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Content Count
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Joined
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Days Won
3
Everything posted by Omar
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+1
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Step 1: Next challenge round do mass zombie hordes that migrate to deeds. Step 2: Pay popular youtubers and streamers to do a letsplay. Gets 200k subs in one day Step 4: Profit! Step 5: Servers crash, commence rage?
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Make the epic server /who cluster wide and not per server
Omar replied to Radni's topic in Suggestions & Ideas
Exactly. It helps the raiders to raid safer as much as it helps to warn about them. So the argument that the /who shouldn't be changed because of this doesn't hold much weight. I'm more interested in Elevation though. @Gary, Yes you can easily tell by the /who and also with what timezone it is helps. Are you trying to tell me if there's 15 online and you got 5 in alliance so 10 split between 3 other kingdoms. Then your not sure if you have the advantage or not o_0 I think your pulling my leg mate. -
Make the epic server /who cluster wide and not per server
Omar replied to Radni's topic in Suggestions & Ideas
I remember when I first went to pvp with Scholz in MR, we went to HoTA and he said the thing about this game is that with the small pop of Ele everyone can tell who is likely to go to HoTA and how many they will bring by the /who. Things haven't changed. It's still ridiculous. -
pvp with deeds or in settlements in pvp, and deeds in pve..
Omar replied to ldrancer's topic in Community Assistance
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idea to attract old players back and new players?
Omar replied to Horsch's topic in Suggestions & Ideas
Nice post. I think some people view the chores/grind as a point of difference for this game, I think its an anchor dragging it down. When I look around the servers 95% of deeds are slums. Players don't want to live in slums. They want to be emperors of their glorious castle! But unfortunately there's an old guard of players that are resistant to change. So changes don't get any support. -
Make the epic server /who cluster wide and not per server
Omar replied to Radni's topic in Suggestions & Ideas
Yeah cos they saw the /who It goes both ways. Overall I think the pros far out way cons imo so +1 -
Remove /who and the Server status(player count) from EPIC servers.
Omar replied to JockII's topic in Suggestions & Ideas
So you don't like it when people make suggestions to make the PVP server better? -
To hard to find reliable GMs most likely. If you believe a GM is being biased you can report them to the head GM.
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Remove /who and the Server status(player count) from EPIC servers.
Omar replied to JockII's topic in Suggestions & Ideas
Yea lets not make the pvp better cos the farmers might get hurt QQ -
Remove /who and the Server status(player count) from EPIC servers.
Omar replied to JockII's topic in Suggestions & Ideas
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Remove /who and the Server status(player count) from EPIC servers.
Omar replied to JockII's topic in Suggestions & Ideas
+9000 Not delayed, just a total would be better. I really don't know why this has never been tried? It seems like it would be a huge positive to the game play. And the only draw back I can think of is maybe some people would try to use enemy spy characters, but this is a huge hassle to do, you can't use a noob char to get into the Ele alliances. -
I disagree, I think Wurm has a set of pvp features and gameplay that is unique and a depth of gameplay that other games do not or have not reached yet. The work going in to Challenge may benefit freedom, they may make a fast pve server I'd love to see all you old time pve'ers cry about that haha
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+1 all items on deed shouldn't decay
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+1
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+1
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Good point, the skill window doesn't save either. The Inventory and chat windows do.. My pet hate is moving around building stuff and re-opening my wagon and having to expand the window to find the crate I want to open, after every damn time I move away from the wagon. I'm now switching to walnut crates because the word Walnut is shorter lol
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\o/