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About Joneya

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  1. +1 I am thinking a nice avatar looking jungle down below \o/. Florescent plant life would be slightly realistic anyway. As it is now I can't stand caves. Must have non man made light please
  2. Hedge Model Updates

    +100000! Been wanting this forever..
  3. Conditions

    It would seem so I have yet to try it myself - I doubt you get much speed out of crocs
  4. Conditions

    Since it seems I am not the only one curios about the rainbow animal colors (animals with conditions), I am starting this post as to share screens of our rainbow animals. I went on a trip and found a bunch myself and figured I would share screenshots of the ones I did find. Feel free to add more. Lets help complete the list Alert: Diseased: Fierce: Greenish: Hardened: Lurking: Raging: Scared: Slow: Sly:
  5. WU - Wide stairs without support below?

    You can delete this I figured it out.. the first wide stairs (in the left of the image) had no support on the sides, so it needed the floor plan to attach to. Added a wall plan underneath it and now I can remove the opening
  6. (On the server Sklotopolis on WU - so not WO) While trying something that I imagine should work, I got the following error message: [10:30:04] Removing that would cause a collapsing section. This is what I was trying to remove: Its basically a planned opening underneath a wide stairs with banisters, that I was able to destroy but not remove the plan for. I dont see why this wouldn't work, given a year ago I did this: Sure, the stone building has narrower stairs, but as you can see they are THREE of those stairs in a row WITHOUT anything beneath to support them (was planned with the same method as above, ie. a ladders that were removed afterwards). Is there a workaround to this problem? Or is it just that wide stairs dont work, while narrow do?
  7. Cows and Bison - colors

    *bumping a very old suggestion* Anyone else with us?
  8. Valrei International. 052 - BREAKING NEWS EDITION

    I have ONE issue with this update. I happened upon an oleander boat and now I want it for the release on WU! Buuuuut - I have been told we basically canot get oleander wood!? (I play on unlimited and our server never had the bug where you could store rift wood in bsbs and turn them into "oleander log" - so I cannot possibly even aquire oleander wood as it is now) Please tell me I missed something, or that you guys got a plan for this?
  9. Valrei International 016

    "Damn trader! They told me it would be an upgrade from my hell horse drawn large cart... Now this thing wont even move! I want my cart back!"
  10. Deedplanner 2.9.2 - 3D House And Deed Planner

    Also still missing floor versions of the new pavement styles (since I am on WU I dont know, but I remember reading that indoor pottery floors on WO now look like the new pottery pavement). I imagine the slate slabs, marble brick floors, or sandstone type floors also exist? Adding it as a floor allows us to create patterns by rotating the tiles and such, also use the new types for more than ground level in deed planner.
  11. Deedplanner 2.9.2 - 3D House And Deed Planner

    For removal of stuff, see my post above above. For moving around the map, I have realized I must click the map to add/remove something in 2d view to be able to move around (using the WASD keys just like in Wurm). If there is an easier way to do it, I havent figured it out. in Wurmian view it should be the same keys as in Wurm/2d view (WASD).
  12. Deedplanner 2.9.2 - 3D House And Deed Planner

    Right clicking with the same tool that you placed it down with will delete it - so left click to place, right click to remove. You need the right tab selected, so if you want to delete ie. pavement, you need to select some sort of ground texture to be able to right click to get rid of it (an exception is floors/roofs that can be removed with eachothers "brishes").
  13. Deedplanner 2.9.2 - 3D House And Deed Planner

    I still miss the hazelnut bushes, and textures for the different tapestries (that all look green to me). Also I believe the materials count in 8.0 wasnt listing mortar for pottery walls - (dont know if that has been fixed already though)