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Showing content with the highest reputation on 18/10/21 in all areas

  1. 7 points
    Here I am making a couple thousand frying pans... For the hardcore smith that needs LOTS of lumps and project storage space, I propose a new item, the Foundry. Much like the Bulk Storage Unit combining BSB's, the Foundry would combine 4 forges and 2 smelters, with the Foundry itself with a capacity of 94 items, acting the same as a forge. A size of 1x2 would make sense? Add to crafting window would be the same as activating a large anvil. Selective lighting of each internal forge or smelter would allow one to have that cooling forge on hand as well. I think this would be a great addition that would allow one to smelt massive amounts of ore, then work on those already glowing lumps. Metallurgists would benefit as well, having the various lumps on hand for those long grinds. Thoughts? P.S.: This as well!
  2. 6 points
    i bet if i start trolling the forums this badly and often i would get banned.
  3. 4 points
    Delicious things are brewing! Here's a sneak peek at coffee and tea plants, as well as some lovely new dishes coming soon to the world of Wurm Online.
  4. 4 points
    You really need to play PvP to understand why this is probably the worst idea you have suggested thus far. -1
  5. 3 points
    Can we please have a coffee/tea themed shop sign to go with this amazing new feature please please please!?!?!?!?
  6. 3 points
    What if you were premium for 10+ years and play a well developed character - and you accidentally let your premium run out for a few days? Terrible idea, Darnok! - 1
  7. 3 points
    +1 yes i would like to transfer my surplus irl materials ty
  8. 3 points
    I have 0 doubts in my mind these are not genuine suggestions anymore.
  9. 3 points
  10. 3 points
  11. 2 points
    I suggest to add hability to check high of ceiling with pickaxe over corners of mine tiles. I also suggest to check ceiling slope but seems harder to make simple interface.
  12. 2 points
    This. Hiding away a slew of alts to support your mortar / concrete / (insert other valuable production).... no thanks. Competing with the botters is hard enough as it is.
  13. 2 points
    Not a good idea and neither is removing skill caps or changing them for a free to play account. -1
  14. 2 points
  15. 2 points
    Hmm... if only there was an item that could create any 99ql vein (100.00ql vein doesn't exist) with 10k ore in them Oh wait...
  16. 2 points
    Yeah, i got warned because I was less than kind about him and his suggestions, wonder if he did for making my every trip to this forum a nightmare. And no Darnok, I don't like your idea, it's downright terrible, so -1. Won't say what I really truly think, don't want to feel the ban hammer, but trust me, it's not complimentary
  17. 2 points
    If I didn't play, then who else would renaturalize areas devastated by everyone else? This aside, I play because this is an amazing community and I've never found another like it.
  18. 2 points
  19. 2 points
    It was a truly blissful time. The subforum was healing.
  20. 2 points
    Seals can help meditating, but yes why not a ball or so
  21. 2 points
    I'm surprised no one else has posted the same reasons as I have for playing Wurm. They are this: and this: and this!: The world of Wurm feels alive, organic, and full of mysteries. Vegetation that grows back over time, hiding secrets and stories. I can explore wilderness and come across fossils from a Rift so ancient, its location won't even show up on the forums. And I can look over the expanse before me and feel it calling me to explore it, salivating at what stories I could find. Edit: I don't believe I've ever played a game with this "organic" feel
  22. 1 point
  23. 1 point
    Temple of Wild Growth on Whitesand
  24. 1 point
  25. 1 point
    I do like the promise of this idea. Would it combine all 4 forges and 2 smelters into one "block" like a Bulk Container unit does with BSBs, or just one combined window?
  26. 1 point
  27. 1 point
    Yes, please! that's exactly what we need the most. More new maps..
  28. 1 point
    You know, I read these threads and I realise that people didn't hate my suggestions as much as I thought! I don't think even my heavily pro-priest suggestions garnered this much negative feedback! Either way, this idea isn't adding QoL, it isn't bringing anything to the game except more chores and land grabs, and it isn't nerfing something that needs nerfing. -1 from me
  29. 1 point
    Fun thread and it's gotten its limelight, but time to take it to where it belongs. Moved to Woodscraps
  30. 1 point
    Chamelia, Stormguard level 1, Chamelia, reward 4x sleep powder
  31. 1 point
    +1, this would help me finish grinding taming AH!
  32. 1 point
    Please COD Semperfiswife small anvil, iron, ~13,ql, 91coc - 1,50s at your earliest convenience ! Thanks.
  33. 1 point
    I'd honestly start talking about the greatness of coffee if it allowed us to get some fatigue back. Just sayin'
  34. 1 point
  35. 1 point
    I'm in position 10 there.. Where are you, who is your source about how things work and who gets what kind of ql during their grind to 100?
  36. 1 point
    What you're proposing is what many would consider a class based choice, and it's what it seems to appear like to everyone else. The way these classes are set up also creates an almost guideline on playstyle. Why would I want to play a class, or race, that does worse in some skills at the benefit of some others. There's also the restrictions to imping and item creation, which was see commonly loathed for priest accounts. These ideas also seem like they'd only work on PvP servers, given how humans can freely kill troll/goblin players. I think we all know that most PvE players have no interest in any PvP style activities, so that'd be a major dividing factor. Taking players out of the economy too is also a bit of a dodgy concept since a lot of people depend on earning silver to fund things like deeds. Since they seem to lose access to banking and silvers, how do you propose deeds are maintained without them clogging up the land? And while we're talking about taking mechanics and systems away, having prefab building only means that players totally lose the ability to be creative or constructive. A massive loss for anyone.
  37. 1 point
  38. 1 point
    Wurm allows you to change the land, build and make a fake life, with animals and farms, occasionally something tries to kill you, but that happens in rl too. I love the creative part of the game, I'm not really a fighter, only raised my fighting skill so i didn't have to run away all the time, but its not my favorite part of the game. It would be nice if there was more in game content, different wall, glass, flowers... more to work with, but still this game is unique. I stay in Wurm because i have created a fake world that is prettier and easier to deal with than the real world. Also, the people, most of them are very helpful and kind.
  39. 1 point
  40. 1 point
    New items are always good for the game.! Wagon skins Pls Red ,Blue, Black So on.
  41. 1 point
    with 97 woodcutting and a 95ql supreme hatchet my average tree ql is 80ish, and then chopping them all into logs drops the average quality again, so not sure where you're getting this idea from. are you 100 woodcutting? quick look at merchant ads and trade chat posts on both servers shows that 95+ql logs sell for more than 95+ql lumps so dunno bout this guess chief 100ql veins don't exist, are you throwing out expectations of how you think things work again
  42. 1 point
    How does this benefit players? In your past suggestions you have complained about players deeding too much land and taking over all the resources in an area. Now you are suggesting that players make giant deeds to farm 100ql trees. This would drive the price of wood through the roof. And all the players that have supplies of 90ql+ logs would make a killing. Big -1 to this idea. I do not see this benefitting the community at all.
  43. 1 point
  44. 1 point
    Please god, tell me this comes with work, or tweaks to beverages too to make them much more worthwhile. I've been waiting like two and a half years, praying for it to be made cool as heck.
  45. 1 point
    Hopefully a new use for bees wax.
  46. 1 point
    Can we go the other way? I could use some fresh soil in my garden!
  47. 1 point
    I've really enjoyed the Streams so far and its fascinating seeing the hard work thats gone on around the server since its launch. Parts of Cadence are starting to look really impressive and theres still a huge amount of potential keeping in mind it is still a new server.
  48. 1 point
    Hold on, I found a "wurm is dying thread from 2008"
  49. 1 point
    While most other mmo try to hold your hand all the way, Wurm offers the most freedom of creativity I know about in any mmo. Also, I am not a fan of fighting. In Wurm that is not the main focus of the game.
  50. 1 point
    As said, it is the deepest sandbox there is. Also the only one to have an actual living (plant) world. Plus a gazillion other things in the creation and socialising spheres. It is the grandmaster of sandbox games.
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