1.0 [23:21:20] color_outline_hostile = 1.0,0.0,0.0,1.0 [23:21:20] color_outline_neutral = 0.5,0.5,1.0,1.0 [23:21:20] color_purple = 0.5,0.0,0.5,1.0 [23:21:20] color_red = 1.0,0.0,0.0,1.0 [23:21:20] color_royal_blue = 0.5,0.5,1.0,1.0 [23:21:20] color_salve_acid = 1.0,1.0,0.0,1.0 [23:21:20] color_salve_fire = 1.0,0.0,0.0,1.0 [23:21:20] color_salve_frost = 0.0,0.0,1.0,1.0 [23:21:20] color_silver = 0.75,0.75,0.75,1.0 [23:21:20] color_system = 0.5,1.0,0.5,1.0 [23:21:20] color_teal = 0.0,0.5,0.5,1.0 [23:21:20] color_white = 1.0,1.0,1.0,1.0 [23:21:20] color_yellow = 1.0,1.0,0.0,1.0 [23:21:20] compressed_textures = false [23:21:20] compressed_textures_S3TC = true [23:21:20] contribution_culling = 200 [23:21:20] custim_timer_source = 1 [23:21:20] customTimer1 = -1|-1 [23:21:20] customTimer2 = -1|-1 [23:21:20] customTimer3 = -1|-1 [23:21:20] customTimer4 = -1|-1 [23:21:20] customTimer5 = -1|-1 [23:21:20] debug_mode = false [23:21:20] defaultActions_source = 0 [23:21:20] depth_clamp_enabled = 2 [23:21:20] disable_select_all_shortcut = false [23:21:20] display_settings = false:false:0:1024:768:32:-1:false:true [23:21:20] enable_contribution_culling = false [23:21:20] enable_debugs = false [23:21:20] enable_lod = true [23:21:20] enable_shift_drag = false [23:21:20] enable_volumetric_fog = true [23:21:20] enable_vsync = false [23:21:20] enable_world_drag = true [23:21:20] event_log_rotation = 2 [23:21:20] exec_source = 0 [23:21:20] fast_yield = false [23:21:20] fbo_enabled = 2 [23:21:20] fog_coord_src = 0 [23:21:20] font_antialias = 2 [23:21:20] font_bold = 11 [23:21:20] font_default = 11 [23:21:20] font_header = 24 [23:21:20] font_italian = 11 [23:21:20] font_monospaced = 11 [23:21:20] font_static = 11 [23:21:20] fov_horizontal = 80 [23:21:20] fps_limit = 60 [23:21:20] fps_limit_background = 30 [23:21:20] fps_limit_enabled = true [23:21:20] free_look_mode_disable_on_close_component = false [23:21:20] free_look_mode_disable_on_combat = false [23:21:20] free_look_mode_disable_on_open_component = false [23:21:20] free_look_mode_sensitivity = 10 [23:21:20] game_client_thread_priority = 2 [23:21:20] glsl_debug_loading = false [23:21:20] glsl_enabled = 2 [23:21:20] gpu_skinning = true [23:21:20] gui_opacity = 3 [23:21:20] gui_skin = 1 [23:21:20] has_read_eula = true [23:21:20] head_bob = false [23:21:20] hide_cursor_with_ui = false [23:21:20] hide_inactive_friends = false [23:21:20] hide_menu_examine = false [23:21:20] hide_menu_no_target = false [23:21:20] hide_menu_spam_mode = true [23:21:20] hide_menu_stop = false [23:21:20] hide_onscreen_fail_messages = false [23:21:20] hide_onscreen_hostile_messages = false [23:21:20] hide_onscreen_info_messages = false [23:21:20] hide_personal_goal = false [23:21:20] high_res_binoculars = true [23:21:20] hint_texture_scaling = 2 [23:21:20] impColumn = true [23:21:20] inverse_mouse = false [23:21:20] irc_log_rotation = 2 [23:21:20] irc_notif = 0 [23:21:20] item_creature_render_distance = 3 [23:21:20] key_bindings_source = 0 [23:21:20] keyboard_layout = 0 [23:21:20] limit_dynamic_lights = true [23:21:20] loadInventoryStartup = true [23:21:20] local_list_in_event = true [23:21:20] lod = 1 [23:21:20] log_extra_errors = false [23:21:20] log_gl_errors = false [23:21:20] mark_text_read = true [23:21:20] material_as_suffix = true [23:21:20] max_dynamic_lights = 8 [23:21:20] max_shader_lights = 8 [23:21:20] max_texture_size = 2 [23:21:20] mega_texture_size = 6 [23:21:20] model_loader_thread_priority = 2 [23:21:20] model_loading_threads = 3 [23:21:20] mount_control_mode = 0 [23:21:20] mount_rotation = false [23:21:20] mouse_camera_sensitivity = 10.0 [23:21:20] mouse_smoothing = 0.0 [23:21:20] multicolor_usage = 1 [23:21:20] multidraw_enabled = 1 [23:21:20] no_brightness = false [23:21:20] no_terrain_render = false [23:21:20] no_world_render = false [23:21:20] non_power_of_two = 1 [23:21:20] normal_maps = true [23:21:20] occlusion_queries_enabled = 2 [23:21:20] offscreen_texture_size = 2 [23:21:20] other_log_rotation = 2 [23:21:20] outline_picking = true [23:21:20] player_texture_size = 2 [23:21:20] quick_keybinds = true [23:21:20] reflection_texture_size = 2 [23:21:20] reflections = 2 [23:21:20] remember_password = true [23:21:20] render_bloom = false [23:21:20] render_distant_terrain = true [23:21:20] render_fxaa = true [23:21:20] render_sun_glare = false [23:21:20] render_vignette = false [23:21:20] renderer_type = 1 [23:21:20] resident_models = false [23:21:20] save_skills_on_quit = false [23:21:20] screen_brightness = 0.6460177 [23:21:20] screenshot_file_format = 1 [23:21:20] season_override = 0 [23:21:20] send_extra_tile_data = false [23:21:20] setting_timestamps = true [23:21:20] settings_version = 14 [23:21:20] shadow_level = 0 [23:21:20] shadow_mapsize = 1 [23:21:20] shift_drag_default = 10 [23:21:20] showKChat = true [23:21:20] show_body_in_inventory = true [23:21:20] show_creature_overlay = true [23:21:20] show_examine_world_text = true [23:21:20] show_local_world_text = true [23:21:20] show_old_menu = false [23:21:20] show_old_quickbar = true [23:21:20] silent_friends_update = false [23:21:20] skillgain_minimum = 2 [23:21:20] skillgain_no_alignment = true [23:21:20] skillgain_no_favor = true [23:21:20] skydetail = 1 [23:21:20] sound_al_gain = 5 [23:21:20] sound_buzzlevel = 2 [23:21:20] sound_cache_enabled = true [23:21:20] sound_doppler_enabled = false [23:21:20] sound_engine = 2 [23:21:20] sound_footstepslevel = 10 [23:21:20] sound_music_level = 4 [23:21:20] sound_play_PMAlert = false [23:21:20] sound_play_UIsounds = true [23:21:20] sound_play_ambients = true [23:21:20] sound_play_buzz = true [23:21:20] sound_play_combat = true [23:21:20] sound_play_door = true [23:21:20] sound_play_emotes = true [23:21:20] sound_play_footsteps = true [23:21:20] sound_play_music = false [23:21:20] sound_play_weather = true [23:21:20] sound_play_work = true [23:21:20] structure_render_distance = 3 [23:21:20] submit_client_data = 1 [23:21:20] supersampling = 0 [23:21:20] swap_mouse_buttons = false [23:21:20] terrain_res = 2 [23:21:20] test_attach_equipment = false [23:21:20] test_mode = 0 [23:21:20] thirdPerson = false [23:21:20] tile_transitions = true [23:21:20] tiledecorations = 2 [23:21:20] togglePushToTalk = true [23:21:20] treelist_outline = true [23:21:20] trees = 1 [23:21:20] ui_scale = 110 [23:21:20] update_optional = true [23:21:20] use_alpha_particles = true [23:21:20] use_anisotropic_filtering = 4 [23:21:20] use_antialiasing = 1 [23:21:20] use_default_action = true [23:21:20] use_fast_clock_work_around = true [23:21:20] use_nano_timer = false [23:21:20] use_non_alpha_particles = true [23:21:20] use_phobia_models = false [23:21:20] use_tree_models = false [23:21:20] use_weather_particles = false [23:21:20] vbo_enabled = 1 [23:21:20] vg_ui_theme = 1 [23:21:20] viewport_bob = true [23:21:20] water_detail = 2 [23:21:20] [23:21:22] Setting up WurmModel Model Loader [23:21:23] Executing C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\configs\default\keybindings.txt [23:21:23] Translating legacy key NUMPAD7 to KP_7 [23:21:23] Translating legacy key NUMPAD9 to KP_9 [23:21:23] Translating legacy key EQUALS to EQUAL [23:21:23] Translating legacy key ADD to KP_ADD [23:21:23] Translating legacy key NUMPAD8 to KP_8 [23:21:23] Translating legacy key NUMPAD5 to KP_5 [23:21:23] Translating legacy key MULTIPLY to KP_MULTIPLY [23:21:23] Translating legacy key NUMPAD1 to KP_1 [23:21:23] Translating legacy key NUMPAD0 to KP_0 [23:21:23] Translating legacy key NUMPAD3 to KP_3 [23:21:23] Translating legacy key NUMPAD2 to KP_2 [23:21:23] Translating legacy key DECIMAL to KP_DECIMAL [23:21:23] Translating legacy key DIVIDE to KP_DIVIDE [23:21:23] Translating legacy key NUMPAD6 to KP_6 [23:21:23] Translating legacy key NUMPAD4 to KP_4 [23:21:25] Word filter loaded: 23 [23:21:26] Starting global frame job manager with 4 worker threads [23:21:26] Starting global lazy job manager with 2 worker threads [23:21:26] Setting up OpenAL Sound Engine [23:21:26] OpenAL version: 1.1 ALSOFT 1.19.1 [23:21:26] OpenAL renderer: OpenAL Soft [23:21:26] OpenAL vendor: OpenAL Community [23:21:26] OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [23:21:26] Generating: 128 source channels. [23:21:26] [23:21:26] === OpenGL information === [23:21:26] LWJGL version: 3.2.3 1.2.0 [23:21:26] OpenGL vendor: ATI Technologies Inc. [23:21:26] OpenGL renderer: AMD Radeon HD 7800 Series [23:21:26] OpenGL version: 4.6.13596 Compatibility Profile Context 20.10 27.20.1034.6 [23:21:26] OpenGL extensions: [23:21:26] GL_AMDX_debug_output [23:21:26] GL_AMD_blend_minmax_factor [23:21:26] GL_AMD_conservative_depth [23:21:26] GL_AMD_debug_output [23:21:26] GL_AMD_depth_clamp_separate [23:21:26] GL_AMD_draw_buffers_blend [23:21:26] GL_AMD_framebuffer_sample_positions [23:21:26] GL_AMD_gcn_shader [23:21:26] GL_AMD_gpu_shader_int64 [23:21:26] GL_AMD_interleaved_elements [23:21:26] GL_AMD_multi_draw_indirect [23:21:26] GL_AMD_name_gen_delete [23:21:26] GL_AMD_performance_monitor [23:21:26] GL_AMD_pinned_memory [23:21:26] GL_AMD_query_buffer_object [23:21:26] GL_AMD_sample_positions [23:21:26] GL_AMD_seamless_cubemap_per_texture [23:21:26] GL_AMD_shader_atomic_counter_ops [23:21:26] GL_AMD_shader_stencil_export [23:21:26] GL_AMD_shader_stencil_value_export [23:21:26] GL_AMD_shader_trace [23:21:26] GL_AMD_shader_trinary_minmax [23:21:26] GL_AMD_sparse_texture [23:21:26] GL_AMD_stencil_operation_extended [23:21:26] GL_AMD_texture_cube_map_array [23:21:26] GL_AMD_texture_texture4 [23:21:26] GL_AMD_transform_feedback3_lines_triangles [23:21:26] GL_AMD_transform_feedback4 [23:21:26] GL_AMD_vertex_shader_layer [23:21:26] GL_AMD_vertex_shader_viewport_index [23:21:26] GL_ARB_ES2_compatibility [23:21:26] GL_ARB_ES3_1_compatibility [23:21:26] GL_ARB_ES3_compatibility [23:21:26] GL_ARB_arrays_of_arrays [23:21:26] GL_ARB_base_instance [23:21:26] GL_ARB_bindless_texture [23:21:26] GL_ARB_blend_func_extended [23:21:26] GL_ARB_buffer_storage [23:21:26] GL_ARB_clear_buffer_object [23:21:26] GL_ARB_clear_texture [23:21:26] GL_ARB_clip_control [23:21:26] GL_ARB_color_buffer_float [23:21:26] GL_ARB_compatibility [23:21:26] GL_ARB_compressed_texture_pixel_storage [23:21:26] GL_ARB_compute_shader [23:21:26] GL_ARB_conditional_render_inverted [23:21:26] GL_ARB_conservative_depth [23:21:26] GL_ARB_copy_buffer [23:21:26] GL_ARB_copy_image [23:21:26] GL_ARB_cull_distance [23:21:26] GL_ARB_debug_output [23:21:26] GL_ARB_depth_buffer_float [23:21:26] GL_ARB_depth_clamp [23:21:26] GL_ARB_depth_texture [23:21:26] GL_ARB_derivative_control [23:21:26] GL_ARB_direct_state_access [23:21:26] GL_ARB_draw_buffers [23:21:26] GL_ARB_draw_buffers_blend [23:21:26] GL_ARB_draw_elements_base_vertex [23:21:26] GL_ARB_draw_indirect [23:21:26] GL_ARB_draw_instanced [23:21:26] GL_ARB_enhanced_layouts [23:21:26] GL_ARB_explicit_attrib_location [23:21:26] GL_ARB_explicit_uniform_location [23:21:26] GL_ARB_fragment_coord_conventions [23:21:26] GL_ARB_fragment_layer_viewport [23:21:26] GL_ARB_fragment_program [23:21:26] GL_ARB_fragment_program_shadow [23:21:26] GL_ARB_fragment_shader [23:21:26] GL_ARB_framebuffer_no_attachments [23:21:26] GL_ARB_framebuffer_object [23:21:26] GL_ARB_framebuffer_sRGB [23:21:26] GL_ARB_geometry_shader4 [23:21:26] GL_ARB_get_program_binary [23:21:26] GL_ARB_get_texture_sub_image [23:21:26] GL_ARB_gl_spirv [23:21:26] GL_ARB_gpu_shader5 [23:21:26] GL_ARB_gpu_shader_fp64 [23:21:26] GL_ARB_half_float_pixel [23:21:26] GL_ARB_half_float_vertex [23:21:26] GL_ARB_imaging [23:21:26] GL_ARB_indirect_parameters [23:21:26] GL_ARB_instanced_arrays [23:21:26] GL_ARB_internalformat_query [23:21:26] GL_ARB_internalformat_query2 [23:21:26] GL_ARB_invalidate_subdata [23:21:26] GL_ARB_map_buffer_alignment [23:21:26] GL_ARB_map_buffer_range [23:21:26] GL_ARB_multi_bind [23:21:26] GL_ARB_multi_draw_indirect [23:21:26] GL_ARB_multisample [23:21:26] GL_ARB_multitexture [23:21:26] GL_ARB_occlusion_query [23:21:26] GL_ARB_occlusion_query2 [23:21:26] GL_ARB_parallel_shader_compile [23:21:26] GL_ARB_pipeline_statistics_query [23:21:26] GL_ARB_pixel_buffer_object [23:21:26] GL_ARB_point_parameters [23:21:26] GL_ARB_point_sprite [23:21:26] GL_ARB_polygon_offset_clamp [23:21:26] GL_ARB_program_interface_query [23:21:26] GL_ARB_provoking_vertex [23:21:26] GL_ARB_query_buffer_object [23:21:26] GL_ARB_robust_buffer_access_behavior [23:21:26] GL_ARB_sample_shading [23:21:26] GL_ARB_sampler_objects [23:21:26] GL_ARB_seamless_cube_map [23:21:26] GL_ARB_seamless_cubemap_per_texture [23:21:26] GL_ARB_separate_shader_objects [23:21:26] GL_ARB_shader_atomic_counter_ops [23:21:26] GL_ARB_shader_atomic_counters [23:21:26] GL_ARB_shader_ballot [23:21:26] GL_ARB_shader_bit_encoding [23:21:26] GL_ARB_shader_draw_parameters [23:21:26] GL_ARB_shader_group_vote [23:21:26] GL_ARB_shader_image_load_store [23:21:26] GL_ARB_shader_image_size [23:21:26] GL_ARB_shader_objects [23:21:26] GL_ARB_shader_precision [23:21:26] GL_ARB_shader_stencil_export [23:21:26] GL_ARB_shader_storage_buffer_object [23:21:26] GL_ARB_shader_subroutine [23:21:26] GL_ARB_shader_texture_image_samples [23:21:26] GL_ARB_shader_texture_lod [23:21:26] GL_ARB_shader_viewport_layer_array [23:21:26] GL_ARB_shading_language_100 [23:21:26] GL_ARB_shading_language_420pack [23:21:26] GL_ARB_shading_language_packing [23:21:26] GL_ARB_shadow [23:21:26] GL_ARB_shadow_ambient [23:21:26] GL_ARB_sparse_buffer [23:21:26] GL_ARB_sparse_texture [23:21:26] GL_ARB_spirv_extensions [23:21:26] GL_ARB_stencil_texturing [23:21:26] GL_ARB_sync [23:21:26] GL_ARB_tessellation_shader [23:21:26] GL_ARB_texture_barrier [23:21:26] GL_ARB_texture_border_clamp [23:21:26] GL_ARB_texture_buffer_object [23:21:26] GL_ARB_texture_buffer_object_rgb32 [23:21:26] GL_ARB_texture_buffer_range [23:21:26] GL_ARB_texture_compression [23:21:26] GL_ARB_texture_compression_bptc [23:21:26] GL_ARB_texture_compression_rgtc [23:21:26] GL_ARB_texture_cube_map [23:21:26] GL_ARB_texture_cube_map_array [23:21:26] GL_ARB_texture_env_add [23:21:26] GL_ARB_texture_env_combine [23:21:26] GL_ARB_texture_env_crossbar [23:21:26] GL_ARB_texture_env_dot3 [23:21:26] GL_ARB_texture_float [23:21:26] GL_ARB_texture_gather [23:21:26] GL_ARB_texture_mirror_clamp_to_edge [23:21:26] GL_ARB_texture_mirrored_repeat [23:21:26] GL_ARB_texture_multisample [23:21:26] GL_ARB_texture_non_power_of_two [23:21:26] GL_ARB_texture_query_levels [23:21:26] GL_ARB_texture_query_lod [23:21:26] GL_ARB_texture_rectangle [23:21:26] GL_ARB_texture_rg [23:21:26] GL_ARB_texture_rgb10_a2ui [23:21:26] GL_ARB_texture_snorm [23:21:26] GL_ARB_texture_stencil8 [23:21:26] GL_ARB_texture_storage [23:21:26] GL_ARB_texture_storage_multisample [23:21:26] GL_ARB_texture_swizzle [23:21:26] GL_ARB_texture_view [23:21:26] GL_ARB_timer_query [23:21:26] GL_ARB_transform_feedback2 [23:21:26] GL_ARB_transform_feedback3 [23:21:26] GL_ARB_transform_feedback_instanced [23:21:26] GL_ARB_transform_feedback_overflow_query [23:21:26] GL_ARB_transpose_matrix [23:21:26] GL_ARB_uniform_buffer_object [23:21:26] GL_ARB_vertex_array_bgra [23:21:26] GL_ARB_vertex_array_object [23:21:26] GL_ARB_vertex_attrib_64bit [23:21:26] GL_ARB_vertex_attrib_binding [23:21:26] GL_ARB_vertex_buffer_object [23:21:26] GL_ARB_vertex_program [23:21:26] GL_ARB_vertex_shader [23:21:26] GL_ARB_vertex_type_10f_11f_11f_rev [23:21:26] GL_ARB_vertex_type_2_10_10_10_rev [23:21:26] GL_ARB_viewport_array [23:21:26] GL_ARB_window_pos [23:21:26] GL_ATI_draw_buffers [23:21:26] GL_ATI_envmap_bumpmap [23:21:26] GL_ATI_fragment_shader [23:21:26] GL_ATI_separate_stencil [23:21:26] GL_ATI_texture_compression_3dc [23:21:26] GL_ATI_texture_env_combine3 [23:21:26] GL_ATI_texture_float [23:21:26] GL_ATI_texture_mirror_once [23:21:26] GL_EXT_abgr [23:21:26] GL_EXT_bgra [23:21:26] GL_EXT_bindable_uniform [23:21:26] GL_EXT_blend_color [23:21:26] GL_EXT_blend_equation_separate [23:21:26] GL_EXT_blend_func_separate [23:21:26] GL_EXT_blend_minmax [23:21:26] GL_EXT_blend_subtract [23:21:26] GL_EXT_compiled_vertex_array [23:21:26] GL_EXT_copy_buffer [23:21:26] GL_EXT_copy_texture [23:21:26] GL_EXT_depth_bounds_test [23:21:26] GL_EXT_direct_state_access [23:21:26] GL_EXT_draw_buffers2 [23:21:26] GL_EXT_draw_instanced [23:21:26] GL_EXT_draw_range_elements [23:21:26] GL_EXT_fog_coord [23:21:26] GL_EXT_framebuffer_blit [23:21:26] GL_EXT_framebuffer_multisample [23:21:26] GL_EXT_framebuffer_object [23:21:26] GL_EXT_framebuffer_sRGB [23:21:26] GL_EXT_geometry_shader4 [23:21:26] GL_EXT_gpu_program_parameters [23:21:26] GL_EXT_gpu_shader4 [23:21:26] GL_EXT_histogram [23:21:26] GL_EXT_memory_object [23:21:26] GL_EXT_memory_object_win32 [23:21:26] GL_EXT_multi_draw_arrays [23:21:26] GL_EXT_packed_depth_stencil [23:21:26] GL_EXT_packed_float [23:21:26] GL_EXT_packed_pixels [23:21:26] GL_EXT_pixel_buffer_object [23:21:26] GL_EXT_point_parameters [23:21:26] GL_EXT_polygon_offset_clamp [23:21:26] GL_EXT_provoking_vertex [23:21:26] GL_EXT_rescale_normal [23:21:26] GL_EXT_secondary_color [23:21:26] GL_EXT_semaphore [23:21:26] GL_EXT_semaphore_win32 [23:21:26] GL_EXT_separate_specular_color [23:21:26] GL_EXT_shader_image_load_store [23:21:26] GL_EXT_shader_integer_mix [23:21:26] GL_EXT_shadow_funcs [23:21:26] GL_EXT_stencil_wrap [23:21:26] GL_EXT_subtexture [23:21:26] GL_EXT_texgen_reflection [23:21:26] GL_EXT_texture3D [23:21:26] GL_EXT_texture_array [23:21:26] GL_EXT_texture_buffer_object [23:21:26] GL_EXT_texture_compression_bptc [23:21:26] GL_EXT_texture_compression_latc [23:21:26] GL_EXT_texture_compression_rgtc [23:21:26] GL_EXT_texture_compression_s3tc [23:21:26] GL_EXT_texture_cube_map [23:21:26] GL_EXT_texture_edge_clamp [23:21:26] GL_EXT_texture_env_add [23:21:26] GL_EXT_texture_env_combine [23:21:26] GL_EXT_texture_env_dot3 [23:21:26] GL_EXT_texture_filter_anisotropic [23:21:26] GL_EXT_texture_integer [23:21:26] GL_EXT_texture_lod [23:21:26] GL_EXT_texture_lod_bias [23:21:26] GL_EXT_texture_mirror_clamp [23:21:26] GL_EXT_texture_object [23:21:26] GL_EXT_texture_rectangle [23:21:26] GL_EXT_texture_sRGB [23:21:26] GL_EXT_texture_sRGB_R8 [23:21:26] GL_EXT_texture_sRGB_RG8 [23:21:26] GL_EXT_texture_sRGB_decode [23:21:26] GL_EXT_texture_shared_exponent [23:21:26] GL_EXT_texture_snorm [23:21:26] GL_EXT_texture_storage [23:21:26] GL_EXT_texture_swizzle [23:21:26] GL_EXT_timer_query [23:21:26] GL_EXT_transform_feedback [23:21:26] GL_EXT_vertex_array [23:21:26] GL_EXT_vertex_array_bgra [23:21:26] GL_EXT_vertex_attrib_64bit [23:21:26] GL_IBM_texture_mirrored_repeat [23:21:26] GL_KHR_context_flush_control [23:21:26] GL_KHR_debug [23:21:26] GL_KHR_no_error [23:21:26] GL_KHR_parallel_shader_compile [23:21:26] GL_KHR_robust_buffer_access_behavior [23:21:26] GL_KHR_robustness [23:21:26] GL_KTX_buffer_region [23:21:26] GL_NV_alpha_to_coverage_dither_control [23:21:26] GL_NV_blend_square [23:21:26] GL_NV_conditional_render [23:21:26] GL_NV_copy_depth_to_color [23:21:26] GL_NV_copy_image [23:21:26] GL_NV_depth_buffer_float [23:21:26] GL_NV_explicit_multisample [23:21:26] GL_NV_float_buffer [23:21:26] GL_NV_half_float [23:21:26] GL_NV_primitive_restart [23:21:26] GL_NV_shader_atomic_int64 [23:21:26] GL_NV_texgen_reflection [23:21:26] GL_NV_texture_barrier [23:21:26] GL_OES_EGL_image [23:21:26] GL_SGIS_generate_mipmap [23:21:26] GL_SGIS_texture_edge_clamp [23:21:26] GL_SGIS_texture_lod [23:21:26] GL_SUN_multi_draw_arrays [23:21:26] GL_WIN_swap_hint [23:21:26] WGL_EXT_swap_control [23:21:26] OpenGL pixel format: 8:8:8:8 [23:21:26] OpenGL depth format: 24:8 [23:21:26] [23:21:26] GLSL version: 4.60 [23:21:26] GLSL max vertex uniforms: 4096 (16384) [23:21:26] GLSL max fragment uniforms: 4096 (16384) [23:21:26] GLSL max varyings: 128 (128) [23:21:26] GLSL max lights: 8 (8) [23:21:26] GLSL defines (4.6): #define USE_CLIP_VERTEX 1 [23:21:26] [23:21:26] Vertex/index buffer memory limit: 0MiB [23:21:26] Starting workaround for fast running clocks [23:21:26] Using LWJGL timer. [23:21:27] Startup Phase - Initializing.. [23:21:28] Preloading builtin materials [23:21:28] Preloading builtin materials done [23:21:28] Setting up Collada Model Loader [23:21:28] Launching Collada Model Loader threads [23:21:28] Launching WOM Loader threads [23:21:28] Startup Phase - Setting up.. [23:21:29] Loading window positions from C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\grumpyoldfart\windows_1920x1017.txt [23:21:29] Loading props file C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\grumpyoldfart\windows_1920x1017.txt [23:21:29] Gui initialized [23:21:29] Startup Phase - Preparing terrain... [23:21:31] Startup Phase - Connecting .. [23:21:31] Disabling Nagles [23:21:31] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\grumpyoldfart\logs\_Event.2020-10.txt [23:21:32] Disabling Nagles [23:21:32] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\grumpyoldfart\logs\_Friends.2020-10.txt [23:21:33] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\grumpyoldfart\logs\Alliance.2020-10.txt [23:21:33] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\grumpyoldfart\logs\Village.2020-10.txt [23:21:33] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\grumpyoldfart\logs\GL-HOTS.2020-10.txt [23:21:33] Writing to C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\players\grumpyoldfart\logs\HOTS.2020-10.txt [23:21:34] Login successful [23:21:34] Executing C:\Program Files (x86)\Steam\steamapps\common\Wurm Online\gamedata\configs\default\autorun.txt [23:21:34] Starting update of login splash image... [23:21:34] Finished loading new login splash image! [23:21:34] Water reflection offscreen size 960x508 [23:21:36] While cleaning error state: GL ERROR: (1282) [23:21:38] Initializing font texture for Cry Uncial (64). Texture Size: 1024 [23:21:39] No mapping found for hair0 [23:21:40] While cleaning error state: GL ERROR: (1282) [23:21:48] While cleaning error state: GL ERROR: (1282) [23:22:10] While cleaning error state: GL ERROR: (1282) [23:22:30] While cleaning error state: GL ERROR: (1282) [23:22:39] While cleaning error state: GL ERROR: (1282) [23:22:41] While cleaning error state: GL ERROR: (1282) [23:22:41] While cleaning error state: GL ERROR: (1282) [23:22:42] While cleaning error state: GL ERROR: (1282) [23:22:43] While cleaning error state: GL ERROR: (1282) [23:22:43] While cleaning error state: GL ERROR: (1282) [23:22:49] While cleaning error state: GL ERROR: (1282) [23:22:53] While cleaning error state: GL ERROR: (1282) [23:22:58] While cleaning error state: GL ERROR: (1282) [23:23:02] While cleaning error state: GL ERROR: (1282) [23:23:27] While cleaning error state: GL ERROR: (1282) [23:23:47] While cleaning error state: GL ERROR: (1282) [23:23:47] While cleaning error state: GL ERROR: (1282) [23:23:48] While cleaning error state: GL ERROR: (1282) [23:24:44] While cleaning error state: GL ERROR: (1282) [23:25:43] While cleaning error state: GL ERROR: (1282) [23:26:05] While cleaning error state: GL ERROR: (1282) [23:26:12] No mapping found for hair0 [23:26:15] While cleaning error state: GL ERROR: (1282) [23:26:31] While cleaning error state: GL ERROR: (1282) [23:26:45] While cleaning error state: GL ERROR: (1282) [23:26:46] No mapping found for hair0 [23:26:54] While cleaning error state: GL ERROR: (1282) [23:27:01] Execution aborted at connection 1, iteration 12305 [23:27:01] Run time 5m, local time Tue Oct 27 23:27:01 GMT 2020 [23:27:01] Destroying game window [23:27:01] ====== CLIENT CRASH ====== [23:27:01] Unexpected crash while playing [23:27:01] java.lang.NullPointerException [23:27:01] at class.Z4qnGtGM6r.fgtPPuD8uC(SourceFile:5825) [23:27:01] at class.eGS5OUCxBY.iHOS3zg1KL(SourceFile:918) [23:27:01] at class.r0noDXaeyh.FZOk5L6Gfy(SourceFile:243) [23:27:01] at com.wurmonline.client.WurmClientBase.hzBVpzQFBz(SourceFile:11430) [23:27:01] at com.wurmonline.client.WurmClientBase.run(SourceFile:36321) [23:27:01] at java.lang.Thread.run(Unknown Source)
  2. you have to use the holy valley login server
  3. com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://www.wurmonline.com/client/wurmclient_test.jnlp at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source) at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source) at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source) at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source) at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.launch(Unknown Source) at com.sun.javaws.Main.launchApp(Unknown Source) at com.sun.javaws.Main.continueInSecureThread(Unknown Source) at com.sun.javaws.Main.access$000(Unknown Source) at com.sun.javaws.Main$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source) wrapped exception java.net.SocketException: Address family not supported by protocol family: connect at java.net.DualStackPlainSocketImpl.connect0(Native Method) at java.net.DualStackPlainSocketImpl.socketConnect(Unknown Source) at java.net.AbstractPlainSocketImpl.doConnect(Unknown Source) at java.net.AbstractPlainSocketImpl.connectToAddress(Unknown Source) at java.net.AbstractPlainSocketImpl.connect(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at sun.net.NetworkClient.doConnect(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.<init>(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$6.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessController.doPrivilegedWithCombiner(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.access$200(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$9.run(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection$9.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessController.doPrivilegedWithCombiner(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at com.sun.deploy.net.HttpUtils.followRedirects(Unknown Source) at com.sun.deploy.net.BasicHttpRequest.doRequest(Unknown Source) at com.sun.deploy.net.BasicHttpRequest.doRequest(Unknown Source) at com.sun.deploy.net.BasicHttpRequest.doGetRequest(Unknown Source) at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source) at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source) at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source) at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source) at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.launch(Unknown Source) at com.sun.javaws.Main.launchApp(Unknown Source) at com.sun.javaws.Main.continueInSecureThread(Unknown Source) at com.sun.javaws.Main.access$000(Unknown Source) at com.sun.javaws.Main$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
  4. ppl will macro no matter what but if you got the items in your invent why not just bind the 2 keys and go at it .hell make it so you dont even need the items in your toolbelt
  5. nice server some really nice maps to explore come join us
  6. i do not see the point of paying the monthly subscription for wo any more when wu get every thing for a 1 off payment
  7. has this server shut down now ? cant find it in the list
  8. please do away with kingdoms let us make war for our selves.
  9. http://pastebin.com/XpBf0h6L Unexpected crash while launching login The error was: <no lwjgl in java.library.path> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of temporary launch log: Time is Fri Dec 23 17:32:17 GMT 2016 Running client version 3.99zh === System information === Executing from C:\Users\USERNAME\Downloads\ Operating system: Windows 10 (arch: amd64, version: 10.0) Java version: 1.8.0_111 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.111-b14 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 4 Dec 23, 2016 5:32:17 PM java.util.prefs.WindowsPreferences <init> WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5. >>> Main thread exiting. Loading config default ====== CLIENT CRASH ====== Unexpected crash while launching login java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.loadLibrary0(Unknown Source) at java.lang.System.loadLibrary(Unknown Source) at org.lwjgl.Sys$1.run(Sys.java:73) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) at org.lwjgl.Sys.loadLibrary(Sys.java:95) at org.lwjgl.Sys.<clinit>(Sys.java:112) at org.lwjgl.opengl.Display.<clinit>(Display.java:135) at class.v2uiohMP8s.<init>(SourceFile:47) at class.v2uiohMP8s.FZOk5L6Gfy(SourceFile:30) at class.TNDbrnoys.FZOk5L6Gfy(SourceFile:1115) at class.TNDbrnoys.FZOk5L6Gfy(SourceFile:87) at class.TNDbrnoys.<init>(SourceFile:32) at class.y5HmBBknGR.<clinit>(SourceFile:82) at class.U6twK1RlgZ.iHOS3zg1KL(SourceFile:2376) at class.U6twK1RlgZ.FZOk5L6Gfy(SourceFile:1134) at class.z0XifJl1vq.<init>(SourceFile:83) at class.z0XifJl1vq.mMV5oPkCW(SourceFile:899) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source)
  10. hi your deed are you still giving it to bl omar or changed your mind ?

  11. pvp server closed replaced with pve server