• Content Count

  • Joined

  • Last visited

Community Reputation

93 Decent


About Traveler777

  • Rank

Profile Information

  • Gender
  • Location
  • Interests MercyMe . Need an ear?...I don't care who you are...Ill listen! Life isn't meant to be on your own,alone!!


  • Xanadu
    Gavias( Gah-Veye- :) )

Recent Profile Visitors

2184 profile views
  1. 12s Gavias
  2. I see what you're getting at, lot of questions to be answered. Addressing the first one on your list, the whole game is set up on random and wandering spawn so and what your mentioning is no different from the garbage piles/ troll mounds that already spawn but they have to be destroyed before deeds can be thrown down and LOTS OF room on all the many servers we have. Second, Lots of room on the servers , and the troll , crocodile mounds , and 'pile' spawners are still in place would still far outnumber what I'm thinking about. Third, anyone who clears the area, yes I see where you could be going with this, maybe someone lures off the mobs while another whos waiting, hidden runs in and grabs the stash, could happen but , still more gameplay with it than without. I would like it to be after the mobs are cleared out, and they already have two mechanisms in place at Rifts and Slayings with submenus that look at %hits and number of hits and presences could base it off that, especially Rift scenarios. Fourth, I haven't seen anyone wall off a Rift, however I have seen organized slayings that has been done at, but more-so to not let the unique leave the area or run away. I have seen walls at deed drops though(people protecting their share of the pie ( that could be addressed too if it gets answered with this. Also "tackle with a couple of their friends" is a great idea here, not necessarily meant to be soloed, could be an area effect like the Rifts, the more people the tougher and more mobs could be spawned, Now you gave me the idea of Micro-Rifts coming into to play leading up to the main Rift event. Scouter camps that tell of the "Great Rift" to come. (could denote where an eventual Rift may occur kinda like the Missions aspect of the game if not using that theme to deliver. "Rogue Rift/ Bandit/ Troll/ Enemy Camps have been spotted around F-H, 15-17. Just getting to energy here going...some system like that. Players will be players regardless of what you do to the game, programmers and GM's are always having to address PVP server bans and issues already anyway and players that abuse macros. Now, good questions, my add was to toss new ideas out there, and enhance a venue of gameplay, not to say "Wurm is boring as it is, make me something new."(I love this game and where they have been taking it). But I am a person who dumps money in this game too, and it seems to me, I can post ideas freely here , with respect.
  3. NICE!, my idea was also using the games guard towers to place similar setups that spawn throughout the land. would be like guard tower (Bandit camps) , but Wurm citizens would be the enemies instead to them. You could put crafting buffs/ingredients/affinity foods as treasure or loot on them. They would be as tough as trolls or even troll encampments if you want to make it more fluidic with the game. Area would be 20 tiles with the guard tower system, in play. Another idea is abandoned guard towers that are below 30 ql or more than 50% dmg can spawn into bandit/ troll infestations that after they are cleared must be repaired in order to get rid of the negative element. Just some ideas... that's what keeps this game going even the creators acknowledge that updates and new themes help and are implemented. I love this game. Yes, they do have a pvp server but I don't like the idea of losing an affinity or affinities and my items that I earned having invested my money w/ rl cash(to be able to play this game effectively), so I wont be play pvp (and against decade old vets), change that and I will consider it , oh and the skill losses too(would hate to lose some super high status gains that took forever to get to).
  4. compass #5, 7 if you have them Gavias please.
  5. I'm interested in the 90ql Huge Axe N102......ending in MS91 at 4.65 Silver please, if you still have it? If you do send to Gavias