Lei

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Lei last won the day on August 26 2017

Lei had the most liked content!

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About Lei

  • Rank
    Villager
  • Birthday 09/30/1992

Profile Information

  • Gender
    Male
  • Location
    Astramere, H22 Cadance

Accounts

  • Chaos
    Leifar
  • Exodus
    Leihare
  • Release
    Leifar
  • Pristine
    Leifar
  • Epic
    Lei
  • Acc1
    Leiphy

Recent Profile Visitors

1396 profile views
  1. Are these still available? I'm interested in the pickaxe skin, message Leiphy if still available please! Thanks!
  2. Cadence Community Map

    Nov 20, 2020 5:52:52 AM - upkeep disbanded Lunarmines LunarMines (3270, 1607) disbanded, please remove from map Thanks!
  3. Cadence Community Map

    The cave canal from Serpent's Pass bay to Spectral Lake is nearing completion. The canal is passable by all boats, as it is 20 dirts deep. From 3230, 1276 To 3229, 1328 Thanks!
  4. Cadence Community Map

    Troll's Vintage (3202, 1323) has been disbanded and can be removed from the map
  5. Cadence Community Map

    Rising Sun (3209,1269) was renamed to Astramere under new ownership! Thanks!
  6. Cadence Community Map

    Scarborough (3138, 1381)
  7. We moved because the area we had settled on Harmony was a bit crowded to say the least. Found a huge area on Cadence on the Waterfront, my nearest neighbor is outside of local chat! Very nice new server!
  8. Scarborough - (1291, 414)
  9. Great response, Keenan! Thanks so very much, that is exactly what I wanted to hear. The run down of the past few months make sense, but its even more understandable hearing it from someone on the team, especially you. Everyone on Wurm Unlimited is super excited for this update and I for one am very excited to hear it is very soon on the way. The dev team gets a lot of slack sometimes, but the past few years of updates have been especially amazing. The player base is very involved in the progress and development of the game, and that's a huge reason why I love Wurm so much. It's kept me here these last seven years, and I am sure many more to come! Keep up the great work!
  10. I figured as much, but wanted to hear it from the horses mouth! We've been discussing it a lot lately in my unlimited circle. Thanks so much for responding quickly Retro, you are the man!
  11. Today marks the 168th day we've gone without an update for Wurm Unlimited, just short of six months. While I know a lot is coming down the pipeline as far as updates from Wurm Online, I'm just curious, is there any news about when our next update will be? Many of us over here are very excited for what's been added and are very hungry to get our hands on the new patches! Any news is good news, we'd just like to have some sort of timeline to quantify the time we have to suffer the wait! Devs, Retro, is there any news on this front?
  12. +1 --- All your suggestions are amazing ideas, but need to be well thought out. I'll take your water suggestion idea, and simplify it. I'd love to have water tables at different elevations, not just at water level zero. They could be added in a "natural spring" type of system, where randomly around the terrain, water tables could be generated in a small, defined area, allowing for high-mountain ponds, lakes, and "streams". Digging near them could be made a little limited as the smaller water tables wouldn't go until the end of the map like the zero water table does, and digging near them would expose the unnatural edges of the water table game object. Maybe you could get some sort of error message like "The action would drain the pond". Flowing water, of course, would be more difficult to add and require a complete rework of the existing water system. While this wasn't what you were asking for, and what we all would hope for, I'd settle for at least something like this! Surely random little water tables called natural springs could be added at random elevations!
  13. While Sindusk's departure from the Wurm dev team is terrible, at least with his resignation many problems that are behind the scenes have been brought to light. Instead of berating the Wurm dev team's poor leadership, we should be encouraging change that will better the game we all know and love. Calls for protest and boycott will do nothing but hurt the game more. Hopefully no one here wants to see the dev team (and Wurm as a whole) fail. We need to encourage the restructuring of said policies so that the next volunteer developer will stay with the team and further the game.