Omar

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Omar last won the day on May 12

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About Omar

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    . Zzzomar, Defiance

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  1. Had same problem with other keys not saving.
  2. From mostly 5spd+TB+FF horses, some pure 5spd, some random traited bisons and some wild horses together and with the 5/7traiters. And RIP consistent colors, all my breeders are ebony, gave out very roughly 1 of every 12 foals as ebony
  3. "New: Traits now have categories, the majority category on a creature excluding negative and miscellaneous traits will influence how traits are passed on greatly preferring to pass on its majority to its child." Nice nerf to riding horses... I've popped out a few horses on Defiance (short gestation server.) [15:01:13] It has fleeter movement than normal. It has lightning movement. It has very strong leg muscles. It seems accustomed to water. It seems overly aggressive. It seems vibrant. It has been bred in captivity. I see how the foals keep the Majority category and then RNG all the other traits, sure some decent non majority traits will have a higher chance to get in "Traits have point values now which influence their chance to pass on and how many traits". but it looks nothing like the old RNG where they had a good chance to stay in. Any other traits that players want to keep in the horse, will not stay in when breeding. Just the majority category. That's a big deal. RIP player ridden horses when you carry more than your lunchbox although it looks like weight doesn't effect as much now, speed still varies a lot, overall top speed is reduced markedly (at least testing on my 90/90 set, 39kg gear, was topping at 38kmh before changes, now 33kmh on a 3spd, 36kmh on the above 4spd / all speed none rare trait horse, will double check after I remove that negative trait). I like that for pvp, not so much for pve. Consistent custom mix horses aren't going to be a thing Choose your category and hope for the best or push out 1,000,000 horses. Or unless you take 2 different majority category parents hmm have to test that, still not going to give you a true custom mix which is a shame IMO.
  4. Breeding time 20 AH 39.7 seconds 70 AH 39.7 seconds Defiance server I love the Focus indicator QoL fix
  5. On the Defiance pvp server currently the only way to become a priest is to go to the White Light / Black Light. It's very tedious and got to be frustrating for new players. No benefit to the game, even with say a server of 100 online players what are the chances to catch someone trying to priest up? Most are noob accounts anyway. Suggestion: Make priests be able to convert, add a religious adviser and altars to the starter deeds on Defiance. It may also encourage Freedom players to come try out being a priest, and try the pvp server.
  6. Oh man 100%. My biggest beef with this game is the storage system, looking through 5 different types of storage to get the tools and mats for an activity :/
  7. I like the idea of a very large map size, on Defiance with no hell horses you can still get to a fight half the server away in 5 to 8mins = can't start a fight without considering what backup that person may be able to call on. A larger map mitigates this somewhat. Need the player numbers for a new large map though, it would only work if Epic, Chaos and Defiance were merged into one.
  8. Yeah no PMK or champs on Defiance. Champ is only 6 months and losing 1 of all stats is
  9. Nice idea. Can't from NFI though. Also, only 3 champs per kingdom still? I only have 3 friends anyway I guess so ok
  10. I do, I have many priest accounts. Combining would be slower to grind overall, can't cast and craft at the same time. I understand if you already put effort into a priest acc, doesn't mean we can't think of new ideas to make the game more enjoyable for others though.
  11. Make a SuperPremium account that removes all priest restrictions. Price = about double. It's two characters in one. Could also add a few goodies like a sleep powder per month, or some QoL bonus like no food decay in inventory or something. I love playing priests and crafting accs, I hate playing two clients at once. Pvp priests are epic fun but not making your own gear sucks The pay to win argument against this would not hold, it's no real change to what you can spend to what you can do now, slightly for PvP yes, but pvp priest is where the real fun is at so.. Cons: Would lose some activity in the enchanting game economy. Pros: From asking around, a huge amount of players that currently don't use priest alts would upgrade to it, plus people adding battery alts = a massive boost in subs income. Would make the game much more enjoyable to play. Pleas comment any pros and cons you can think of, and how much it could improve your gameplay Edit: Or make it available for pvp servers only (this can be used to test how popular it is). You wouldn't need to add options to the the shop, it could be a ticket costing silver coins from the trader / token that you consume, gives 30 days.
  12. +1 It's not cool to spent hours searching the map to eventually find it hiding next to one you found at the start