Notsodirt

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Everything posted by Notsodirt

  1. The server is shutting down in 3600 seconds. Reason: Going down for update to version 1.2. Expected downtime 1-2 hours.
  2. [01:03:37] The server is shutting down in 3600 seconds. Reason: Going down for update to version 1.2. Expected downtime 1-2 hours.
  3. The only way I would feel good about this change is If it is posted with the change And the wiki promptly updated with the new change So we can direct everyone to the change
  4. +1 for deed role permission and writ permission
  5. Lol No -1 There really isn't a need to explain why Oh and nice to see fishing for drama
  6. You start in golden valley The tutorial At the end there is a epic and freedom stone Right clicking on it and selecting use Will allow you to pick a server to goto
  7. the rug and steel&flint mail to "Notsodirt" ty picked up in person
  8. upon first install some antivirus's and firewall programs will block wurm from downloading best advice is temp stop the programs to allow it to download someone linked a section that mentioned the graphic jar is little over 600 megs and the audio is over 300megs. i don't remember the exact size.
  9. ***begin rant*** If I was to say anything here Is that the direction and inconsistency With answers from the staff leaders Please note we are still waiting on a ingame voting system That could be broken at rollout Wogic is a silly responce when something doesn't quite make sense But wogic is really Flawgic (flaw-gic) Just really want so see leadership ether stick with a plan And get it done in a timely manner ***End rant*** Inconsistency drives me crazy. Inconsistency as in If I tell you in doing ______ I'm doing _______. Unless we changes plans but both parts are Involved with it. None of this 11th hour crap
  10. generally to use a small anvil on a lump they must both be on you this cause the lump to cool. but. if you queue something else and queue on the lumps. then drop them in the forge while the other action is still going on. you can still create with the lumps in the forge?? example i want to create gold chains. small anvil gold lump. repair something with a long timer" anything works" queue the creation action drag gold lump into forge cancel the first action.. POOF you are now working a lump in a forge??????
  11. Drumrolls on Prayers, Field tending Are annoying but its fine All they need to do is tweak the system
  12. 3s edited for correct my post
  13. Editing the original post
  14. Lol balanced approach
  15. i personally don't know enough about lib to even creatively come up with one for them
  16. this is a Suggestion for something that could be useful if different ways some of the ideas are better then others IF you don't like something please explain why and if you have a alteration to the idea please share it Vyn - Spell "River" Target - Tile Level - 80 Cost - 150 Difficulty - 70 Casting Time - 3 minutes Cool Down - 1 hour - 1 day "undecided" What does this do "Creates a Natural Water tile for wells and fountains" Mag - Spell "Scorch" Target - Tile "Grass Tile or tree/shrub tile" Level - 50-70"undecided" Cost - 50 Difficulty - 40 Casting Time - 1 minutes Cool Down - 30 minutes - 1 hour "undecided" What does this do "Burns All living things on the tile, turns Grass to Dirt & burns trees and shrubs into ash's Ash QL is random and Ash Size can be random based on tree's age" Fo - Spell "Deroot" Target - Tile "Marsh" Level - 50 Cost - 45 Difficulty - 30 Casting Time - 1 minutes Cool Down - 30 minutes -1 hour "undecided" What does this do "removes marsh tile can replaces it with a Grass tile With a random chance to create flowers " *MUST BE ABOVE WATER* IF you don't like anything above please fell free to add to this idea **** EDITED IN **** all spells above are ment as a single tile affect the lack of lib spell is i don't know enough about them if someone can come up with a spell that follows the same guide lines. "target *single tile* isn't pvp related,and would be useful YET not create some OP issues"
  17. You think theres a lot of mobs in that area Generally I have to kill 20+ just to get to the desert Uninhabited areas have great spawn rates
  18. Just waiting for the ingame voting thingy Coming soon