Demonix

Members
  • Content Count

    156
  • Joined

  • Last visited

Community Reputation

79 Decent

About Demonix

  • Rank
    Villager

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Despite what Rolf thinks, this game was NOT designed with PvP in mind. The amount of time to gear/re-imp is insane without a dedicated cadre of crafters and gatherers and the amount of time to wreck a settlement is disproportionately shorter than the amount of time it takes to build it. And even if you engage in this system, what are the rewards? I honestly don't know. If its the fight itself, there are better games for that.
  2. I dunno, if i could automate brickmaking I could spend more time mining or smithing; i could have a couple of donkeys to turn the driveshaft and smith in the open air. It should probably require a minimum level of stonecrafting and not produce rares but often quality doesnt matter for bricks/planks in bulk. I'd come back if I could do that, it sounds great.
  3. I'd rather see fantasy races added as options than a shade slider for a game you play in first person anyway. I'm sure the devs will mess it up somehow either way.
  4. +1, sorely needed.
  5. I...actually like this. There's no need to make building large items so tedious - this system is fine for things you can fit in your inventory. For example, you could do this with a still, but not a wagon or a boat. Barrelmaking gets a lot easier too. I never understood the playerbase's desire to keep crafting items so tedious - imping is tedious enough, no need to keep creation that way. +1
  6. Well I see the inmates have taken over the asylum at this point.
  7. For madnath, global chat IS the game. I preferred to get my drama second-hand from him.
  8. of the beer types listed, only bitter and sour aren't in the game and currently beer type is determined by the woodscrap you use to seal the barrel. This means that beermaking would have to undergo some code changes to accommodate the system you are proposing and all current affinity calculations would have to be redone. Otherwise, the idea of adding more recipe complexity to beer in an effort to increase its timers is a good one.
  9. Requesting secure lodging as an imper in the following skills at 70+: Carp/fine carp Pottery blacksmithing Chain armor smithing Plate armor smithing
  10. along this line, why not cordials too to loop in some bevs?
  11. Well yeah you can do that, but thats just disappointing. As an aside, even unfermented moonshine can make you tipsy - thats for sure a bug: [03:31:20] The unfermented moonshine tastes so good you almost feel like singing. [03:31:20] You are tipsy. [03:31:20] You suddenly realise that you have more of an insight about fletching! [03:31:20] You stop drinking.