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Showing content with the highest reputation on 29/09/20 in all areas

  1. 5 points
    It would be great if there was an item we could make that would draw smoke from the oven / furnace / fireplace directly below it and move it up to the next story. It's nice to have a fireplace or furnace on the lower floor, but not nice to have smoke up on the second floor, or having the sight of smoke coming out of the side of a building. Preferably you could stack more than one if you had several stories.
  2. 5 points
    Title is self explanatory. I recently hit 70 pottery and having a 50ql hand, why? All my other tools are 85ql and it's letting me down, and it can't be enchanted either. Allow gloves to be used in place of a hand for moulding/creation.
  3. 3 points
    It would also mean we could enchant them, who wouldn't want woa hands?
  4. 3 points
    It would be really nice to be able to see if someone was sleeping in a bed. Can be a generic avatar, or could be just some lumps under the covers.
  5. 3 points
    Sacc 40 favor, around 8-10 favor regenerates during the sacc timer, cast coc - 1 cast for 40-42 favor in whatever, 15 seconds inbetween casts due to sacrificing Sacc well over favor limit - lose about 1 favor per 5 seconds, don't regenerate the 10 favor inbetween casts, still need to wait 10-15 seconds inbetween casts for favor to regenerate to 50, losing 3 favor here, losing another 4 favor during the 20 second cast time - 57 favor per cast You're using about 40% more favor per cast for no benefit to cast speed or ability to chain cast, absolutely useless.
  6. 2 points
    Life Transfer Weapons: Huge axe, iron, 71ql, 81nimb, 60LT, 73coc, 82ms - 7s Huge axe, iron, 71ql, 91nimb, 64LT, 79coc, 78ms - 8s Huge axe, iron, 71ql, 86nimb, 70LT, 83coc, 71ms - 9s Huge axe, iron, 71ql, 93nimb, 71LT, 76coc, 78ms - 9s Huge axe, silver, 71ql, 77nimb, 65LT, 78coc, 79ms - 6s Small Maul, silver, 71ql, 74nimb, 69LT, 73coc, 61ms - 6s Small Maul, silver, 71ql, 76nimb, 64LT, 83coc, 97ms - 9s Longsword, iron, 71ql, 95nimb, 66LT, 71coc, 69ms - 8s Longsword, iron, 71ql, 98nimb, 78LT, 91coc, 84ms - 12s Longsword, silver, 71ql, 81nimb, 61LT, 76coc, 61ms - 7s Longsword, silver, 71ql, 89nimb, 61LT, 97coc, 83ms - 10s 2h Sword, silver, 71ql, 71nimb, 69ven, 71coc - 4s 2h Sword, silver, 71ql, 79nimb, 61LT, 71coc, 98ms - 8s Sickle, silver, 71ql, 91nimb, 63LT, 85coc, 61ms - 9s Spear, iron, 71ql, 63nimb, 64LT, 74coc, 61ms - 5s Spear, silver, 71ql, 75nimb, 92fb, 88coc - 4s Spear, silver, 71ql, 81nimb, 61LT, 86coc, 62ms - 8s Spear, silver, 71ql, 87nimb, 79LT, 97coc, 100ms - 13s Spear, silver, 71ql, 81nimb, 79LT, 73coc, 70ms - 8s Spear, silver, 71ql, 77nimb, 62LT, 80coc, 76ms - 7s Spear, silver, 71ql, 70nimb, 70LT, 73coc, 70ms - 7s Staff, iron, 71ql, 90nimb, 65LT, 95coc, 72ms - 10s Staff, iron, 71ql, 79nimb, 75LT, 86coc, 77ms - 8s Staff, iron, 71ql, 73nimb, 63LT, 81coc, 96ms - 9s Staff, iron, 71ql, 72nimb, 60LT, 80coc, 87ms - 8s Staff, iron, 71ql, 72nimb, 60LT, 82coc, 76ms - 7s Staff, iron, 71ql, 78nimb, 62LT, 88coc, 89ms - 8s Staff, silver, 71ql, 77nimb, 68LT, 77coc, 60ms - 6s Leave a post or pm Zaotl ingame
  7. 2 points
    Sep 12, 2020 6:09:54 PM Mulberry casts Holy Crop. Fo graces the lands with abundant crop yield and happy animals. 40 AH and using wurm assist to track all traits Sep 29, 2020 8:50:33 AM Zheals casts Holy Crop. Fo graces the lands with abundant crop yield and happy animals. 50 AH and using wurm assist to track all traits All animals were above ground Horses, Bison and Hell Horses. All within Fo Domain, many within 3 tiles of altar Some Bison Were hitched Others were not Horses were NOT hitched Some Hell Horses hitched, others were not LIbila and Vynora altars in the area, with some overlap of domain, but not near the Fo altar Had a total of 18 animals if I recall, only a couple of them had more then one negative trait, most only had one. Thank you for the response, I hope the above info helps. Please do ask if you need anything else.
  8. 2 points
    +1 - The chimney should automatically "grow" with the building so that it always pops outta the roof or last floor. Not the first time this has been proposed.
  9. 2 points
    Its not like this whole thing is some easy magical way to make money to pay for premium like many people believe. You will be lucky to get maybe a handful of coppers
  10. 2 points
    After discussions with other members of the community, I am pleased to announce that we will be hosting the cast at N22 Sunbury in approximately 1.5 to 2 hours time. Caster will be Zheals Links are Zbattery, Neodymium, Fatherben, Sigmarr and Geodudee. Regards, Annette (carla on harmony)
  11. 2 points
    +1. I did a post on this a few years ago, so I'm glad to see it get some attention again.
  12. 2 points
    for all my ungratefulness about the bleeding favor pool, I should say thank you for the faster sac timer. That is helpful, as long as we remain tied to a system that requires sacrifice. I personally have been casting all day, everyday, with links, trying to make it work without all the farm waste.
  13. 2 points
    Question how many of these threads are we going to have before changes are going to be made?
  14. 2 points
  15. 2 points
    Oh why we're at it, can we add 2 QoL updates? - Allow 'get price' on items in an altar. - Add 'get price' on a stack of items, which will give total favor for the whole stack.
  16. 2 points
    What? No? Don't do that, please. That's a terrible idea, if I suck a high ql gem to top up my favor bar, I don't want the entire gem being used up only to decay away.
  17. 2 points
  18. 2 points
    Just make the potential favor start decaying after 1 min of normal favor being maxed. That way people can keep grinding without annoyances since a failed cast remove a tiny bit of favor and thus give time to cast again without efficiency losses.
  19. 1 point
    This Dragon is wishing me a happy birthday! Are you? Yes, as of time of writing it is my birthday, and I spent the first hour of it capturing a dragon! Who else can say that? No-one with a sensible use of free time, that's for sure! And although it will be a week late, we're having a collective piñata party! Hopefully this dragon is filled with delicious candy! So bring your presents down to the usual N13 location and take some of the delicious piñata/potion of carpentry/scale candy home with you! We're hitting it at this time! As ever, piñata use involves health and safety, so consider the following disclaimers. Black dragons are prone to throwing people which means your safety is even less guaranteed than usual. It also makes kiting them terrifying, so you're welcome. Didn't throw us though. Arrive 30 minutes early so you don't miss it, you never know what the wind will do. Hell, I almost missed one of my own and I try to get there 2 hours early! Presents are not required, in fact I'd be confused and a bit terrified if you brought any. But, y'know, if you don't want the bone... something to think about. Since we're, as ever, rolling everything. Big improvements to the deed by the way! Shouldn't be bringing the unique round back because the mine actually works now!
  20. 1 point
    IK Wemp Plants Ql: 66 Starting bid: 1 s Increase: 1 s no reserve, no buyout and no private bids xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx I K Cotton Ql: 51 Starting bid : 1 s Increase: 1 s no reserve, no buyout and no private bids xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Auctions ends: Pickup at Melody server P 9 Deed: Twilight Sanctuary Happy bidding Dessie EDIT: Had forgot to add pickup place
  21. 1 point
  22. 1 point
    Above ground, unhitched, grazing in a pen a few tiles from a 23ql stone altar. I have 31 AH so odds of breeding more than 3 traits is really small, if at all. After Holy crop horse shows: [16:11:41] It has a strong body. It has very strong leg muscles. It seems overly aggressive. None of my other animals received Genesis either.
  23. 1 point
    That sounds more like a cry for help than an appeal to let you play even more. Maybe buy another alt? With even just one alt and time split evenly, you'd never hit fatigue, and you'd be spending less than two "upsized" fast food combo meals.
  24. 1 point
    I love the ideal of a priest being able to make and sale(mailable) spell scrolls. Makes paper more valuable, lets players not have to wait for a priest to come to them.
  25. 1 point
    Fences do not gain the house protection/permissions. Fences can still be bashed out just like a regular fence when used in houses. Tall iron fences can be added to all arches. you need to activate tool, right click border and start building the fence. It does not show up in the crafting ui. Tall iron Gates, can not be built in arches.
  26. 1 point
  27. 1 point
  28. 1 point
  29. 1 point
    Yes; I agree, you can continue it in the crafting window but not start it there.
  30. 1 point
    No one is seriously running out of Fatigue.... beside Chinese Farmer. So.... -1
  31. 1 point
    Again, We have the same problem on our deed. Since the previous cast didn't work we have imped the altar to over 20ql, moved it around the deed a little, and made sure the boundary between the nearest Vyn domain is about 8 tiles from where the animals and the Fo altar are. Can we have some official response please?
  32. 1 point
  33. 1 point
  34. 1 point
    [21:18:30] A large round copper coin with two sheaves on it. This is a very rare and interesting version of the item.
  35. 1 point
  36. 1 point
    I know im being "that guy" but wouldnt even just 24 hrs on the test server had yielded the information needed to make these changes before going live? Please consider using the test servers more. That said halfing the sacrafice timer alone makes this a positive change so ill say good job...mostly.
  37. 1 point
    Yeah, the point being made about gems is my mistake; it would never go into the overflow pool since it won't give you more than you need anyway. Will edit that out of the post.
  38. 1 point
    Regarding the "pending favor" change: Natural favor regeneration has not been changed with this update. Due to some lag compensation related issues in the code, there may have been a temporary period where people on some servers were actually experiencing higher than normal Favor regeneration, so some people seem to have gotten the impression that the natural Favor gain rate was lowered at some point. It was not; there was just a short period recently, for maybe 2 or 3 days, when it was too fast on some servers. We'll be making some tweaks to how Favor in the overflow pool decays when your Favor is full. This mechanic is intended to prevent people using it for long-term storage or as an alternative to gems, but we agree that currently it is far too harsh a penalty and makes it difficult to use for its intended purpose. We introduced the feature knowing that some tweaks may be necessary to get it to a point where it feels right, and will be making changes to that effect. The pool will drain significantly more slowly when Favor is full. There will be a delay between adding pending Favor to the pool and the pool decaying, so you will no longer start losing Favor from the overflow pool immediately. This delay will not apply to actually adding Favor from the pool, only to the decay applied when your Favor is already full. Overflowing your Favor by sacrificing animals will also add to the pending Favor pool, in addition to sacrificing items at altars.
  39. 1 point
    So... Lets review here. 1. Without sacrificing, initial favour regeneration is still slower than it was prior to the developer's "fix" This was removed 2. Using links to help level channeling at later levels is no longer viable after the developer's "fix" 3. The new "favor overflow" feature isn't worse than what we had before (additional favor just poofed), but it doesn't seem to be much of a buff 4. Sacrificing now takes less time (15 seconds less) which is a clear buff to saccing So, the question is do 1 and 2 outweigh 3 and 4? Well... a) In terms of material cost; no. You're going to have to sacrifice a lot more during longer channel grind sessions. This is going to be good for getting rid of bulk items, though in reality it's just going to make the grind unpleasant as this just translates to hours more chopping veggies for favour that would have otherwise naturally regenerated. b) In terms of time spent; no. You're definitely not going to be doing natural-regeneration casts; though you could oversacc your two batteries and yourself which would lead to short bursts of chain casting. However, this comes at a substantial material cost as you're losing about 18 favor per minuite in that setup (according to OR's data) and you'll need to sacc more to accomodate for that. c) What about sacrificing as a tactic for PvP? Well yes, you can do it faster and the residual favour will enable you to cast even more spells at the cost of more materials being consumed. Though, I am not sure this is something they intended to buff... d) What about priests who are just starting out? Most of them use natural regeneration and few actively sacc, so they're worse off generally speaking. Without (1) this is really invalid Overall, the only buff seems to have been one that was probably unintended (c), and the general feeling of "the dev team hate priests" is somewhat justified.
  40. 1 point
    Yeah I'm not sure if you "maybe" can chaincast having exactly 100 favor, cannot test it now as i don't have 100 faith, but this reasoning is still right. Having to give up the free 10-favor regen that you can use by just saccing 40 favor is already a big downside With no favor degen (as suggested before) and faster regeneration, maybe in the future (when favor is cheaper) you could accept the idea of wasting some favor to not have to sacrifice at every cast, but like this it would just be madness to use it.
  41. 1 point
    You’d think chain casting would be at least tested before going live...
  42. 1 point
    Branded creatures also allow access. Essentially it requires some form of overship of the creature to dictate ownership of the animal.
  43. 1 point
    You speak a lot of morality, ethics, etc. despite repeatedly proving yourself to be one of the most shameless, toxic players i've seen.
  44. 1 point
    my friend a bit too low QL for such start price as for me, i'd recommedn to start with 5-7s~
  45. 1 point
    Come to MR, we would love to have you!
  46. 1 point
  47. 1 point
    Uniques are so uncool, like there is groups of players that just keep finding them and not letting others get it. Everyone online should get a piece of scale/hide, and they should have a beam like rifts because it should be a community thing!
  48. 1 point
    they're too hard to find they should add them to a pendulum or something and announce the spawns globally
  49. 1 point
  50. 1 point
    shame you made all that effort, in a month someone else will post the suggestion, ignoring yours.. as you've ignored these. https://forum.wurmonline.com/index.php?/topic/119225-new-skill-taxidermy/ https://forum.wurmonline.com/index.php?/topic/147789-taxidermy/ https://forum.wurmonline.com/index.php?/topic/74964-new-skill-taxidermy/ https://forum.wurmonline.com/index.php?/topic/65217-heads-on-pikes/ https://forum.wurmonline.com/index.php?/topic/169685-new-skillproffession-mortician/ https://forum.wurmonline.com/index.php?/topic/93039-trophies-heads-on-spikeswalls/ https://forum.wurmonline.com/index.php?/topic/170413-stuffed-animals-creatures https://forum.wurmonline.com/index.php?/topic/116022-hunting-trophies/ https://forum.wurmonline.com/index.php?/topic/142981-taxidermy-trophy-mobs/ https://forum.wurmonline.com/index.php?/topic/98275-hunting-trophy-mounts/ https://forum.wurmonline.com/index.php?/topic/89844-taxidermy-and-tracking/ https://forum.wurmonline.com/index.php?/topic/3889-trophy/ https://forum.wurmonline.com/index.php?/topic/13346-stuffed-animals/ https://forum.wurmonline.com/index.php?/topic/151543-taxidemy/
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