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Showing content with the highest reputation on 10/09/19 in all areas

  1. 3 points
    As suggested by the title. Wurmians might benefit from finally being able to craft and use large saddles, for Wetas on Jackal, at the moment Large Saddles can still be produced, but have absolutely no use at all, I propose we simply allow Wetas to be equipped with them, with a slot for saddlebags, and perhaps a bridle for leading as well. Why saddles? Well apart from being able to actually use Large Saddles, they could perform the same function as horse saddles, namely keep the animal in place when saddled, since wetas tend to just wander about when not being ridden, a minor annoyance when travelling, a major pain when on a corpse run, just having them stay put would be wonderful.
  2. 3 points
    Wildelf, yes Bloodscythe is a good person and likes to help others. There are many in Wurm who like to help others. (and unfortunately some who just like to cause trouble), and some like to do good deeds anonymously, as Ayes does. Ayes is one of those people, who has over the years always anonymously helped others, and has put in many, many hours (and in some cases his own money) making nice areas around starter deeds for public use. To state that you don't see anything good on his part, even by reputation, just shows that you're new & unaware. (and understandably dismayed and a little hurt by this unfortunate situation). Unfortunately, due to the nature of Wurm, these types of situations have come up more than once over the years and you shouldn't stop playing your character because of it. Just understand that it's Wurm. Land disputes over how undeeded land should be used are frequent , even land that someone has claimed as their own without deeding it (which is allowed), hence the saying "deed it or lose it" which is supposed to settle it & make everyone feel better about it but never does. Another saying in Wurm is "just because you can, doesn't mean you should." As a sandbox, many things are allowed that shouldn't necessarily be done out of common courtesy. In general, messing up the work of others where it has clearly not been abandoned, is not a good idea. In this situation though it's not exactly undeeded land, it's the perimeter of the starter deed, and Ayes made that mine as a convenience to be used by all. And from the sounds of it there was a whole lot of work involved, not to mention signs set out, etc., stating that it was for the public. So on this point I feel Retro is out of line & very inconsiderate to just brush it off with a "no big deal." Just my opinion. My understanding is that Haven, which is a fairly new thing in Wurm, is allowing people to settle in the perimeter(?), but in general I thought it was supposed to be public lands with resources and facilities intended to be used by all and not claimed or blocked off in such a way as to prevent others from using them. A place where new players could have a safe haven to familiarize themselves with the game before venturing out to either join a village or start their own, not to set up permanent housekeeping. I know Haven is different from private deeds, but as a general rule, doing anything in perimeters that aren't yours is bad form and buildings can't even be built, (and if building can be done in Haven perimeter then that's definitely different from private perimeters). Since you're new you can't be expected to know any of this right off so don't take this wrong, I'm not criticizing. It's just that it can potentially lead to hard feelings, as it has in this case and you should just be aware of it. And with building/settling allowed, I doubt this will be the last time Haven perimeter land is disputed just as undeeded lands elsewhere are hotly disputed at times. It's a Wurm thing, no reason to think that's ever going to change so it's just something to be aware of and gotten used to. As you venture out and learn more about Wurm, it's a good idea to keep in mind that settling in an area and making changes to the work of others, like public roads & tunnels for instance (another hot issue of debate sometimes), can often lead to bad feelings for all involved. And if you mess with someone's perimeter, you're likely to start a real firestorm. There is so much open land that it's not difficult at all to find areas where you won't impact anyone else's game, even on Independence.
  3. 2 points
    Finally!! I reached 100 Huge Axe today. It took a good amount of time since i relied on a decent creature population and respawn. Definitly underestimated it, especially between 99,90-100. I decided to go for the 100 around 6 months ago at skill 35. Since then i did nothing else and i mean literally nothing else in wurm then switching between the servers and fight 6-10h every day. With all the travelling around i met alot of great and interesting people, made new friends and saw many beautiful deeds out there! No creatures were harmed or killed during this grind...eh wait what? After checking the achievment window it seems that i killed around 56000 creatures in 6 months ( not sure how accurate this ingame function is though, a number of creatures arent counted on kill like sheeps etc.). Here is a screenshot of all the rare/supreme coins i gathered with all the fighting: I would also like to thank some people here: - Thanks to Simyaci and Cenotaph for improving my weapons, very reliable and perfect pricing! - Thanks to Pankivtanke for giving me information about the creature population on Pristine whenever i asked - Thanks to Zaj for shipping me over to a RoS server last minute to get my precious sleep bonus! - Thanks to all Locals who sold me some sleep powder when i was hunting and ran out of sleep bonus or helped me out when my horse died again (yea i went trough a bunch xD) I need a little break now from fighting. See you ingame o/ Warjack
  4. 2 points
    AJBlack Last Sunday at 1:33 PM Round 2 Winner is @Anunnaki - Prize: Rare Mask of the Enlightened
  5. 2 points
    There is no damage when you fall into a mine, either from outside or inside the mine, into a dropshaft. A 20 slope entrance cannot be classified as steep; 20 is the standard slope everyone uses for roads, highways, mine entrances and tunnels leading up or down in caves and whatnot. @WildelfI do not believe anyone has anything against your race, gender, creed, hair colour or length of the nose. Communication between players goes two ways, perhaps you could also listen what others around you have to say, see if your personal plans are matching their plans and visions for a certain area? As far as I understand, you are living in the perimeter of the tutorial area, on Independence, which is a public area, heavily shared with people owning deeds there and with all other new'ish players temporarily using the place or just joining the game. Have you considered finding a place of your own, a little further away, where you can modify the surroundings the way you like it, without the risk of interfering with other people's plans? Before saying you are a new player, without money to put into the game, let me tell you it doesn't necessarily have to be a deeded area, although deeding helps immensely with a lot of things; living on wild is also possible, doable and happening here and there. Independence is a large server, has a lot of undeeded land, anyone can find his own place that suits him (or her, so nobody feels discriminated). As for @Ayes's work, before some people getting upset at him and saying he did something potentially endangering new or seasoned players, I can say, without seeing that mine, that nothing can be less true!!! For many years Ayes was around, and not only on Independence, but on other servers as well, creating beautiful safe spaces around starter deeds (starting back in a time when life in Wurm was MUCH more harsh than it is now), maintaining public mines, crafting areas, offering supplies to passers by, putting his time, efforts and personal money in the service of a community which - as it can be seen here - is not always the most grateful. Unfortunately, older players, who should recognize such services done for the benefit of many, are enjoying being "helpful" and ruining what was done, sometimes only for the sake of being called helpful. Perhaps many of you have no idea what Ayes did for others over the years. That's understandable: he did it using alts, characters nobody knew they belonged to him. He never bragged on forums or in chats about what he did and, when one or another found out "x" character was Ayes, his identity wasn't made public, in respect for his humble anonimity in which he did his work.
  6. 2 points
    I will just interject with the fact there is an existing public mine. Havens Landing itself has a mine all players can use and are encouraged to do so. As it is the perimeter of this zone no one has any say in what can and cannot be done there, I commend bloodscythe for taking the time to check out to make sure he is not stepping on anyones toes or against the rules. In the end one of the many mines around Havens landing was closed, this is no big loss as there are many more.
  7. 2 points
    We appreciate you liking them, they were one of the first features of Jackal finalised, and have certainly added to the weirdness of the land. That said, Jackal is their home and they will remain solely there. We're aware of sometimes a mission spawning them but next update they will be all removed and send to a farm home on Jackal.
  8. 2 points
    The difference between most other games and wurm is that in other games there is grind, but it's mostly for either cosmetic stuff or serious end-game stuff. I.e there's a lot of game to get through before you really need to grind. Wurm is one of the few games where you have to grind just to do basic things, but then the endgame is entirely optional.
  9. 1 point
    1) Is the damage armour is taking, it is way too much too fast. We spend more time repairing our armour then healing. I have a high ql scale set with damage runes on it all and I was taking 6.00+ damage hits and if I had not kept the window open to keep an eye on it I would have lost pieces quickly. This has to be wrong. 2) Warmasters, they are becoming invincible and we are unable to kill them at all, we killed all their turrets and everything else that had spawned. We tried to dispell it to see if that helped but it did nothing at all. The only way to finish the rift was to force it to end by burning hearts. This has happened at a couple of rifts that I know of so far. This has to be wrong as well. 3) The new sounds chosen for them, they are just bad, the summoners sound is REALLY bad. Please rethink these, or just change them back to what they were. We are enjoying having new content with the rifts but a little fixing and tweaking will make them even better. Thank you for your attention to these issues Sun 💜
  10. 1 point
    Careful were you also , you can get dismounted from weta for no reason . happen to me twice once in dark sand area and other rocky hill terrain , it seems they slip underground removing you . Also they can go invise to the point you need log out and back in . But ya they need a little more climb ..
  11. 1 point
    The work done on Jackal to make it feel different to other servers is impressive with the rugged terrain and trees etc. I love the Wetas and the idea of having to use them to cross this inhospitable land is great. I believe they already can cross slopes higher than a standard mount could? I do think this needs adjusting , however. The majority of the server is very bumpy and mountainous, personally if I go out I get stuck all over the place on these slopes and have died on numerous occasions due to it. Its incredibly frustrating. I propose the slope limit is lifted somewhat for the Wetas making traversing the terrain a little less rage inducing and making Jackal and Wetas more fun and unique.
  12. 1 point
  13. 1 point
  14. 1 point
    I can repro it not launching on the correct monitor with the Windowed Fullscreen mode (fix incoming), regular Fullscreen works fine though. Can you double-check that you try it on Fullscreen (both console logs say Windowed)? If that still doesn't do it, please list your monitors and their resolutions. Are any of them running at non-default DPI scaling?
  15. 1 point
    I agree that we're not used to the frankly spiky terrain of jackal, diagonal slope constraints on wetas has caused my death on a number of occasions as well, when we can get into areas we find very hard to get out of, with a mob or two whaling on us all the while, might be something that could be looked at?
  16. 1 point
    Wetas are a unique and awesome thing to Jackal and I think they should be made more awesome. They should be able to have large saddles equipped which would also allow us to use saddlebags. It would be nice they didn't wander off unhitched and they would also make great mules, not to mention they would just look cooler! The end.
  17. 1 point
    It's great that the time investment is rewarded in Wurm… but times are changing. The people growing up in this world are mostly wanting instant gratification. With that said, I don't think we should make this super friendly to them... but making a lot of quality of life changes to make the game more appealing to this vast new market would be ideal. 1. Increasing the amount of actions you can Q 2. Increased skill gains at earlier skill levels (curved skill gain). 3. Reduce the amount of failing on tasks as this is just not a fun game aspect in general (as shown by Jackal). You could instead have an algorithm for needing x quality item to attach or something. 4. Lesson riding requirements on horses, or speed up riding cows. 5. Improve taming to be more pve viable for allowing animals to tank for newbies (and protect them).
  18. 1 point
    Do you have a PC with windows/linux/mac OS? --edit anyway.. cloud bullsh.. service selling hardware, it's free now.. it wont be in 6-12months as this costs.. somebody... it's just gaining popularity right now. As YOU are the only fan of this service for now... I do not see this happening, requires dev/s with spare time to check and test things to run it there, if it's even 'free' to add games to their list of options to play.
  19. 1 point
    The fullscreen game window will now open on the same monitor as the launcher was on. Keybind settings have been changed to show keys in system’s keyboard locale Mac: The native launcher has been built for compatibility with OS X 10.8+. Note: those affected will need to redownload the application from our main page Mac: Fixed blurry display on Retina screens
  20. 1 point
    Hotfix just released for the blank screen issue.
  21. 1 point
    I do appreciate your post here Nusuth. True enough I try to do things that will help new players such as creating this Public Mine in Haven's Landing perimeter without feeling the need to advertise that I had done them; thus using alts who are capable to do various projects while at the same time benefiting their own skills. Even in this case I would never had let on that I had anything to do with it until I read that it had been destroyed. I don't see any malicious intent in what Bloodscythe did here. No doubt before he arrived the person asking for "help" did not describe the situation accurately to him as he stated that when he did arrive there he questioned whether this was a good idea for him to do. Now somehow I am being made out the bad guy for reacting with disappointment that Bloodscythe did this. To state that this was justifiable because there are some other Public Mines available in the perimeter (only 1 that I know of) makes no sense as a justification for the reason that this new player wanted it destroyed. There are vast areas around where he settled that could be used so needing the land was not the issue. Neither was there any danger of falling into a steeper part of the ramp down as there was no path around the top of it to encourage anyone to run around it and fall down to get damaged fatally. This situation just shows a lack of knowledge on this new players part and no concern for the work put forth by someone else to create this Public Mine with the interior facilities as described for all to use that played within that area or even passed by. People should actually view the situation so that they know what they are talking about and have some experience spending time in that area to see how players are interacting with it. Another reason I don't use my character Ayes for these types of public works is that since I am outspoken on these forums if *certain* people find out that I had anything to do with them they might take steps to mess them up with actual malicious intent, which as I stated was not the intent of Bloodscythe but in the end the destruction was the same. As I see Retrograde condones this as acceptable I am sure also that it has more to do with the fact that I was behind the creation of this Public Mine than anything else. Yeah sure, "no big loss". I will continue to do things/projects that are beneficial to other players because well, I enjoy doing them. The satisfaction comes from knowing that a few will enjoy and appreciate them while wondering who created this mysterious project. With some detective work they could many times figure it out anyway. Sometimes obvious, sometimes not. If they are destroyed as this one was I may pop out of the woodwork and say something about it. Maybe, maybe not. Who knows... Happy Trails =Ayes=
  22. 1 point
    Gratz man, that's cool! Jealous of those silvers and the kills lol
  23. 1 point
    This is an aweful way to resolve what simply could be resolved and one in a more courteous manner. Given that there is a mine on deed for players and three other public mines off deed, as well as the player creating a relocated mine to replace the one he wanted closed next to him , it then seems the only problem is someone created something and angry that their work is personally altered. The player next to the mine and the other settling there are ok with this. I did this without charge and gave freely of my time and only because this new player seemed eager in wurm, loved the game, i saw them industriously working about quietly as i was helping another try to learn the game of wurm at haven's landing. @Ayes Not that it matters in material to the issue but how would i know to contact you as you suggest i could have? Am I to know the signature of zen is a character of yours? It was actually asked around about to try to find who zen was just as side note. No one in ca help, no one in the area could tell the local players for they didn't know. Lets not lose sight of the forest for the trees here. Intent is to help a new player in hopes they feel encouraged and stay and play. What is not good is to have forum rant postings over things that can be resolved, done so amicably as we are friends yes ayes?, instead of having a public complaint without first trying to discuss via pm, instead making wurm look like an uninviting place. no one was hurt in this process or inconvenienced to my knowing other than the person who made the mine that is not living there. I understand and can empathize with your feelings. I took all reasonable precautions and more so in due diligence. There is no net loss of public mines nor is this an official public mine but is replaced non the less merely having it's entrance moved some 15 or so tiles i believe is what the player is doing. Wurm has long had a great community, lets keep it that way and continue to be constructively supportive of one another.. Part of a sandbox game is that many play in it with their own dreams and goals. Despite advising otherwise, the player had other ideas and has a right to those. This is not our best work by far. certainly not mine yet to receive what amounts to a shame post about a good deed attempt is quite something to think about going forward. I'm sure the area community of players there will use the land as they see fit and adjust and work out problems in their own way, i entrust that to them. This does curtail enthusiasm to offer help again, for even due diligence could not appease one. Truly be well all, though imperfect I try to leave wurm each day a better place than I arrived. People have been good to me I'd like to continue paying it forward. I won't comment any further on this, for me i have nothing more i can offer or add.
  24. 1 point
    Holy ###### that's some nutty dedication, congrats!
  25. 1 point
    If the new player replaces the entrance to the mine on a location more suitable to his liking (since he’s settled there also) is it really a big deal? it sounds like bloodscythe put a lot of effort into making sure it wasn’t a safeguarded area and if I had a rude interaction with any staff about it I’d probably say f%#* it too. It has been a long-standing rule on wurm.. deed it or lose it. Perimeters are not deeded tiles The player could have easily done this on their own anyway, it would have just been more expensive so why is bloodscythe getting the blame here? Sounds like you have an issue with a neighbor maybe, but not bloodscythe... and an issue that may be perfectly reasonable to resolve by changing the location of the entrance
  26. 1 point
    There is currently no title for 100 huge axe. Assuming there isn't already someone with 100 skill pending a title (Retro will need to confirm that), it's all yours. Congratulations, either way!
  27. 1 point
    Thanks for the feedback, will look into these issues. Warmaster is supposed to drop invul when all the turrets are killed, so there's nothing special that you missed - just sounds broken.
  28. 1 point
  29. 1 point
    just make them cost a shitload of point and all of them being male... no breeding, limited amount... couldn't fit in cage, yadda yadda
  30. 1 point
    I'm not sure if you are addressing that to me ayes or the new player. If to me i'd preferred a pm and i could explain what unfolded for me. It was described as a mine near their place abandoned they wanted to move and could i help. Upon arrival I saw sign said public mine , nice mine door, forges, reinforced walls. Told player this doesn't look right and i'd advise not closing it. I don't want to point a finger at the new player for being new don't always understand all the ramifications of things or what significance something may have. As such i inquired more, player got no answer in ca help, I then asked a cm, the cm could not answer the question and advised i put in a support ticket. The support ticket wasn't answered at first but rerouted to ca help where no answer given so i asked that they first examine the situation before responding to a ticket not inquired about in more detail for there were nuances and details of that mine I had concern about. I had a thought perhaps this was a public resource and perhaps made by someone stewarding haven's landing and thus left alone. I was chastised and moderately berrated for putting in a ticket to ask for clarification. The GM was rather curt to a point of rudeness and made clear this is in public domain it's not under any protection. I was trying to avoid the very thing you are upset about ayes. This is where somehow helping someone goes wrong and makes me not want to or question why do I. I suggested to the player they not and explained why, of things you mentioned. as it is next to their plot i guess they are free to do as the please and i did add just cause you can't dont mean you should. I also know they mean the best and didnt' want to annoy anyone yet they seem steadfast to move it and are creating another entrance nearby not right next to their plot. This turned out to be a crappy situation and somehow after gm ticket you come next day has me wonder as well about something. At any rate you have a right to be upset, i'm sorry your disappointed in my judgment but perhaps you could have talked to me first before judging for yourself my actions. This was not My decision, yet one i followed through on agreeing to help with. Judge that i guess. I pm to discuss it could have been more courteous and you'd have known more than you knew before making that casting opinion. It can also be dug down easily enough and reopened and thus corrected. Happy wurming all, I got sound advice all the way around from bad advice on submitting a ticket to get thrashed by a gm for doing so to no suggestion to do otherwise, to fullfilling players wish. I'm just bad and ty for pointing that out. I certainly won't be returning to assist further and this may very well reshape offering help in the future Either way i'm sorry for i've obviously either done wrong should have known better , in the moment i took all measures i could and thought to do. Sorry to all affected by this. On the good side it can easily be fixed as well. Namaste.
  31. 1 point
    No. They should stay unique to Jackal.
  32. 1 point
  33. 1 point
    AJBlack 08/25/2019 @everyone From now on we will be giving away one item a week to a lucky winner. How to participate: Simply react to the weekly post. Each Sunday a winner will be drawn among those who reacted. ALLIANCE MEMBERS ONLY. AJBlack Last Monday at 4:51 PM Winner of round #1 is @Sun (Impossible Dreamers) 💜 Prize - Rare statue of a dog Thank you AJ, this is just another very cool thing about our cross server alliance 😎 Sun 💜
  34. 1 point
    Ask for real help & get it. While most games don't have a 24/7 "help" chat, I don't know any game where you can say "Hey, I just got attacked by a huge mess and could use a hand getting my body back" or "I've lost my boat." and people you may not even know will stop what they're doing to try and help.
  35. 1 point
    Grats! Finally you can come back to our deed and help with the daily chores, haha
  36. 1 point
    so you're the reason i find hundreds of corpses everywhere i go
  37. 1 point
  38. 1 point
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