Slowso

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About Slowso

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  1. what i can't get at american culture is why looking at a females a*s makes a male pervert? it's pretty natural for a straight male.
  2. just fyi they're cool and darn scary lol btw, would be cool if the lairs were surrounded by 3x3 lava tiles, though mag priests still can bash them
  3. would be useful to add villagechat to voice system if a villagemate is late for a raid and i want to tell him how to get to the spot team or local wouldn't be available and p2p may not be paid. maybe make it like 5 silver on token for a month of villagechat or something? or like 5-10% of vil upkeep for it?
  4. Wox, model itself is good (though i'm ok with the current one: it seems more faustian and the new one is more trickster/a bit cartoonish) but the wings are a problem, they're like 1.5 tiles wide, considering those statues are mostly located at the caves it will be a problem at narrow passages which are 1-2 tiles wide, the wings will severe the visibility etc. Saro, The design looks good and nice and personally i don't have any problem with Name, QL, DMG, Weight being black, cause for me it's just another row i don't need and i don't want my eyes stuck upon, so being black is good for me, but the new players will surely have a problem here. Transparency is good and all but it's work in progress now so i'd just wait
  5. Related to what Hordern posted. The light source for hanging lamps is at the same spot as for the regular lamps.
  6. Error while loading test_graphics.jar:tools/trap-knife.xsi com.wurmonline.client.e: Derived resource test_graphics.jar:tools/weapons.jpg does not exist (source test_graphics.jar:tools/trap-knife.xsi) at com.wurmonline.client.e.b(SourceFile:60) at class.gI.a(SourceFile:10) at class.fu.a(SourceFile:195) at class.fu.a(SourceFile:213) at class.fu.c(SourceFile:68) at class.fs.run(SourceFile:101) at java.lang.Thread.run(Unknown Source) unstable, big red up side down pyramid instead of model.
  7. I think that at least half of it is already ingame. armour works almost like you suggest maybe except bonuses to parry/dodge. dmg/speed ratio for weapons based on size too. parry chances are a bit different with axes having no parry and swords more or less equal on parry to mauls. maul speed is a second slower than swords (except of smauls) but deal greater damage. not sure about arrows but some of them go straight to inventory, though idea of shield as container seems nice. the pictures are disgusting.
  8. I'd quote myself from a month or two ago well we think the same with rolf on many points, maybe some other suggestions in this quote could be found usefull. to be more clear, dueling system to become a champ, not just go to wl and take a free slot. limited time, say 2 weeks, after that the champ should step back or proove himself to be a great warrior by a duel. the problem i see is how to limit who can or can't ask the champion for a duel, here could very well work the champ points. a non champ should get lets' say 10-15 to be able to ask a champ for a duel.
  9. It's like something is telling me i should do it, what could it be?