Cerber

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Everything posted by Cerber

  1. the months shown to tell how long ago the deed disbanded use ingame time while the time inhabited uses RL time You can see multiple markers of abandoned settlements here. Based on your knowledge of the area and small hints you can find, one of the settlements must have been called Progress. It looks to have been abandoned roughly 368 months ago. You can see multiple markers of abandoned settlements here. Based on your knowledge of the area and small hints you can find, one of the settlements must have been called Progress. You make a rough estimate that the settlement was inhabited for about 3 months.
  2. I had a mission for 1.0 (lol..) people to give sheets to the avatar of libila on Indy, when i found her she was agressive and came to attack me right away. This prevented me from just giving her the sheet, had to queue the action and move away for it to trigger so i doubt this is intended for the mission. She was hots kingdom.
  3. when you drop a fragment and identify it while it's on the ground, once done identifying it you'll get the identified fragment in your inventory but the unidentified one will still be visible on the ground they can both be interacted with and the one on the ground links to the one in your inventory when you drop the identified fragment in your inventory and pick it back up, the old fragment model properly disappears from the ground
  4. activate container, r-click on waystone => plant tried that?
  5. with the addition of wagoner to trade bulk goods, i think it would be great if we got a new type of crate for farming goods crops are usually sold in large volume but don't take much space so having a higher items limit would be nice, 1000 for example (but limited to fsb items so they don't replace large crates) i know it's possible to move massive amount by loading a fsb in a runed wagon but those don't fit in wagoners
  6. Had something similar happen at the exo impalong yesterday, computer froze and screen went black. When i rebooted the computer i had a java error log on the desktop, did you have that too?
  7. actually you got it all wrong, past 99.99 it's the same tick rate on both clusters, but epic get *2 skillgain so it is exactly x2 at that point... between 99 and 99.99 it got about 1% difference in tick rate (and 99 skill is about 30% of the time needed to reach 100) curve only makes a little difference for lower skill for example my tick rate for 47 meditating (70 effective on epic) was 42% while it was 34% at 70 (90 effective) skill and 31% at 90 (99 effective) so yes epic get less ticks faster, but not fast enough to actually negate the double skillgain the formula budda gave is pretty close to what it would have been on freedom so no more headache needed it's just the x3 all the way back that's being way generous imo
  8. Only thing i can tell you is to grind something to 100, you'll get a better understanding then. Just to give you an idea, the last 0.000008 tick for one of my 100 skills took me 43 days. Doing it every 15mins for 10h a day since it's on a timer. On epic that same tick would have been 21.5 days. So does it take effort on epic? Yes. Is it the same as on freedom? No. And fyi with the x3 they get, it would take them 35.8 days (21.5+43/3).
  9. Some Epic Things

    eh i do think that formula is fair enough, i got no issue with it for stats i do think stam should get boosted based on mining skill (or whichever skill didn't give stam on epic while it did on freedom) other stats i guess budda compared between clusters and decided to keep them at 1:1 or i hope he did lol meditating being a nerf, i don't see that but i'd love to know what tick frequency people at 90 skill get just to compare (assuming they used a 1ql exquisite rug) and the *3 all the way back to their max skill is just way generous imo lol
  10. Some Epic Things

    here is some math (which has been explained over and over, getting old tbh) on freedom you get a skillgain of X, at a rate of 50% for a total of 0.5*X on epic, let's say you get a massive drop in difficulty! (which doesn't happen that fast, but just for the sake of explaining) and you get a rate of 35% you get a skillgain of 2X by deisgn on epic, for a total of 0.35*2X = 0.7*X which is higher, 0.5 or 0.7? now in reality after 90, you're probably comparing 40% on freedom and 38% on epic so yes you get slightly less ticks, but they're twice bigger
  11. Some Epic Things

    skill isn't linear, half the ticks from 90 won't be 45
  12. Some Epic Things

    concrete is one of the worst skillgain there is, i tried. make healing covers of 15 potency if you're still around that skill level (or tooth + gland if you're already higher, 20 potency) so you did effort to grind your skill to 100, grats i did close to twice the effort you did to grind mine to 100, why is my extra effort worthless compared to yours?
  13. Some Epic Things

    if it takes effort, it's not free....
  14. Some Epic Things

    personally i play this game for the grind, just like others play it for pvp, pve or just chill around i go for various 100 skills and i spend months (or years for some) grinding to get them, so ofc i find it unfair when other people get them more easily if i had to guess a pvp analogy, it would be as if your enemy kingdom received free tomes/bonuses . would you find that fair?
  15. Some Epic Things

    read budda's post again, if you follow optimal difficulty it takes 50-55% ticks all the way to 100 on epic so nope, not longer on epic past 80 lol the skills crossing over with that formula + they get *3 all the way back + they keep their stats is VERY generous as far as fairness goes those who will spend time to get their 100 skills back on freedom will have spent about 70% of the time it would have taken on freedom (due to the *3 they get all the way back)
  16. Some Epic Things

    eh if it was up to me i wouldn't change the skillgain on epic in any way (or anywhere really) and i'd let people from freedom cross to epic with their skill capped at some value so they can compete in pvp without being OP compared to people who spent their time playing on epic but it's not up to me and i'm no pvper so no clue if that would even help in any way
  17. Some Epic Things

    feel like i'm repeating myself over and over tbh..... again, why should freedomer be less important than epic players? and grinding skills isn't related to pvp, so cluster dead or not doesn't change anything (except you having more time to grind i guess) or do you think that because you played on a cluster that was supposed to have pvp, you're superior to those who enjoy pve or grinding skills? why is that?
  18. Some Epic Things

    that is exactly the issue, why are epic players more important than freedom ones? freedomers have to spend twice more time to get the same skill make it fair to everyone (or as close as possible)
  19. Some Epic Things

    would have been more convenient to dig on dirt no? yet you chose to dig on tar for more higher difficulty and not nerd enough to bother yet got 3 100 skills? so it's really that easy to get them on epic eh but at least you won't mind losing them since there are ways to get 100ql items with 91 skill, that's good
  20. Some Epic Things

    @Buddawhy are you stopping at 99? that's like 30% of the grind to 100 so you're just ignoring the vast majority of the grind if you say 99 on freedom = 99 on epic, ofc your formula will be shifted up and won't represent anything past 99 tick frequency is basically the same on freedom and epic, so they need half the ticks from freedom, that whole range is twice easier on epic yet they get to keep it? and you find it fair? rofl you also say that if you follow optimal difficulty, it's 50-55% easier all the way to 100... and who's the most likely to have done that? people who know how to grind and got 99+ skills which they'll get to keep....
  21. Some Epic Things

    so anything above 99 transfers with a 1:1? even though you just said it takes half the tick check compared to freedom? and a *3 for the skills that were lowered, so it will be even easier to grind it than when they were on epic lol i fail to see the fairness in that...
  22. so in the sake of testing it, i just made 2 alts: one on each cluster for both i took the noob shovel, full stam, full water/food from being a brand new noob, both 1 digging action in the center of a flat 2*2 grass area, both had a 12.6s timer when digging, no sb used (noobs got none when they start), feel free to try yourself to double check my results first action on epic i got: [23:10:36] Mind increased by 0,0374 to 1,0374 [23:10:36] Mind logic increased by 0,0023 to 19,5023 [23:10:36] Miscellaneous items increased by 0,1871 to 1,1871 [23:10:36] Body stamina increased by 0,0023 to 19,5023 [23:10:36] Body increased by 0,0374 to 1,0374 [23:10:36] Body strength increased by 0,0023 to 19,5023 first action on freedom i got: [23:16:59] Mind increased by 0,0187 to 1,0187 [23:16:59] Mind logic increased by 0,0012 to 19,5012 [23:16:59] Shovel increased by 0,2679 to 1,2679 [23:16:59] Body increased by 0,0187 to 1,0187 [23:16:59] Body stamina increased by 0,0012 to 19,5012 [23:16:59] Body strength increased by 0,0012 to 19,5012 [23:16:59] Digging increased by 0,6250 to 1,6250 if that's not exactly twice the stats on epic, i don't know what is......
  23. well i got 100 hfc and 100 beverages so i think i'm a decent grinder too yet no 90 ML (yet) and barely 80 SD
  24. little example for those saying it's harder on epic: 1 player on freedom with 100 hfc, doing basic meals in a forge (50 diff) 1 player on epic with 100 hfc, doing the exact same thing both doing it for stats as they can't go higher in skill anyway both get the same tick rate since the difficulty of the meal compared to their skill is the same yet the player on epic gets twice more stats than the one on freedom.... just got to check niarja, the only player with 90+ ML & SD is on epic
  25. figured i'll add my opinion as a freedomer i play on freedom, so my grind is slower than on epic (i played epic when it first came out, got bored after a week cause my skills were going up so fast) which means i have to spend more time on my skills, and have to invest more premium time in grinding them so i got to invest more for the same result as on epic so why is my time less valuable than those on epic? why should there be a 1:1 skill transfers from epic to freedom? as for items/money spent on epic, you'll soon get some naked freedomers coming to epic who will most likely be ready to buy stuff so you'll have options to sell your stuff and get money back i'm all for allowing those who want to leave epic to move to freedom, but make it fair to those on freedom who grinded on a slower skillgain (and i'm guessing it's giving headaches to the devs to figure out how)