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Showing content with the highest reputation since 17/04/24 in Posts

  1. 19 points
    If the team has ran out of ideas for skins, just take your time it's alllllllllll good.
  2. 16 points
    The Trust alliance cordially invite you to join us at the slaying of The Young Troll King (edit. The King is now aged). Location revealed: https://harmony.yaga.host/#2263,2245 Slaying site deed is named REX SALTUS. It's in map square M18, a short walk North of Harmony Bay starter town. It's connected to the highway waystone system. The owner and finder, Vinyee, has made this a public event. All thanks are due to Vinyee, I'm only helping out. Deithor is helping too. Everyone is welcome. Please tell all your friends. The slaying will be held on Sunday 21st April at 4pm UTC. That translates as 9am in Los Angeles, 12pm (midday) in New York, 5pm in London and 7pm in Moscow. Apologies to our friends in Australasia and South East Asia, it'll be late night there. We aim to host a successful event for everyone to enjoy. Please come along early if you wish to hold sermons, or even just to take a look at the scenery. When slain, every premium player in local will receive blood. Mixing Troll King blood with source salt will create an Ointment of Stone Cutting. https://www.wurmpedia.com/index.php/Troll_king Slaying the Troll King will give the title "Trollslayer".
  3. 13 points
    I was planning on leaving this to run it's course as things seemed to have calmed down last night. However over the course of this morning, it has simply devolved into making inflammatory and negative statments intending to provoke other members of the community. I'm not planning to take any further action beyond locking this post and clearing out some of the more troublesome posts. There is no right or wrong way to play Wurm. Some people prefer to PvP, some people prefer to stick to PvE. Both are valid styles of play and both deserve our respect. Some people are new to the game and have found communities they love on both sides of the game, this should be celebrated but not at the expense people on the other side of the fence. Some people have been around for 2 decades and may have negative experiences with certain playstyles, this is also valid but is not an excuse for tarring the current community with the same brush. No player is better than another for choosing to play the game their own way. We're all here because we love Wurm, whether we agree with certain playstyles or not. Melketh (Forum Moderator)
  4. 9 points
    Stop working on new content, skins, cash grabs, whole system reworks and fix existing bugs that have been in the game for 100 years. An example, which made me have the frustration to make this post is server crossing is just a train wreck. I've been sitting on the boarder for over an hour waiting for a GM to get me because my boat crossed and I did not. This is a normal experience for us that have been playing the game so long. However, a new player that spends the time craft a canoe, which is very accessible now for new players. If they ran into this same situation they are not waiting over an hour(probably longer) IN-GAME to have a GM help them. They are logging off the game and likely not returning. This is just one example of annoying game breaking bugs that for some reason are not the focus.
  5. 9 points
    I've forwarded your feedback and you have been heard. Future skins will be more serious.
  6. 8 points
    A Cozy Little Place to Work In
  7. 8 points
    Roadmap says "a few weeks" until things reach test - nearly 2 months later and not even an announcement of anything going to test...has Wurm been secretly in maintenance mode the past year?
  8. 8 points
    I think you should be required to play Wurm to even make suggestions.
  9. 8 points
    New reference sheet for fallen deeds on Cadence! We are currnently working on a new spread sheet listing fallen deeds on Cadence. Please be patient whilst we work on filling in all the info we can find. Feel free to comment for newly fallen deeds with the deed name and the link for the location! You can find the Spread sheet here! >>>Big thanks go to Kian and Azzyj for helping bringing this to life!<<<
  10. 7 points
    The silver shop skins rarely update/rotate through previous monthly skins. It would be great to have the silver shop on a monthly rotation schedule similar to the new skin release schedule. There are many previous existing skins that players would love to have but aren't able to acquire. It seems like a simple change that could help produce a bit of extra revenue for the team without much effort.
  11. 7 points
    Is there an ETA for the server portals? I’m curious because the PVP side of the game would love to start planning and many are extremely excited.
  12. 7 points
    It almost feels like a piss-take because so many players pointed out that the rabbit ears and rabbit backpack took the game down a stylistic path we don't want it to run with: This. This is the direction we don't want it to go in. The game is starting to look like a point-and-click adventure for toddlers who are learning all their animals and colours.
  13. 7 points
    Starting Price - 80s Increments - 1s Reserve - 1G Buyout - PM Offers Sniper Protection - 1 Hour
  14. 6 points
    Just curious how many folk are hoping to be able to travel or transfer between the clusters - if/when this becomes an option! Please let me know your opinions below, or if I've missed anything.
  15. 6 points
    [08:35:06] The old fat Wildgrey eats some sleep powder. Put some SP in a satchel last night, which also held some barley. Used the feed from satchel option, and the hell horse ate the SP
  16. 6 points
    Are you serious? So if someone paid one gold in deed upkeep and is taking a few months break, their deed should just disband? 🙄🙄🙄
  17. 6 points
    Early Morning at the Villa
  18. 6 points
    There is a key detail here in the patch notes This doesn’t apply if you are the owner of the item, the last player who dropped it or if you have permission to bash the item. Lava is a particular mechanic in-game that can be used in a hostile manner potentially bypassing player ownership/Locks/ect. It was most likely changed to prevent those particular cases from occurring. I still can use my lava for repair grinding, trash management ect. Generally we move non-owned items and objects to the deed perimeter to allow them to decay naturally and prevent players who MIGHT return from losing their possessions artificially in a way they might not have planned for.
  19. 5 points
    Just look at all the latest pmk art. Goodbye immersion or at least following a theme. 😆 +1 for a phobia mode that lets us select and turn off particularly off-putting things we'd rather not see.
  20. 5 points
    With today's patch the outdated text was removed from the portal map on the tutorial server:
  21. 5 points
    Someone took @Darnoksuggestions seriously, finally!
  22. 5 points
    Heya i threw together a tutorial on how to make a cluster for wurm unlimited servers. Its more or less rather an archival functionality, because every now and then i want to make a cluster and fiddle with it for days because i keep forgetting steps and sometimes the client just doesn't like me. So if you ever wanted to make a cluster and didn't make it yet, this video is for you!
  23. 5 points
    2 ticks to go until I get the last Tracking title, after more than a decade of on-and-off grind
  24. 5 points
    I waited a little over 158 days for my faith transfer. The second and third time I just didn't pay for one and instead depriested because it was faster to grind 90 faith again. The fourth time was a five day turnaround. Mind you, this is something you can buy in the store that is broken. it's really frustrating and I'd like to understand but as someone who has worked professionally for many IT companies, and one game company -- using my own exact example here: if a customer can pay me for the service and the service does not work as intended (not a minor bug, literally outright broken); that priority is higher than everything else EXCEPT service outages.
  25. 5 points
    Please keep in mind that the forum only represents a very specific subset of players.
  26. 5 points
    Ive never really understood this, does what someone else wears or uses impact your game play or is it simply some kind of pve measurement of who is winning the game since you cant smash each others face in to decide? If its about haves vs have nots then wouldnt this help things become more affordable for the have nots? Not that I think that would happen either tbh, people cried that having dragons as a renewable resource would tank the market when previously they had been finite but it didnt really change that much in the end either.
  27. 5 points
    Un-link Chaos from freedom and this make sense to me
  28. 5 points
    Change: It is not longer possible to push,pull,drag or place items on lava tiles. This doesn't apply to items that already on the lava This doesn't apply if you are the owner of the item, the last player who dropped it or if you have permission to bash the item. Changes like these are interesting because I do not see any back story or other thread of discussion about this of late. Old carts and wagons and crate racks and loads of other stuff have been burned due to players quitting and cleaning up new deed areas etc FOR YEARS. Who got mad or lost there stuff or has a devs ear that demanded this change would be made. Some info would be nice.
  29. 5 points
    All of this is very anti-wurm
  30. 5 points
    The very first thing was a link to a post which covers this subject very well. The statement above is false. The very first thing that happened was someone being nice enough to point you to an existing and still active discussion (last response from today, this is a forum, not ingame chat, people take time to read, think about the response and actually respond. Topic started ages ago evolves and new arguments are presented all the time. This is how forums work.) You have not covered a single point which wasn't covered multiple times already, most of them in the topic linked in the first response. The first toxic thing said was "Most of these comments were from 2023 and most ppl are just complaining about being killed calling it toxic. I refuse to go off a old post. " The game has not changed since 2023 with exception of few minor updates. The same people are playing it. That topic is still going on. You openly say "i don't care what people said, i refuse to read another topic, let them rewrite everything in my topic for my convenience." That's the first "toxic" thing happening here. What exactly are people complain about? Or was it one person complaining in GL-Freedom that they can't find their donkey? What happens in PvE that can't happen in PvP? You do understand the difference between the two, right? In PvE you can do XYZ, in PvP you can also do the same XYZ plus you can have your stuff flattened, you can lose everything you were working on for years, overnight. In PvE nobody cares about your martial status or if you can play 20h/day to deem you worthy, outside of the demands of PvP systems in most games, there is nothing it offers that you can't achieve in PvE. It's not unique to Wurm community, here's an example of a recent poll on external portal (reddit, unfortunately, but as much as i dislike it, it does have a much larger audience than Wurm and the same pattern seems to be showing): https://www.reddit.com/r/MMORPG/comments/18w0010/what_content_you_play_most_pve_vs_pvp/ You might misunderstand what "toxic" means. Giving you a link to an existing post with all the answers gathered over the course of a year is not toxic. Your response to the tune of "but i want people to write in my topic instead" is childish at minimum. All that followed possibly resulted from people recognizing the troll, based on that response. To answer your original question: Most of us are here to relax and enjoy a computer game. Many of us don't want to talk to anyone after spending a day having to talk to coworkers/customers/whathaveyou. Some of us are perfectly happy sitting on a marble bench, in the horse pen, looking at the foals and deer going about their business, while doing a bit of fishing, without being bothered. This is a sandbox, you make the game what you want it to be. You want to farm? Perfect, from few fields in the middle of nowhere, to massive farms with huge storage and frequent customers. Want to sail the world and see the wonders? No problem at all, you can become a tourist and never settle down. Without a worry you can build a small boat and sail forever, eating only what you forage and never having to fight anyone or anything. Want to be a hunter? Great! travel the lands and hunt. You want to PvP? Great, there are entire island you can do that at, go and murder everyone. You keep calling people who don't want to play a sandbox game the same way you do "toxic". The emphasis here is on sandbox. You do what you like, let others do what they like but if people are genuinely giving you decent piece of material to read, built over a year's time, and you dismiss it right away for absolutely no reason, neither PvP or PvE players respect that.
  31. 4 points
    An NPC driven large cart that travels the whole server using the highways. There would be several of them. They are like wagoneers but they carry people instead of bulk items. A newbie is given 3 free undroppable untradable tickets at character creation to take a free ride on that large cart. The character becomes invulnerable while it is a passenger on the noobwagen. The name is just for memes, not a name suggestion for the vehicle. Everyone else can also ride on the noobwagen by buying tickets from the silver shop or the marks shop (or both), which would be significantly expensive. The ticket has a 3h duration and that duration is only used up when the person is on the noobwagen. The player can embark and disembark at anytime but the invulnerability only works as passenger of the noobwagen. The player can't interact with anything in any way other than looking around and chatting while sitting as a passenger on the noobwagen. The primary purpose of this feature is to allow new players to easily and safely travel within the game to observe the game and the server they started, and meet and chat with people along the way. Unlike wagoneers, they shouldn't spam the local chat saying strange things.
  32. 4 points
    I think the skin is fine personally, but I also think the cute/fun skins shouldn't be part of the monthly ones; just put those on the shop.
  33. 4 points
    I do not buy every skin and I will not be buying this one for the following reason: Wurm has an excellent art director and invariably the skins look lovely but; In my opinion, having a nest of birds on my head does not look right for the game- even if I was a teen (and i am definitely not!). I would purchase a bird nest skin- and possibly more than just one- if instead it had been applied to something like a pottery planter with the nest surrounded by the flowers. This could have made it a beautiful piece of decoration to brighten up a house or even place adjacent to village paths. Basically- and again, only in my opinion- an excellent piece of digital art but applied to the wrong item.
  34. 4 points
    I agree. I think the graphics departments (Saroman?) time is better spent doing something else than birds in a freaking hat.
  35. 4 points
    I had to check the monthly skin post to understand what this meant.... yup It is horrible If you run out of ideas or couldn't design a new skin, just rerun one of the old ones.
  36. 4 points
    Hello, With the upcoming portal system that is going to be available from starters only, I think its time we start to look at designing starter towns to be PORTAL FRIENDLY. In particular, I would like for the design of some of the towns to feature less Lawn/Accessible areas and more enchanted grass/forever grass. As I am primarily playing on Deliverance, Greendog is my main focus. There is more lawn then available enchanted grass in the starter and what grass there is is currently for the most part in a small area that already has about 10 vehicles and 20+ animals in this small 5x3ish space (From when I checked yesterday.)
  37. 4 points
    Defiance doesn’t necessarily deserve PMKs, and chaos doesn’t necessarily deserve defiance-like features. We’d be unwinding the work of the devs and the community. Defiance was a concept that community agreed on before its inception. “What would an ideal PvP server look like? “ They decided on removing the junk from chaos to create a concept with a low barrier of entry for new players. Like no bags of keeping, no tomes, no war bonus, limited med paths, etc. Things that new players would NEED to be competitive on chaos. The long term solution for this is wait for the portal system and hunt on defiance. You want changes cause you now refuse to play on a server that has what you want. That screams entitlement which is what the staff have to deal with daily. Trash brought up a good point which would be to unlink Chaos from freedom if the devs decide to go down this slippery slope. Otherwise, -1. Keep chaos chaos.
  38. 4 points
    Expand dyeable banners and flags (not kingdom banners/tall banners/flags) to include a variety of design layout options. Different colors can be applied to different areas of the banner/flag (for example, quartering). Designs could be extensive, including: Patterns such as chevron, cross, stripe, and triangle. Emblems, such as ball, crescent, diamond, flower, ring, star, and trefoil. Animals.
  39. 4 points
    Good news! Timowi made a ipv4 fix! Site should be back for all now
  40. 4 points
    May as well just shut Wurm down with such idea's .
  41. 4 points
    Yea I really hoped it was going to work like Epic Portals, where you could bounce at will between two deeds.
  42. 4 points
    Will characters coming through the portal receive a newbie starter kit of basic tools, weapon and armour? If not it might be better to create an alt. People with characters and deeds on both SFI and NFI obviously want to bring these characters together so they can work on projects on both deeds. These deeds may be miles away from the start town, and these characters will arrive through the portal, naked and vulnerable. That means the main character of that server will have to go up and collect them, or summon them in order to avoid a madcap run across the whole server without even basic tools, weapon or armour. Wouldn't it make a lot more sense to allow craftable portals on deed? Most characters only need to go between two different deeds on two different servers. What is the primary objection to this?
  43. 4 points
  44. 4 points
    Maybe they should just PIN this Comment on the Top of Town Square, to avoid the same old same old repetition of people that think they are contributing about something that was never, ever covered before. These 10 Points are not variables. They are constants. Valid in 1980, and valid in 200 more years, and these cover pretty much everyone that won't pvp no matter what.
  45. 4 points
    Reasons why people choose PvE in Wurm over PvP: People like to create things for themselves. They do not like being forced to create things for others. People can securely own their own things. They do not have to pool their resources, nor is there active risk of their land being taken from them by deed drainers outside of PvP. People can ply their trades, and actively make money off of it. There is no intrinsic guilt associated with selling your wares outside of PvP. People can find belonging and community through alliances, without the hierarchical structure that comes with PvP's communities. People like to gather things for themselves. They do not like being forced to gather things for others. People dislike being 'given' things by people who hoard what the community itself creates. Even if they created it themselves, they still feel like they're being supported, and not self-sufficient. People like to create beautiful things. People dislike having to create spartan or brutalist structures out of defensive necessity. People like to create grandiose things. People dislike having to limit the size and scope of their creations due to defensive necessity. People hate the feeling of loss. Having things directly taken from you, either through the community hierarchy, or through the inevitable result of death out in the field, does not feel good to most people. People hate the feeling of being controlled. Having to change how you play specifically to avoid the inevitable result of death, or to appease the dictates of the community hierarchy, does not feel good to most people. It's only natural people will pick PvE over PvP. I would argue that the collectivistic hierarchical structure of PvP is one of the greatest weaknesses towards it's ability to recruit, especially when compared to the clear individualistic capitalist structure of PvE. Then there is the inevitable outcome for all FFA PvP, regardless of game, structure, or design: One side wins. The other side quits. The winners quit out of boredom, because there is no one left to fight. This thread pretty much exists because you guys are coming into the tailspin of population decline. I'm willing to bet one side won. Probably JK again since it's always been the heavy favorite of Rolf's. Now there's no MR or HoTS left to fight, right? Welcome to victory, enjoy the peace.
  46. 4 points
    That's uncertain at the moment and still under internal discussion. However, it's safe to say already that you'll be able to sail over to a freedom server to use the portal system. Affinities will transfer where skills will transfer. We don't have a final decision on tomes yet, but they most likely will transfer just like skills. Starter deeds provide a safe and accessible place for the new portals. Always in place, always guaranteed to be reachable. Portals are not intended to provide a quick and easy way to teleport away from your deed. The whole thing is about connecting servers that weren't connected before, so you are able to use your character on different clusters. It's also not intended for portals to replace boats or travelling. They should only provide a limited alternative to that.
  47. 4 points
    Thank you so much Nahimana, Azzyj and Kian for working on this for the community!!!!!
  48. 4 points
    Love your positivity Brainzzo and I am so glad that you joined the discord when you did so we could all help you pick the right server and play the game. Bit of a backstory on this too, for any that seem to continuously question the community and might be wondering why a new player would even want to play PvP Brainzzo joined the Wurm discord during one of our many large 20+ player voice calls where the community just riffs and raffs, we had just finished watching a movie together.. Brainzo shows off his NFI character and starts talking about the game, shows the deed he was building and Defiance. Sadly, this was just after a lot of Defiance had quit. Jim privately decided to make an alt, come down and engaged Brainzo in PvP, as Brainzo was begging 'to be attacked, or die, anything' A crowd of 10 people all cheered on Brainzo and gave him advice in the fight and luckily, he managed to win it. Later on, he was convinced to come to Chaos where its more active. He was then later invited to Pandemonium. Brainzo has experienced solo roaming pvp, group pvp and has clearly absolutely enjoyed the ###### out of it, as the community in large has offered him advice for training his account and as he mentioned, returned his gear to him /Until He Stopped Them/. This is the community that is being absolutely attacked on a monthly basis, the people that are being referred to as 'recruiting victims'. I think I am going to start invoking the targeted abuse aspects of the Wurm Rules and start reporting these constant attacks now, its getting tired. Being called pathetic because we choose a game style over another is also just sad. Topkos specifically, Brainzo is a new player sharing his opinion, be a little nicer to him, the rules literally state don't be a ######.
  49. 4 points
    pvp is fun, here are some recommendations for pvers who might be interested in chaos or even defiance. hot dog & panda: are good kingdoms to join for new accounts and people just getting into pvp, both are very helpful pmks, both of these pmks are generous, panda has been around forever basically. skoll: is for mid level accounts and aimed for, generally for serious pvp but without being angry about it, it has some of the best players in the game and strong leadership, well versed with knowledge. sparta: is for scary high level accounts and people that take wurm to serious, has several of the best shot callers and deed builders in the game in charge. the phrase "Too many cooks in the kitchen” applies. good if you want to join a strong zerg pmk, they also control defiance. kot: is for the extremely righteous ones, with some of the best strategists in wurm. think of a posh English version of Sun Tzu and that's your leader and insanely strong leadership it is without a doubt in my opinion the very best chaos has to offer, its very exclusive though. you need to apply to The Holy See. being religious is required. no pvp on holy days. also has the best art. order of the dragon: I have no idea what that pmk really does to make an opinion yet. sorry! NFI: JK: similar to sparta, has the best players in the game most of who started with steam launch and a lot of them top SFI accounts that've been in the game for 10+ years, they are strong fighters. proper invitations might be tricky without having friends. MR: mostly the mid level kingdom on NFI, anyone can join, decent leadership and is trying their best to stay strong and waiting patiently for the merge. BL: has some strange folks in it, not sure if they are relevant anymore.
  50. 4 points
    I think this shift toward players going solo and the trend of individualism in western society kind of go hand in hand. People seem more disconnected from each other these days, preferring to do their own thing without much interaction. Maybe the players have simply grown tired of dealing with conflict within groups and prefer crafting in their own little havens on pve. So I think this also has to do with some deeper societal issues. As individualism grows, so does loneliness, depression, anxiety among people (myself included). In Wurm, I think it's no different. People are retreating into their own virtual bubble to avoid how messy social interactions can become. It is indeed sad to see that decline, with people just looking out for themselves rather than coming together for some greater purpose. That's the reason why I've felt the need to try out being part of a PvP kingdom recently.
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