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Everything posted by Sklo:D

  1. Good catch, you seem to be right. A local server check seems to be missing.
  2. Sklotopolis - PVE

    Goodbye 2021 Some of you are already there, others are just a few hours behind. The year 2021 is ending and the server will celebrate. At midnight (CET) there will be fireworks, christmas lights and sparkles over all servers of Sklotopolis for about 30 minutes, leaving nice little coins behind for you to collect. Happy Coin hunting and happy new Year. We wish you all the best for the year 2022. There are great things to come in the next year.
  3. I am surprised that something which is de facto standard in Wurm Unlimited for years has not made it to Wurm Online yet. Early in the days there were ideas why marsh could be useful but these ideas have not made it to Wurm in 10 years.
  4. Remove marsh completely it is pointless.
  5. Sklotopolis - PVE

    Update Fixed a bug in the raffle procedure. Small magical chests and the santa sack will now prevent decay in inventories properly. Uniques will now properly spawn every 6 weeks instead of 7 weeks.
  6. #xmaslight will only be seen by all clients currently online, on relog the light will be gone. So #xmaslight is absolutly not permanent. If the lights really are not moved to the new location of Santa then restart the server this should trigger recalculation of the permanent xmaslights.
  7. Just a random information: A 59 character long password is as secure as a ~20 character long password. So such a huge password length like 59 has nothing to do with being more secure.
  8. No problem. Just doing my job Merry Christmas!
  9. You need a mod for that. Download ago's christmas mod from here: And follow the instructions here:
  10. Sklotopolis - PVE

    Merry Christmas Sklotopolis! The Sklotopolis staff team wants to wish every one of our players a merry Christmas and a happy new year. As promised Santa will arrive at New Hope on Novus and Haven on Liberty today (23rd of December 2021) at 4 pm (CET). But as usual, you also can collect your gift from a Christmas tree which you can craft yourself. This year's Christmas gift includes two items, something useful and something decorative, we hope you will enjoy your presents. Thanks for being part of our wonderful community, considering this is a free-time project for all of us you are the only reason why we are still working on this success story and improving it every day. Thanks for being a part of our unique server adventure. Since some players will find this out for sure, you can get a present on both servers with two different accounts. But make sure that you DO NOT cross servers with an account that has already received a present on your origin server, otherwise you will only receive one gift. Don't forget our White Christmas Client Mod you can use to get a white snowy Christmas time in Wurm Unlimited.
  11. Correct. Modifying Wurm online would be against the rules.
  12. White Christmas Client Mod - Wurm Unlimited After changing seasons were implemented into Wurm there was only a small chance of white christmas anymore. Previously in the early days of Wurm it was only but always winter during christmas. White christmas in Wurm was a common thing and all players were looking forward to this time and were hyped for Santa to arrive at the spawn towns. Therefore, we want to bring this time back to Wurm Unlimited and introduce the White Christmas client mod to you. This mod will override the current season clientside with winter around christmas. We defined christmas time from 23rd of December to 1st of January (including start and end date) every year. Similar to how it was before changing seasons were implemented into Wurm. This mod requires Ago's client modloader that can be downloaded from GitHub: To install this mod simply put all files into your mod folder of your Wurm Unlimited Client, similar to every other Wurm Unlimited mod installation. This mod will have priority over bdew's no winter mod, therefore bdew's no winter mod will stop working after applying this mod. You are using this mod at your own risk! Please report any found problems as a GitLab issue, I will look into them. In case you find any problem please include as many details as possible and screenshots of the problem. Download client mod: Settings (optional) By default this mod will overwrite the season from 23rd of December to 1st of January (including start and end date) every year to Winter. Outside of this time range the normal season of the server will be used by default. However, there are multiple settings that can be used to lock the season outside of the christmas time range. The following settings can be adjusted in the properties file: #0...Mod disabled #1...White Christmas then normal seasons (default) #2...White Christmas otherwise locked season (eg. no winter). -> Lock season with seasonLockValue (default summer) seasonModificationValue=1 #This parameter requires the seasonModificationValue to have the value 2, otherwise it will have no effect. (Locks season outside of christmas time range) #0...Winter #1...Spring #2...Summer (default) #3...Fall seasonLockValue=2
  13. Jumping in time causes huge decay ticks, so not a super smart idea to do. Having winter just client side over the christmas days would for sure be a better option. (Like it used to be)
  14. Many years ago it was only winter around Christmas in Wurm
  15. You can also equip it of course and carry it on your back.
  16. An item called santa sack working the same like a magical chest with the volume, properties and weight of a normal satchel.
  17. No it is not affected. Otherwise modders would have already released a patch.
  18. I can remember seeing something like that. It had nothing to do with having servers on the same machine it was just a configuration error. Cannot remember which one though