Protunia

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Posts posted by Protunia


  1.  

     

    Wow, just realised something kinda sad. For Xan's system, it will be the premium players who cause a trader to get more money. For public traders it will be the f2p alts camping it all day who get the coin... :(

     

     

    Unless they limit players like they do with the token bit from draining all the coin at once.

     

    You could use the same system of limits to people draining an amount per day and overall.

     

    Sure it would be easier if you had more players, but it would end complete draining all at once by one player.

     

    If you used this type of thing with some of the other things mentioned you could end the Trader System as we now know it and actually make one that give more players coin.


  2. Traders are a tricky situation.  In a way, it is a pyramid scheme.  Pretty shady system.  the top of pyramid is Rolf.  He sells you a trader and promises you will make money off it, if more people spend money, such as buying more traders.  You tell your friends about this cool system, sell them traders from your trader, make some cash and on it spreads... until the pyramid stops growing, then the system falls apart. 

     

    Traders are a mechanic for Rolf to get loans from us, his player base.  We pay him now and over time, he pays back, with interest.  First ones to give him the loan are the ones to get ROI the fastest.  Last ones in the game are likely never going to recover their investment.

     

    Does he really want to eliminate lots of small trader deeds?  I doubt it.  Each trader deed is 60s (deed plus trader) or less if you buy from your own trader.  Huge infusion of cash up front for him.  There must be at least 500 players fully intent on reaping the early "big money" from traders on Xanadu.  Just look at how active forums are with rares, supremes, deed and accounts.  Stock up on cash for trader deeds.  at 6x the price of a starter deed alone, this is what starting a new server is all about.

     

    Rolf gets to determine how much the "king" is willing to pay back each month, with with full control in his hands and a crap load of cash up front from us, I can't see any incentive for him to reduce how many traders get placed

     

    I think this is why we always get such completely vague answers from them on how traders are going to be changed or fixed.

     

    Why is Xanadu so large?  Lots of room for trader deeds ;)

     

    I think if we took out the 25% kickback to trader owner, for selling a trader contract, that 12.5s gain to Rolf ends up being more than the cost of a starter deed, so how about we make a swap Rolf?  What if you make trader deed holders be required to stay premium for the trader to be active?  Prem lapses and trader vanishes, allowing someone else to drop a trader near by?

     

     

    The problem is most of the time its coin that has already been bought that uis used to soak the new players spending real cash into the games funds.

     

    So its a cycle that encourages more and more traders for those who are greedy enough at no RL cost at all.

     

    The RL money is pulled from the newer players and those the spend RL on the game without giving anything at all back to them through their deeds upkeep and other things they pay for at the Traders.

     

    The whole Trader exploit might hurt some players when fixed but in the long run it will be better for the game if they are fixed and that coin put to better use for all the players not just those who choose to exploit this system.


  3. It says you can make a deed it does not say you can trade a deed.  Just watch when you do try to trade a deed from a non prem to any other players.  I would be willing to bet you need to prem up to make this type of trade.  the object of allowing non prems to deed is to give them more reasons to go premium as they invest more into the game and eventually need better skills it is not so old players can exploit the system even though I am sure they will do their best to do exactly that.



  4. Trader payouts should also be tied to Deed Size and upkeep paid monthly. Matter of fact make it so only people who have Traders pay into the kings upkeep used for Traders and then use the other upkeep from non Trader Deeds to make other ways in the game for players to gain coin from the king.


     


    Small Trader deed would get far  less payout than a Large Trader deed who pays in more upkeep.


     


    Using that with the Idea of how much stuff the Trader sells and How many people use the trader would definitely stop the 1s trader deeds fro being planted all over the server wasting land.


     


    Heck you could even have Trader Contracts have a Maximum payout in its life time to stop players from planting mutliples and using the game forever.


     


    The one thing I never Liked was the Fact other peoples Deed Upkeep being used to keep Trader Deeds alive and running while they profit endlessly from it.  If there was some way to remove this bonus from other players Deeds who do not have traders that would help as well.


     


    Also how about getting rid of the kick back for buying Trader from Traders once and for all???


     


    They do not cost 50s, but actually like 38s and the rest get put back so they can drain it.  remove the kickback completely.


     


    Another thing people do is use just one type of item to drain and feed Traders you could base it on all the items in the game and the amount of items those traders get as to how the pay out system works.


     


    Trader is in a locked area??? no payout....locked house?? no payout......Or make them not usable in a house period.


     


    Develop other ways to enhance the game with the Kings Payout instead of Traders......that all players can do that compete with the funds given out and end this private funds given to Traders.


     


    There are many ways to end the trader deed exploit you just have to take a step to do it and make a commitment.



  5. Why the hell are you still here Protunia? Didn't you say you quit this game for Life is Feudal?

     

    Quit Wurm....yeah ok.

     

    Anyhow who are you are why should I care? :D

     

    Oh and when you have 5 years wrapped up into this game it takes awhile to unwind it all . ;)

     

    I'll be here for while getting rid of stuff and managing my 8 or so properties 


  6. +1

     

    North Chaos = Independence

    West Chaos = Pristine (north side) Release (south side)

    South Chaos = Celebration or Exo I'm not fussy

     

    Southern Cele = Independence (and vice versa)

     

    doo eet ;D

     

    Maybe it's just me but I don't care much for the perceived 'immersion' that sailing provides; I don't understand why we can't just easily sail between all servers with minimal time - it would certainly encourage traveling and trading with players.

     

    Chaos players will be severely discouraged from venturing to Xanadu if it's going to take them 10 hours to sail back in the event that their kingdom requires them for defending or attacking.

     

    This layout just makes Deliverance the center of everything by requiring you to sail through it if you want to visit most servers lol; if in a few years we have a big impalong or some other event will Deliverance be able to handle a thousand players crossing through it over the span of a few hours? What if Deliverance crashes - it would hypothetically render most server travel impossible correct?

     

     

    I guess they need to be playing the PvP they say they so desperately need.

     

    why the hell would they need to go to xanadu anyways no PvP there.


  7. Trader payouts should also be tied to Deed Size and upkeep paid monthly. Matter of fact make it so only people who have Traders pay into the kings upkeep used for Traders and then use the other upkeep from non Trader Deeds to make other ways in the game for players to gain coin from the king.


     


    Small Trader deed would get far  less payout than a Large Trader deed who pays in more upkeep.


     


    Using that with the Idea of how much stuff the Trader sells and How many people use the trader would definitely stop the 1s trader deeds fro being planted all over the server wasting land.


     


    Heck you could even have Trader Contracts have a Maximum payout in its life time to stop players from planting mutliples and using the game forever.


     


    The one thing I never Liked was the Fact other peoples Deed Upkeep being used to keep Trader Deeds alive and running while they profit endlessly from it.  If there was some way to remove this bonus from other players Deeds who do not have traders that would help as well.


     


    Also how about getting rid of the kick back for buying Trader from Traders once and for all???


     


    They do not cost 50s, but actually like 38s and the rest get put back so they can drain it.  remove the kickback completely.


     


    Another thing people do is use just one type of item to drain and feed Traders you could base it on all the items in the game and the amount of items those traders get as to how the pay out system works.


     


    Trader is in a locked area??? no payout....locked house?? no payout......Or make them not usable in a house period.


     


    Develop other ways to enhance the game with the Kings Payout instead of Traders......that all players can do that compete with the funds given out and end this private funds given to Traders.


     


    There are many ways to end the trader deed exploit you just have to take a step to do it and make a commitment.



  8. There are some new deed role privilige settings on the test server including attach lock, think that should address the issue.

     

     

    Well I hope so because its been a long time like this and should have been addressed by now. Matter of fact Mayors should be able to remove any lock on their deed as we now have tons of these locked up without permission. At least Bsb/Fsb/etc. things that hold their items.


  9. I agree with KunAlt basically, as well as the many others who have mentioned this problem over these past many months. The code should be that only the mayor and citizens are able to place locks on items on deeds. For houses, only the writ holder and players on the writ should be able to place locks on items within the house. Done.

     

    =Ayes=

     

    This......and I said something about this a long time ago as well as others after me in suggestions it shows they do not listen sometimes.


  10. I think its still going to be fun and a great game having smaller private servers first and a bigger server added later.  The small servers will have enough room for 64 players and who ever makes the server will have full control, and be able to configure things as you wish and invite whom you want.  


     


    So yeah Lif has a New Direction to start and now the players will control what happens in each of their servers so no forced PvP if you do not want it and you will only have players you want there. :D



  11. Good topic Alec

     

    I think its too soon to judge its effectiveness, but recent events show that something is needed to get the staff and community on the same page. It is easy to see that it could definately serve a worthwhile function. As long as its dev monitored and its function is to filter info, and pass along player needs it could save huge amounts of time for the dev team.  I think they should be picked by the devs and i think thier identity should remain concealed, just to eliminate the name calling and drama.  In the end the devs call all the shots. I see a commitee as just a time saving tool for them, and after a period of time it will become clear to all if its working or not. If they choose carefully and represent all play styles proportianately to the amount of players using those styles it could be a great success.

     

     

    Problem is it ends up being a suck up contest as to who they pick so unless something changed I don't see things being any different than last time.


  12. Remember that if he does not announce changes to Traders they will pay out a HUGE amount of coin early on during the Life of the Server as players come in and buy things from the towns Traders and make Deeds.  Also all of the Traders in the Main Towns will have a very large sum of Coin early on from all the Purchases that Happen during the Initial Rush onto a New Server.  


     


    Of Course Rolf "could" change something, but I have never seen him change anything to do with Traders Yet.


     


    To give an example when Pristine opened there was endless amounts of silvers to be had from the Traders in Blossom.  I decided after I found Silver Ore a few days into Pristine to go all out on Jewelry Smithing and gained well over 3 Gold from those Traders in a few days.


     


    If you buy one Trader you can buy additional Traders for less than 40s from that one.  Also Land costs appear to be even cheaper now and you can make a Larger Deed for less coin.


     


    Most Traders level out to earning around 6-8s a month over time, But the initial months can bring 40, 50, or more silver to each Trader as the players flood into the Server purchasing Settlement Forms, Merchant Contracts, and among other things Trader Contracts as well.


     


    Just Beware and be Prepared as a Very Nice opportunity will occur for much coin for a few months after this Server Launches.


     


    Anyhow have fun! o/ ;)



  13. Thanks for update on the closed beta start. I haven't played for weeks due mainly to this coming alpha wipe. What I have built thus far has all been on a mountainside and I seriously doubt it will template to another location due to conforming to the mountain contours. May start to play some again once cbeta is up.

     

    =Ayes=

     

    So how was the overall gameplay during the time you did get to play?