TekDragon

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About TekDragon

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    Settler
  1. Hey, just a heads-up, as a new player I was very confused starting on your server. The sign says to go East, but new players don't have a compass on their HUD, and the sundial you have placed next to the sign is placed 180* incorrectly. It took until a good bit of frustration and questions until I finally figured out how to turn the compass HUD item on and realized the sundial was leading me in the exact opposite direction I needed to go. 

  2. Knock, draw, aim, release - usually from horseback. If anything it should be higher, or horseback riding should give a penalty to draw time.
  3. That's because you either don't understand what a longbow is in relation to a shortbow, or because you don't understand physics. An arrow's maximum velocity is shortly after it's released. Every unit of time that passes decreases that power. The arrow derives that velocity from the tension of the bow string. A longbow requires far more power to draw than a shortbow. A British longbow at point blank range could go through the front of plate armor, through the body, and out the back of the armor. A Mongolian shortbow at point blank range would bounce off plate armor.
  4. The minimum range doesn't make sense. A longbow hitting you at 5 meters isn't going to be "innefective". It's going to be very effective. It's just going to take longer to draw and aim. There are far better ways to balance the different bows while making them all useful. Here's an idea, which I'm sure others can fine tune into something even better: Short bows: Low armor penetration bonus. Low damage bonus. Full damage up to 5, drops off 20% damage per tile after that. 5 Second draw/release time. Bow: Medium armor penetration bonus. Medium damage bonus. Full damage up to 10 tiles, drops off 20% damage per tile after that. 8.5 second draw/release time Longbow High armor penetration bonus High damage bonus Full damage up to 20 tiles, drops off 20% damage per tile after that. 12 second draw/release time