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  1. 39 likes
    Thought I'd draw something wurmy, so here ya go. High res image available on request, vignette border darkening can also be removed if needed.
  2. 34 likes
    (and without the darkened edges https://dl.dropboxusercontent.com/u/1365803/Games/Wurm/Wurm - pictures/Favorites/wurm.20170801.2125_1.png )
  3. 31 likes
    Karma - Angelklaine Hi Everyone! A surprise in this weeks news with a long suggested and requested addition finally coming, and that's not all, we'll recap what's been going on this week as well! But first... Patch Notes A crate surprise With the launch of 1.3 we introduced several new storage options with the barrel and wine barrel rack, the planter rack, and the amphora rack. Today we tease a new rack coming, one that's been asked about for a while now, the crate rack! The crate rack will hold 30 large crates and a whopping 50 small, stockpiling just got a whole lot easier! Highway testing We've had a few races this week using the new highway routing system which is a lot of fun and really easy to follow. We'll be continuing to hold random events with a little notice, but we also encourage you to jump on and try it all for yourself. It's a huge system with a lot of possible uses so make sure you spend the time learning it! For testing and a guide check out this thread here: Midsummers event all wrapped up! I'd like to thank you all for attending the Midsummers event and providing your feedback. It was a lot of fun and I've learned some valuable lessons for future events (not so long!) We have some more events planned in the future, so stay tuned for those. Unstable client! The unstable client is extremely close to going stable and replacing the existing one, so it's incredibly important that you try it and report ANY issues you have with it. if you have bad performance, crashes, anything that could hinder your play compared to the stable client it's incredibly important that you do report these before it goes live as the stable client. Failure to do so may impact your play if any issues arise from the use of the unstable client and we definitely do not want that to happen! The unstable client link can be found here: http://www.wurmonline.com/client/wurmclient_unstable.jnlp Community Content - Tapestry comp There's been some amazing submissions to the tapestry competition, (I'm torn between so many!) I thoroughly advise taking the time to look through them. I may have to nag Saroman about more than one winner... Not only are we working on the highway system, work continues on the valrei overhaul, the creature movement changes and the new skill coming to the game. There's a lot in the works, and I'm keen to share all the information on them as they near completion. Until then though, keep on Wurming! Retrograde & the Wurm team.
  4. 27 likes
    On August 5, 2007 these two soldiers were killed by a rocket attack in Baghdad, Iraq. Today is the 10 year anniversary of their deaths, and I wanted to share this with others to help keep their memories alive. The first one, Justin Blackwell was 27 and had a son that was born months before that deployment, as well as two daughters aged 2 and 8. He was a good friend of mine, and was considered the unit's 'class clown', always good for a laugh. The second soldier, Jeremy Bohannon turned 18 years old not long before the deployment. I personally didn't know him that well, he was new to our company before we headed to Iraq on 7/7/07. But tho he was the quiet type, he was also very friendly and helpful to anyone that needed it. All three of us were in 59th Military Police Company, 759th Military Police Battalion, 89th Military Police Brigade, at Fort Carson, Colorado; I was their combat medic, taking care of them and all others in the company before and during the deployment. Unfortunately there isn't much that can be done in the case of a rocket attack. I know the pictures aren't the best quality, but I move them to every new computer I get so that I can remember them as they were instead of what I saw on their last day.
  5. 27 likes
    What is a Heritage site? A Heritage site in relation to Wurm Online is any construct deemed of community value by the Game Masters. What makes a 'construct' or location a Heritage site? Most current heritage sites are tunnels or canals built for the express transit across a terrain that saves people travel time by making it possible to bypass some form of terrain restriction. Heritage Sites are not always about travel time reduction. Some are memorials or can be a terraforming construct of unique significance. All Heritage sites are built by members of the community for the benefit of the community. What are the criteria for applying for Heritage site status? a. Must be of value to the community. (ie. a canal that residents of the server use routinely for convenience.) b. It must look nice! (We do not mean structures that must be maintained, but the terrain must be made to be distinct and noticeable.) c. There must not already be an existing Heritage performing the same function as the one you wish to submit. d. It must always be public access! e. If it is a tunnel or canal all interior walls must be reinforced. How long does the application process take? It is not uncommon for heritage applications to require extended review, but the average for heritage application reviews is about one week. What does having a location accepted as a Heritage site actually mean? We will always post Fantastic GM signs around a protected Heritage location, and should something happen to the Heritage location we will work with the original builders if possible to restore the Heritage as it was intended. Heritage sites should not be modified or harmed. Any needed modifications must be approved by the Game Masters. What if a Heritage Site is damaged? A support ticket should be raised and a Game Master will work to restore the Heritage site and or contact the original builders for assistance in correcting the situation. What if I want to modify a Heritage site? Acceptable modifications would include updating to any new mechanics. Unacceptable modifications would be structural changes to the Heritage unless it was a Game Master approved request from the original builders. All intended changes must meet with the approval of the Game Masters. Can I deed a Heritage Site? Heritage approval does not prevent a heritage from getting a deed placed on it somewhere. It is not against the rules to place or extend a deed over a Heritage. Any deed that intersects with a Heritage must apply highway rules in that no attempt to block access to the heritage must be made and K.o.S. via Deed Reputation mechanics may not be used. If you have a deed over a heritage area, you still retain the deed permitted right to work the land as you see fit as deed owner except for the actual surface areas marked by GM sign that are significant to the Heritage. (ie. canal entrances) Deeds may not be used to mine into or disrupt a heritage cave or canal.
  6. 27 likes
    Crystal Bay Estates - Finndar Hi Everyone! Patch day has come and gone, and the java update issues have been addressed. We're aware of the horse and cart issues, as well as the water sources, and will be looking at that over the weekend. There's lots to share this week, so let's jump in! But first... Valrei overhaul So we mentioned we'll be sharing some more details about the valrei system and the planned overhauls some time ago, and now it's time to share! So let's jump into it. We have some planned changes for Valrei, the mission system, and Epic in general. These changes are well underway and due in the next few weeks to a month or so. To start off, with the larger number of player gods that have been added to the game over the past few years, it is necessary to look at how those gods impact the Valrei board. Coming with this set of changes will be player gods being removed from the Valrei board once they are changed from demigods into full gods. When a player uses a Key to the Heavens, they will still be added to the Valrei board as a static entity paired to their god, but once their god wins a scenario may become a full god and removed from the board. When this happens the player god will still generate missions for players to complete, but these missions will not directly affect the Valrei board in any way or give scenario points. Scenario rewards are also being changed slightly. Coming with this update will be a requirement for players to be premium in order to be rewarded scenario points as well as karma upon completing a mission. If the player that participated in the mission is non premium, they will only be rewarded karma and sleep bonus, but not scenario points. At the end of a scenario, there will be 3 tiers of rewards The top tier will be available to those with the top 20% of scenario contributors, and contain the highest rewards of a single use tome, or a small chance of a Key to the Heavens or dragon egg for those in the top 5%. After this tier will be a second set of winners for the top 50% of contributors where there will be 3 prizes of a yet to be announced item. The final tier for the full 100% of contributors will have 5 chances for either the above unannounced item, or a moon metal lump. This will only impact the Epic servers, as Freedom does not receive scenario rewards. In addition to the above is a full rework of all mission types, difficulty and rewards. Some existing missions will be removed, some new mission types will be added, and we’ll be going over all mission types to make sure that their difficulty to complete, and reward amounts (of karma, sleep bonus and scenario points) scale properly to the difficulty of the mission. As a larger overall change to this system, the difficulty tiers will be changing from a system of 1-4 to a system of 1-7, where the difficulty of the mission is determined by the number of successful missions in a row for that god as opposed to the number of source items that god is currently holding on Valrei. This means as more missions for a given god are completed, the difficulty and rewards of the mission will increase. This applies both to Epic and Freedom, where an additional bonus on Epic will be increased help for the given god, reducing their move timer more depending on the mission difficulty. Similar to now, some missions will be available in friendly territory, and some will be available in enemy territory only according to the difficulty. As mentioned above, the sleep bonus and karma rewards for participating in a mission will be changing from a flat 1000 karma and 30min sleep bonus per mission, instead scaling with the difficulty of the mission with the very low difficulties giving less than the current defaults, and the higher difficulties giving more than the current defaults. There are also more changes planned for Valrei and Epic in general, but we’re not quite ready to release details of these changes yet. More info about these will come in the near future. All caged up A long requested addition is the ability for creatures to be loaded into vehicles, and I have a very special surprise this week, without further ado... That's right, in a coming up date creatures will be able to be loaded into cages, and onto vehicles! Different creatures will take different volumes, and they will need to be led prior to being loaded (meaning no ships full of spiders!) Upon crossing servers they retain all info about traits. Parentage and cared for status will return upon returning to the original server. Highway testing push we're gearing up our public testing of the new highway system in anticipation of releasing it with the next big update! We'll be looking at how best to organise public testing, but the best thing you can do is jump on the test server and play around with paving the catseyes and building highways! The ongoing discussion thread with the technical gory details can be found here: Wonders of Celebration Iberis (known ingame as Hexd and Mizova) is at it again! This time she's taking her sightseeing tour to Celebration and is looking for your input on what's great to see across the server. If you have a suggestion, or know a landmark she might want to check out, let her know! Community content This weeks community content is a video by qwizat, with a tour of his twin deeds eden and dune. His village is open to all new players, so if you're looking for somewhere to start your journey, contact him! There's a lot coming in the next few updates, and we haven't even begun to tease you all about the new skill coming to Wurm, what is it? You'll just have to wait and see Until then though, keep on wurming! Retrograde & the Wurm team.
  7. 25 likes
  8. 22 likes
    And because I'm very very bad and could hardly decide ..
  9. 21 likes
    Please for the love of Vynora make it so when you put a log and a saw in the crafting window it defaults to make a plank. Not a yoke. I have more accidental yokes then anyone could ever want. Thanks very much for your time and consideration.
  10. 19 likes
    They don't warn me that they will be missing me even after three years passed. I would have to admit that Wurmians saying hi to me on facebook, steam, or other means over the past 3 years makes me smiles and inflate my chest of 'oh my, they still remember me!' I left three years ago with this reason: And so I think some might interested to know what kind of 'productivity' I have. A few months after I quitting Wurm I start to work for Baidu (Chinese google so to say). I start there at first doing translations from English to Indonesian for android game apps then move on to providing localization for Chinese android games, curate games for Baidu's version of google play store, being the community manager for their forum, and so on. The current project is cooperating with a small dev team to create a mobile RPG that is local themed but with spices of modern anime taste. The game is called 'Legenda Nusantara', it is not fully launched yet, and only available in the Indonesian language. Here are some screenshots of the game: My job desc is 'game designer' but I do a variety of things from folklores and references research, coordinating team, story writing, to community managing. I also do freelance work for a puzzle maker company called PuzzleBoss, I operate their CMS to develop new puzzles for people to play on their Android phone and tablets. In my spare times, I have found myself interested in roleplaying and going back to Minecraft. First I was joining a Minecraft roleplay server, but when that server is dying, I decided to make my own, called AEnasan. It has its own website, and also extensive wiki, but now it is gone since there weren't many people joining us and I lost interest in Minecraft RP due to things like hard work as server owner (my fault, of making the server requires a lot of custom contents) and unable to online at peak time to do RP. It was great when it last tho, I even remake Deathfell with a statue of Viletona (a deity inspired by Libila. Sadly, somehow I don't have the picture of the finished one). Here are a few pics of it. I played a bit of MOBA game Paragon and joined an art group. Right after they start working with the developers, I quit because I lost interest in the game. (imagine playing MOBA with 300ms ping that sometimes decides to go 1000ms... it is not fun). Not much awesome memories but I draw some stuff I guess. Nowadays, I am doing a few forum-based roleplay on Iwaku. One of the RP almost reaching 10k replies which will be around 2000 pages if they were pasted into a word document. This one RP, that taken in the world of Sundalle, have inspired me so much that I created more than 30 artworks for it. Here is some of them. Besides that, I have invested on many many acrylic paints and goes back on doing some traditional paintings. A little shameless advertising, you can see more of my artworks at https://rosedragoness.deviantart.com/ I will be back on Wurm in a few days or something. Afterall, I got free time at work now and I feel I want to try the idea of roleplaying to a bigger extent than before in Wurm. Cheers! Edit: I see the place where my old deed was is undeeded, although it is turned to a wilderness. One of my old accounts irisdragon still accessible too so I am happy with that. Thanks for everyone in game that kindly helping this becoming-newbie-again person. xD regards, rosedragon
  11. 18 likes
    I would like to make this post to follow up on something, Wurmhole brought up in his thread: https://forum.wurmonline.com/index.php?/topic/154981-a-new-player-experience/ I've been playing this game for just about a month now, and I have had quite the journey. I started based on the recommendation of a close friend, and decided to drop a deed in the middle of nowhere because I like my privacy while getting to used to a game's mechanics. My friend sponsored the deed for me, so I could go into the entire experience with 20 Silvers for my deed creation and things didn't seem too bad. I started with mining, and when I couldn't find iron for a long time I asked in CA HELP what I could do and learned about rummaging from 3 different people. Later, a developer himself messaged and explained how rummaging works for getting iron in the beginning. Additionally, I was contacted in private by two more people who asked where I was at and offered to get me started with some iron and basic things for free. Unfortunately I was too isolated to accept this offer, but I was amazed at how much support the community provided. When buying premium time, or trying to, I was unable to do so and kept getting an error when trying to pay. Again, my friend jumped in and got premium time for me. At that point I decided I should try to get to know this community a little better and applied to be part of a deed with a new alt I created so I could be social with one and hermit with the other. Again, buying premium did not work so my friend got it for me. (Yes, I have provided the funds for her afterwards.) I applied to join a village that seemed promising with RP aspects and a lot to offer, and got accepted, so I went to the closest starter town and began my march to that location about an hour's walk (mostly on roads) away. I got there and contacted the mayor through forums, as he was unavailable in-game. After waiting a few days without being able to catch the person, I started getting a little impatient. After about two weeks I finally managed to get one of his villagers in local, who explained he isn't playing a lot at the moment, and also described having the very role I had been accepted for as well. Two days after that I became frustrated and asked the friend who brought me to the game for an invite to her deed and made my way over there. At the same time, I discovered that the spot I had chosen and spent a few days getting to for my own deed was miles and miles away from any clay, and too far out to get anyone there for a mailbox cast. After a few weeks of struggling, I have disbanded the deed two days ago. Fortunately my friend willingly accepted the both of my characters into her deed and I am living with her now. On the way there, I got hopelessly lost a fair number of times, a few times finding my own way again, but mostly being supported by random people who saw me in Local and immediately said hello and offered guidance. I was provided location information, a link to the community map for Xanadu, and even a free ride over to Newspring Island where my friend is located. All of this by complete strangers with no obligation at all to aid me. Some gave me free meals, others offered advise, and a few just provided encouragement but all of them were friendly and immediately willing to help out a new player. I discovered a passion for mining, so my friend gave me an enchanted pickaxe (teaching me about enchanting at the same time), and when I tried to buy a fast pickaxe to make my life a little easier, I got a 33% discount from the seller just because. This way I was able to afford a really nice pickaxe and didn't even lose the entirety of the 2 Silvers I was gifted when first buying premium time. People from my new alliance have since answered every single question I have had, making CA HELP almost obsolete, and the village I have joined provides anything I could possibly need. In my opinion, Wurm Online is a very difficult game to start with, and 16 euros every 2 months for every character seems like a lot of money and definitely makes you think twice. Spread out over two characters (and I have been told most people play more than that!!), that equals a fee of 16 euros every month just for playing the game and all its features, not including any deed maintenance or in-game currency. I have read debates about the cost for premium time here on the forums, and my opinion is clearly: It is expensive. Is it too expensive? I do not feel qualified to tell. In the end, I bought it and I will most likely continue to do so for as long as I enjoy the game. Back to the original point, it is a tough game to get into, the tutorial provides very little guidance as to what to do and I actually accidentally skipped a large part of it because I didn't realize I had to trigger the actual parts of it by walking near it, making it a less than ideal scenario for such a challenging game. Nevertheless, with almost constant support of the players, I was able to accept the quick loss of my first deed (it was just too challenging to be out there all by myself) and find something I truly like doing. For less than a month's playtime, that seems acceptable. Have I fallen in love with Wurm Online already? Perhaps. But one thing that is certain is that I have definitely fallen in love with the generous staff and the amazingly supportive players the game has to offer. Of course there are things, such as the tutorial, that I think aren't quite inviting, but in the end what kept me interested through my first month was the continued assistance and encouragement I received from almost everyone I met. Due to this, I can not say that I agree with the new player experience being unfriendly. If anything, it is very warm and welcoming in most cases, I dare say. Certainly, Wurm Online is not the most "new player friendly" game I have ever encountered but after looking at the game mechanics and the kind of people who play it, I am not sure whether that might not just be a good thing.
  12. 18 likes
    I am just finishing my first week of Wurm Online. The game is amazing and the addiction is real. I found the game through the Steam Recommended Games feature. I tried Wurm Unlimited for two days before making the jump over to Wurm Online. There are very few twitch streamers and youtube playlists for Wurm Online; however, the few that are out there are what pushed me from Unlimited to Online. A few things... I went prem almost immediately. I understood the benefits and the price wasn't terrible. I read a lot about the game being pay to win and I can see both sides of the argument. I have no interest in this debate. The music was the first "wow" moment for me. This game has a unique feel and atmosphere. I love it. The tutorial area really sucks. I learned more from youtube tutorials than anything in the game. I can see how this would turn a lot of new players off to the game. This game could really benefit from more streamers. If I had seen this on twitch or something, I would have been here sooner. The game may not be able to heavily market itself - but you all can. On the flip side though, twitch streaming the production of 1000 bricks may not be so entertaining. YOU guys are why this game is so great. Every person I have met in Wurm Unlimited and Wurm Online have been friendly, helpful and active. I've met random people along the road, wandered into settlements and chatted with folks in the irc channel and in game. All have been friendly, helpful players. Thank you to everyone I have met and I look forward to meeting more of you. I have already put more hours in than I am comfortable admitting.
  13. 18 likes
    The First Picture Is My Nomination https://gyazo.com/476f0b21fff5138cd22e2e94a349cad4
  14. 18 likes
    Don't remember where this came from but for me it embodies the new player experience. Wurm - Beauty & Terror
  15. 17 likes
    I could look at it forever!
  16. 16 likes
    *Sighs* So much good stuffs here that I would chime with the others that there should be more than one winner so we have more tapestries. I will join with one of my wurm fanart that I believe reflect the most of wurm among all my fanarts: Impalong
  17. 16 likes
    Winterscape - Jonydowy Hi Everyone! Another week down as we work on our many projects coming to fruition, I know I'm excited for the cages and something that hasn't been announced yet, but that'll have to wait until it's closer to the release date so stay tuned for more news on that. This week we'll touch on a few upcoming events and competitions! Blossom and Whitefay redesigns The proposal entries for Blossom and Whitefay redesigns are up, so if you're interested in submitting a proposal, get a team together and get cracking! The proposal threads can be found here: Wurm fanart ingame! Starting next Tuesday, the 1st of the month, we'll be launching a competition for you all to submit entries for a new tapestry design. The rules will be pretty straight forward, with original works or ingame screenshots required (no copyright material!) and one entry per person. A decent resolution must be used too, but we'll make sure it fits properly. The winner will receive a supreme version of their tapestry when it goes into the game! Weekend highway testing We'll be looking at setting up some scenarios for testing the new highway system this weekend, providing materials to build and form your own highways, as well as use the routing system. We'll also be looking at some events on the test server utilizing the new system and the ability to win some prizes in the live server! Midsummers event, last weekend! Don't miss out! This event finishes up at the end of the month, so this is your last chance to get in there and get the awesome Mask of Rebirth as your prize! I've heard there are a few maps floating around, so if you've been waiting for a guide to go through, now is your time! Community Content This weeks community content keeps in line with the highways coming, and showcases an amazing highway built by Shyruban, along with help from many others. I personally love the moss as the border, it keeps the sides clear but also green! The full details of the highway as well as a few screenshots can be found here, it looks awesome! That's it from me this week, I hope to see many of you on the test server getting ready for the highway system coming, but until then, keep on Wurming! Retrograde & the Wurm team
  18. 14 likes
    Transferring large amounts of dirt, bricks, etc. between BSBs and crates is about as annoying as a mosquito in the ear. A little part of me dies every time I have to drag/drop umpteen thousand times while holding shift + enter as I can't see any good reason for this mechanic, apart from the link to body strength. Suggestion: Have transfer of any amount greater than what fits in toon's inventory trigger a timer. Length of timer is calculated according to body strength (or available carrying capacity) and weight of transferred items. Allow any amount to be transferred up to capacity limit of either container involved in transfer; higher amount = longer timer. Allow multiple transfers to be queued just like any other action. Edit: This would also eliminate transfer actions failing and needing to be repeated when you enter an amount that exceeds your current inventory capacity.
  19. 14 likes
    Just saw this on Reddit today and thought I would share:
  20. 14 likes
    and with "texturizer" filter from PS:
  21. 14 likes
  22. 13 likes
    San Fazenda, Deliverance - Kriet A short news this week as we prepare for the next update, expected to land this Thursday, 17th of August. Which will see the release of the new highway system to the live servers! Unfortunately the animal crates won't be in this update, as we're still working out all the issues with crossing borders, but crate racks will be in so get ready to store! Highway testing and learning If you'd like to get a better understanding of the highway system the test server is open to all players, and a GM or dev will happily help with resources or tools if you require, just jump in IRC and ask! During this week we'll also be handing out deed settlement forms for building and connecting highways, so if you want to understand the system, now's the time! Map dumps This introduction will have a huge impact on travelling in Wurm, and we also said to time with this update we'll also be releasing map dumps, which will be coming out on the same day or by the weekend. During testing we used a special map dump to map out highways on the test server, and we'll be looking at the possibility of including a dump like this in our regular map dumps, showing an overlay of highways and how they map across the server! (the deeds would not be shown) Blossom rebuild We've had a whopping four entrants to the blossom rebuild proposals, making it one of the most popular ones (if not THE most popular). We'll be organising it for a vote some time next week. Whitefay didn't get any proposals, but that's okay! We'll revisit the contest down the line and see if there's any takers then. Community Content This weeks community content is the latest Factional fight video, where they discuss their thoughts and ideas about what we have coming to Wurm, what do you think about their ideas? How would you like to see the proposed works come into the game? That's it from us this week! Of course, with the highway system out we begin to look at the other projects we have underway and will be looking at sharing more with you on this in the near future, until then though, keep on wurming! Retrograde & The Wurm team.
  23. 13 likes
    There are a ton of upgrades to chat I'd love to see, but this is just a little baby step. Won't make a huge difference, but every new player that starts the game is usually confused by the chat channel naming. Would it be hard to rename the Freedom to whichever server we are actually on? If crossing servers, just create a chat entry, saying "welcome to "x" server!", so people can see what server the chat was coming from.
  24. 12 likes
    34 crate racks made and full.. 2 warehouse. omg i got so much room for more stuff...
  25. 12 likes
    Many rares have no apparent added functionality, why not let extra runes be attached? One rune for normal, two for rare, three for supreme and four for fantastic. Some runes might need to be one-per item for balance, but most wouldn't need any extra balancing.
  26. 12 likes
    https://forum.wurmonline.com/index.php?/topic/129398-my-paaaaaaaaaaaantssssss/ My vote goes to: (please make tall tapestry)
  27. 11 likes
    Hi everyone! After a few hiccups we're pleased to see the new huge update live! There's all sorts of things, from highways, to crate racks and new fence types, so let's get to it! But first... Patch Notes Highway update We've been busy setting up all starter towns with the catseyes and waystones. They will extend into the perimeter of all starter deeds allowing you to connect them to your highways. The highway rules will continue to operate for a while, we'll give notice when we begin to phase them out and replace them with the updated ruleset to incorporate catseyes. Map dumps! As promised, we have the new map dumps to coincide with the release of the highway update! The map dumps were taken earlier in August and we're currently looking at adding a new dump type into the roster showing off highways in the next rotation! The folder of all dumps can be found here: https://drive.google.com/open?id=0B6J_aGQ6URL8UURFN2VadWxtSWs Unstable client With todays update the unstable client is very close to launching as the stable client. While we will offer the stable one temporarily as a legacy client, it's really important you test this as soon as possible to avoid any major issues when we switch over. For info on what feedback to leave and how check out this thread here: Blossom voting The blossom starter deed design contest is now open for voting! I think all designs look awesome, and I'm keen to see how wins! check them out and submit your vote here: Battle bards! This week I was shown a little podcast by a group that covers MMO music, and this time they checked out the Wurm Online soundtrack! From Gurubear's quirky songs to the atmospheric soundtracks by Tom E. Morrison, Check out the podcast here: https://biobreak.wordpress.com/2017/08/16/battle-bards-episode-103-wurm-online/ Community content This week the factional fight guys check out one of the surprise additions to this weeks update and talk about how it impacts the game for them, what's your favourite part of this update? That's it from us this week, we'll continue to monitor the update and take any action necessary over the next week. There's plenty more in the works as we've hinted at before. What is it? You'll just have to wait and see... Retrograde & the Wurm team
  28. 11 likes
    Freshly baked pizza on offer at refreshing prices, whether you just want to fill your food bar or gain specific affinities, here at Cheeseman Pezzeria you can have both and the best part is, you couldn't make our prices up! We offer a very reasonable pricing structure as well as offering discounts live through the ingame trade channels. All pizzas will be mailed wrapped to improve their shelf life unless requested otherwise, all included in the price! Average pizza size: 9.5kg 7 hour affinity from the first bite! Prices: Random Affinity Pizza: 10 Copper Custom Affinity Pizza: 20 Copper ALL PIZZAS COME WITH FREE WRAPPING! - Best priced Pizzas in town and they come with free wrapping Prices for bulk orders can be arranged and discounts will be applied. You can either pm me your orders here on the forum, or contact me ingame. All pizza sizes are made up as close to 10kg as possible, quality may vary between 60-80, however this is high enough to fill all your bars as well as provide a lengthy affinity timer.
  29. 11 likes
    There are now more gods on epic than regular players? But grats to Gary.
  30. 11 likes
    Hi... I have been working on this monster highway in Southern Xanadu for over a month now to link to Lormere and I finally finished it last night, it was an insane amount of work but also a lot of fun. It opens up a whole lot of wilderness and is most likely the longest continuous highway built in one go, it's also for certain the longest highway entirely paved in sandstone bricks and slabs, obviously seeing those are new. After 1\3 was done, I decided to border the road with moss instead of sand, I just thought it cool cooler for the forest parts. It's a cool ride, many cool scenic spots, places to hunt and a lot of new places to start new deeds. I plan on building a public Inn behind where the fountain is and also a short secondary road to a nearby desert, for hunting, if someone wants too cook at inn I decided to build this thing because we almost never get new players where we are here down south, it's pure luck when someone gets lost and ends up here, so trying to bring some life to our area. The tunnel part which is 207 tiles long is only 1 tile wide at the moment but I'll be completing it in the coming 2 weeks or so, but one can ride through the mountain as is. I've attached a few screenshots and a map showing where the highway is. I did a large part of the work on my own but I did get some precious help from a few players and i wish to thank them. Crysariana for cutting an insane amount of trees, without whom I'd still be at it Baloo for the help in the tunnel, mining (she hates mining ), strongwall where the tunnel opened up into an old mine and 8 hours of digging in the wilderness. Korsarul for donating 24 crates of dirt. Nacciwa for donating 29 crates of dirt. Snowtech for analyzing and some mining in tunnel. Popy for imping my tools which took some serious beating. And all of them who at times were most likely getting a bit fedup of hearing of my crazy highway over a month + period of time. Hopefully, I didn't forget anyone, let me know if I did.
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    A short video clip (52 sec): "Fighting the Black Dragon". Enjoy! (Make sure to watch in HD quality.)
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    WOW so many great images here , definitely need to have more than one winner. Well, here is my attempt. How about classic image of "Hog Roast", this tapestry can make nice addition to decor of any Inn, Tavern, kitchen or dining room Inspired by famous cooking update. And here just screen without texture. I have few suggestions for future competitions. Can we submit more than just 1 image? Lets say max 3 per player would be fair. There are so many ideas and nice screenshots but such limitation . Also it would be cool if such contest could have each time new category for tapestry . Example : Holidays, 4 seasons landscapes, Avatars, Uniques , Pets, Still life etc And last suggestion it would be helpful to know file format, size , resolution etc as some images just will not fit into tapestry frame, it will save time and make contest more organized. Good Luck everyone !
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    Currently, there are many benefits to living along water. You can park your boats at your deed, there are specific crops that can only be grown at water level (reed and rice), kelp can be harvested from the water, and quite a few animals spawn in or near the water (such as crabs, seals, tortoises, octopus, whales, dolphins, sharks, serpents, etc). You can fish as well, for food. So it's not very surprising that everyone wants to live on the coast. What I'm suggesting is to add some crops and animals that are specific to higher altitudes, such as mountain goats (ibexes) and coffee. https://en.wikipedia.org/wiki/Organisms_at_high_altitude Ibex [12:00:00] The ibex is a wild goat that lives in high altitudes and prefers mountainous terrain. Ibexes would only be able to spawn on rock or cliff tiles above a certain altitude, or slopes above a certain altitude that are greater than 50-60. They would not be bound to this area, so they could potentially migrate and roam around underneath mountains/hills. Ibexes would be not be aggressive, but they would require taming to lead (difficulty of deer). Butchered Produce: 12kg Goat Hide .9kg Lamb Meats (sounds weird, but "Mutton" applies to both sheep and goat. Maybe change Lamb to Mutton in-game) 2 Eyes 2 Horns (I believe both males and females bear horns) Hoof Bladder Gland Ibex -> Goat Milk Goat Milk -> Goat Cheese Goat Cheese -> ???? Recipes! Coffee Tree Coffee Sprouts -> Coffee Tree Coffee Tree -> Harvest Coffee Beans (in season) Coffee Beans -> Ground Coffee Beans Ground Coffee Beans + Boiling Water + etc -> Hot Coffee FYI, Coffee is usually harvested in winter. Drinking coffee would give a timed affinity, a small amount of stamina (such as alcohol does), and a small amount of sleep bonus that lowers your /fatigue (like Wisdom of Vynora). Drinking it COULD also not allow you to sleep in a bed for anywhere from 30m to an hour IRL after drinking it. And just to further brainstorm, perhaps an actual farmable crop could be introduced as well, but I can't really think of anything that would work. Maybe quinoa (http://www.fao.org/quinoa/en/)? Thoughts?
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    and I pick this one, could be cropped if necessary
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    No photoshop, no filters, 100% original picture, even the butterfly is real. This was a very lucky shot.
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    I came for a visit to see what it was like..despite many negative opinions..I have been hit by catapault shards, killed because i went afk without armor on,I jumped up and down when I finally got to hit someone with an arrow and then a maul..I climbed what seemed to be impossible walls, did a body bounce down walls,choked up as my favorite horse got killed...and I love it . Its an adventure every day and a lot of work. My only regret I didnt join sooner.
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    Welcome to Rose's Art Shop, Where I take your hard-working silvers in exchange of drawings and paintings.My style is something considered cartoony and my work can be seen here: https://rosedragoness.deviantart.com/ Current discounts: - Commission with a dragon as its main focus will get 25% discount. Pricing: - 10s for 500x500 digital painting, fully colored (perfect for an avatar on any games/forums). This will take around 1 week to create, 2 weeks max. - not doing bigger size for now. Terms: - Commissions should follow Wurm community rules and guidelines. This includes no NSFW and no art that directly smears the reputation of others. - I am allowed to display the art to the public. - First, you give me a description of what you want me to draw. - Second, I provide you sketch. - Third, if the sketch is agreeable, then you send me at least 50% of the payment. Else, back to first phase until we get something agreeable or I decides it doesn't work out. - Fourth, I finish the artwork and give a low-quality sample to you. - Fifth, I get the remaining of the payment. - Sixth, I send you the full high-quality artwork. Contact: Thistledragon or Irisdragon in game
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    So im rolling along thru the southern desert, and what is that i see over a small mound of sand, it looks like the top of a pile of items! From what i can tell someone died out there and lost a significant amount of shiny stuff. Without going into details i roughly found: 1x Supreme tool 3x Rare tools A set of WOA Horse Shoes A set of slightly damaged medium q studded, with med AOSP. and about 10 other misc tools. Unfortunately it looks like most of the tools were purchased i could not find a consistent creator among any of the gear for clues to ownership. If you believe this is your gear send me a FORUM MESSAGE with a list of the tools mentioned and ill gladly return them. For now there all safely tucked away. It was very likely in the last few days, its a fairly traveled area, also if anyone happens to have seen the corpse earlier could maybe PM me a name?
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    A friend of mine in his first week of wurming decided he needed a chicken coup: Chicken Coop by Ackemi
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    It's a joke but i didn't know where to post it.
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    I would like to suggest that mountains of a certain height have snow on the peaks all the time it would look better but also youd have a year round snow source for larders.
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    We title this "Bring out your dead"
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    Trying this again with new hosting site. Photobucket decided to bork everyone who doesn't pay the ransom. (ie: their highest tier package for $400 a year). lol. Shame it's so hard to see the guy in the rowboat in front of this beastie. Edit: Adding this doctored version to show the guy in the boat. Kianga did this for me but didn't want to take credit so I'm giving credit anyway. Thank you.
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    Probably a little biased, but here's my submission.
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    It seems to me like it is almost an oversight that farming and forestry show info on the tile/tree at a distance as you go up in skill, but grooming does not. I would think that a skilled animal handler would know by looking at a horse or a cow whether or not it needed brushing. Any way to add that in? -Sorien
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    In my opinion, as a veteran of this game, Wurm Online has mostly gone the route (maybe rough at times) that was ultimately the best. Wurm Online has not only evolved graphically over time, but it has also continued to update features on a regular basis that has kept the players evolving right alongside the game. It hasn't cut off its nose to spite its face. It hasn't sold out, either. Wurm Online has kept a steady evolutionary pace to keep up with the players--and technology--as they have grown over the years. Bravo, developers of Wurm Online--you've been playing the long-con successfully, and I speak for myself when I say how proud I am of this game, where it came from, and where it is today.
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    This could be improved with some rock shards