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Showing content with the highest reputation on 09/09/19 in all areas

  1. 4 points
    Per title, make the scout camps count for the goal, even if it's something like 3 camps cleared = 1 rift towards goal, they're much more enjoyable than actual rifts.
  2. 3 points
    1) Is the damage armour is taking, it is way too much too fast. We spend more time repairing our armour then healing. I have a high ql scale set with damage runes on it all and I was taking 6.00+ damage hits and if I had not kept the window open to keep an eye on it I would have lost pieces quickly. This has to be wrong. 2) Warmasters, they are becoming invincible and we are unable to kill them at all, we killed all their turrets and everything else that had spawned. We tried to dispell it to see if that helped but it did nothing at all. The only way to finish the rift was to force it to end by burning hearts. This has happened at a couple of rifts that I know of so far. This has to be wrong as well. 3) The new sounds chosen for them, they are just bad, the summoners sound is REALLY bad. Please rethink these, or just change them back to what they were. We are enjoying having new content with the rifts but a little fixing and tweaking will make them even better. Thank you for your attention to these issues Sun 💜
  3. 2 points
    Hello everyone! The test servers are officially in AWS with the Test Client now pointing to them! I will be removing the "Test AWS" client later today. I can already hear: "But wait, what about stress tests?" Well, I had to do some upgrades to our Storm server which has been doing quintuple-duty as a build server, artifact server, and test server x3. After the upgrades the test server VMs became quite unstable. Since I was so close to being able to open up test in AWS, I figured to just forge through and fix the issues as they arise! There will be periods of downtime as I still need to do some work here and there, but I'll likely just spin up another test server for me to brea.. add features to. That's the benefit of AWS! So where does that leave us progress-wise? Well I needed to add something to the list - the store! Can't forget that... Forums - DONE Wurmpedia - DONE WO Store - Not Started WO Website - Not Started WU Website - Not Started Build Server - In development Artifact Server - Not Started Test Servers (3) - Live in AWS, tweaks to continue Live Servers (14) - Tweaking and testing needed
  4. 2 points
    Just as the title says, allow us to buy shafts, planks or logs (all full weight) for a small cost. Allow us to choose the wood type, and use the same odds you have of getting a rare shoulder pad from the rift points redemption or higher, due to what should be a low cost. Uses up stray points you may have if you want them gone and gives a nice little extra incentive to play. They should all have the exact same characteristics as oak tools, so it really is just a cosmetic/name change.
  5. 1 point
    Can we please have Weta's on freedom they are to cool to keep on jackal alone and i'd personally love to see them around freedom! Maybe have them as a rift point buy able creature or just have them spawn around after a rift or randomly as they are cool
  6. 1 point
  7. 1 point
    This Doctor has the cure for what ails you, without any major hospital bills. Availability, punctuality, effectiveness and a sincere desire to give you what you crave. And to keep you coming back, he has no bugs to pester you later, only guarantees especially on his own remedies. VERY pleased! This is a Doctor I would eagerly return to! Can you say the same about yours? ;-)
  8. 1 point
    I'm just glad that damned "Wurm Unlimited" overlay disappeared since there was no way to dismiss it.
  9. 1 point
    Unrelated to this I'm afraid. The shop pages are hosted outside of wordpress, on the login server (thus the jenn001 stuff) If you mean cash shop, I'm not the guy you want working on a secure webshop.
  10. 1 point
    yeah when you fly over a mine entrance you always lose flying and it generally drops you to the ground, I guess if you are to high up then you don't drop on your screen but the server thinks you did since the server only knows numbers and it set you to -1 which is under ground. I have never died because of it personally but it seems others have. I guess because there is no 'ground' where the mine entrance is then the server says you can't possibly be above ground on that tile because it simply doesn't exist.
  11. 1 point
    We do have a media gallery but the layout looked quite silly and the trailer is dated, a new one is in the works but I chose this one over the voiced one because I feel this one gave a better sense of a grand scale of wurm, it's better than no video at the moment. Social links are nested with news, I kind of imagined the ordering as: Intro Call to action News and updates Media So I hope that makes sense, especially since embedding a feed wasn't looking so great not much I can do about widescreen formats, widescreens still aren't the most common, and it gets way more bogged down trying to cater to it all. The news is next to the social media links, so it's all in there.
  12. 1 point
    Images load direct img link instead of some preview or gallery or w/e modern method, is that intended? (talking about images on https://www.wurmonline.com/) Video below social and news is a bit dated I believe.. lots of the scenes show old graphics, if a new potential player sees that.. could skip the game with the wrong impression, video's GOOD but.. maybe not the best 1st impression when it comes to show current graphics To me it's a bit odd to have social links 'randomly' places in mid of all content, but that's just me I guess.. I'm used to all being at top or bottom of pages, that's all Widescreens, which is probably what's a lot more common.. have a lot of dead space on left/right of the website, a ton more useful information could be shown there instead of scrolling to find content. Further more, what do actual users of the website use the most and what content should be focused to show to make the website more useful, rather than just showing stuff, are there plans to show forum events, new dev b/vlog, news, etc.. or that remains moderated only on the forums?
  13. 1 point
    That Bloodscythe is a good one, always out there to help out fellow Wurmians
  14. 1 point
    As i'm stopping by to visit you anyway as we discussed i'll bring a nahjo priest to collapse and fix your mine as well. I have some welcome to wurm prezzies as well. Plus your spear to accompany your archer druid warrior wood elf self.
  15. 1 point
    You can glitch between layers if you fly over a mine, sometimes. The only time I died as a GM was due to map issues or glitching "between" layers.
  16. 1 point
    Except everyone there is not a god, and new players are more than welcome to enjoy themselves there as well. We were all there, we all went through the steps for higher mind logic to get more actions. You don't get to start the game and get everything, you have to invest time in getting there.
  17. 1 point
    this is becoming a much needed proper feature list for wurm
  18. 1 point
    I think I can see my house from here....
  19. 1 point
    I don't wish it. I respect and love the true veterans ingame due to their experience, perspective, the stories they are able to tell about Wurm, all that. If there were something but that status and the good they are doing to the community (which are a reward in their own) to reward them, I would be all for. But: You have no means to distinguish between veterans and VINOs with purchased accounts, often without any competence or feeling for the game (I have suffered from a toxic casual sufficiently to know about what I am speaking). Veteran rewards would boost account prices, and the lowest scum would jump in as the first to collect them.
  20. 1 point
    Also for the chess board lovers !
  21. 1 point
    is there some reasoning behind ignoring every single comment about how the way it works forces you to N O T work with the community and instead wanting to make it into something more outrageous and even less community oriented because all the 90 channeling priests will be on cooldown and everyone that wasn't lucky enough to get to link and have it completed with absolutely zero effort can be left wondering why they try
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