

Demonix
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72 DecentAbout Demonix
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Racial diversity completely lacking.... will it ever change?
Demonix replied to Wurmhole's topic in Suggestions & Ideas
I'd rather see fantasy races added as options than a shade slider for a game you play in first person anyway. I'm sure the devs will mess it up somehow either way. -
I...actually like this. There's no need to make building large items so tedious - this system is fine for things you can fit in your inventory. For example, you could do this with a still, but not a wagon or a boat. Barrelmaking gets a lot easier too. I never understood the playerbase's desire to keep crafting items so tedious - imping is tedious enough, no need to keep creation that way. +1
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-1, +1 to madnath's post.
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Well I see the inmates have taken over the asylum at this point.
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For madnath, global chat IS the game. I preferred to get my drama second-hand from him.
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of the beer types listed, only bitter and sour aren't in the game and currently beer type is determined by the woodscrap you use to seal the barrel. This means that beermaking would have to undergo some code changes to accommodate the system you are proposing and all current affinity calculations would have to be redone. Otherwise, the idea of adding more recipe complexity to beer in an effort to increase its timers is a good one.
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Friendship Bay Summer Impalong 2021 (Friend-A-Long)
Demonix replied to VirusMD's topic in Town Square
Requesting secure lodging as an imper in the following skills at 70+: Carp/fine carp Pottery blacksmithing Chain armor smithing Plate armor smithing -
Dragon Beard's turnaround times are second to none. Very pleased!
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- wind of ages
- circle of cunning
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along this line, why not cordials too to loop in some bevs?
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Well yeah you can do that, but thats just disappointing. As an aside, even unfermented moonshine can make you tipsy - thats for sure a bug: [03:31:20] The unfermented moonshine tastes so good you almost feel like singing. [03:31:20] You are tipsy. [03:31:20] You suddenly realise that you have more of an insight about fletching! [03:31:20] You stop drinking.
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This is correct; a beverage once it comes out of a still will always have the same affinity regardless of the ingredients used(tho rarity of the still will affect the end affinity result). As far as I know there is one, maybe 2 beverages that can give the kind of timers claimed in the merchant ad and given that there are 4 potential affinities for 1 or 2 beverages (and to get that you need a rare, supreme AND fantastic still) for a total of 8 affinities...I have to wonder how they are making this claim.
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Yes please! Wouldnt mind table lamps w/ candles either!