Leaderboard


Popular Content

Showing content with the highest reputation on 22/07/19 in all areas

  1. 2 points
    I remember we had them a few years ago: I call them "micro freezes". Sadly, they suddenly returned (for me, at least) lately - possibly after the new launcher was released (but probably not directly related). Here is what they are: When my character moves (walking, riding, sailing) the game frequently seems to freeze for a second, as if loading textures or other content. This happens randomly, every 30-60 seconds on average, depending on where I am or what I am doing. Relogging or even rebooting the computer does not help, nor does closing all other instances of the client. My system is powerful enough, so it should not be related to any standard performance issue. Also: this is Deliverance, not Xanadu. My specs: Processor: Intel Core i7-9700K Total Memory: 32 GBytes Video: NVIDIA GeForce RTX 2080 Video RAM: 8 GB Graphics settings: Maximum. This effect is pretty annoying, because my characters cannot move smoothly anymore and it is hard to navigate properly. Any ideas?
  2. 1 point
    I want to offer you a PanFilling and Baking service. All you have to do is to contact with me by forum PM to arrange the meeting. Then come and burn filled pans/stones - getting skills. Filling 1000 Pans cost 1.5 s If you don't have your own materials to use, I can find it for you: total cost, including mats, will be 2.5 s Filling 1000 Baking Stones cost 1.5 s I work at my new big kitchen at Exodus K_8 "Royal Kitchen" up to 10k Pans & 10k Baking Stones per cycle. Send me a forum PM if you are interested.
  3. 1 point
    Hello again everyone! I'm here to Officially announce the Second Annual 2019 Summer Friend-A-Long, Brought to you by Dragon Beard Markets, Academy Network Alliance of Pristine, and random donaters like you out there! This years Event will be held July 22-27/28th. Hopefully this window will allow most folks the chance to attend and join in and the foolery of it all. Some of you may be asking what is an Imp-along? Well basically is a community event where everyone gets together to imp and cast for other folks for free! Anyone can come, anyone can help imp. The only real restrictions is on channeling skill. We have already built a dedicated deed for the event, collected a massive amount of materials, cotton, body bags, booze and cake (maybe cake) for the event! . There will be some minor changes made to the setup based on feedback received, and a few things added. I destroyed a mountain so you could all put your tents closer this year... cause you will need them. I always say if you didn't die at the imp-along you did it wrong, so don't fail me now. Please keep and eye on this thread as i will be updating it regularly with details of events, changes, whatever.... Updates: The event is now over, any items leftover in containers will be sent home with 24 hours to the name on them All room settings will be cleared at the end of the month. When: July 22nd- 27th 2019 Where: Pristine, T16, Friendship Bay deed. Map: https://prnt.sc/jdif1w - In game Map location. Map: https://prnt.sc/jdifka - Map from latest dumps. You can also plot to Friendship Bay from the highway network nearly anywhere on pristine. What to bring: Anything you want Imped, Casted, bloods mixed, your imbues applied, Mendings, etc, if it can be improved we can prob handle it here. What is expected of you as a patron: Be polite and be respectful Don't forget to put your characters NAME ON ALL YOUR ITEMS! Cant stress this enough. Anything not properly named is likely to be lost or stuffed in an overflow bin, and once moved with no name, there is basically no way to identify it as yours. Please try and remove your items promptly once imped/casted to avoid having your items secured in overflow. You do NOT need to label them with what cast/imp you want, just your name. Just make sure you place them in the correct container. Do NOT abuse people's generosity! Don't bring 10 or even 5 of the same item for imping/casting. The only real exception to this might be horse shoes. Anyone caught taking advantage will forfeit there items and be asked to leave. And the veteran impers do know what to look for, i removed almost 100 items last year due to abuse, and it was veterans who tipped me off. Do NOT sell items that were done for you at the impalong. Its about helping people out, not taking advantage of someone else's work to put coin in your pocket. Getting items casted is at your own risk! Thoe the priest will be required to have at least 70 channeling and demonstrate so with there 70+ title. Shatters can and will happen at an event like this. Item quality plays a big in this so if your going to get something casted, consider imping it first. If an item is shattered, and its reproducible on site, feel free to ask someone with skill to re craft it for you. You should not need to pick any items up that are not your (nor will you be able to inside a building) If your items are moved to overflow please contact a "Wurm Lord" Items are only returned to the character named on it! Also feel free to help imp items even if you don't have that skill to 70. The only real restriction is channeling. Everyone is welcome to help out! Consider this an opportunity to grind your skills and no expense to you other then time. Mats and favor are provided so go crazy imp or cast all the things! When you complete and imp or cast please call it out in local to the owner something like "/me VirusMD your pickaxe imp is done!" This should help keep things flowing particularly for items waiting to receive multiple casts. Imping Materials: All materials provided will be stocked in the resource carts next to each station, the general public will not have access to the bulk of materials, please try to NOT COMBINE tiny lumps like silver, gold, electrum, and the like for imping larger items like weapons and shields. Material usage will be alot higher, and we will get alot less imps out of the total stock of that material, less used is more for everyone! if you need a refill on something please ask in local or a "Wurm Lord" for refill. Getting YOUR items imped: As mentioned before be sure ALL your items are correctly named with your character. Find the station relavent to the skill required for your equipment. for example Hammers in Blacksmithing, Swords in Weapon smithing etc. Most are pretty obvious. Some of the most commonly misplaced items are: Carving Knife, Sickle, and Scythe witch are actually Weapon smithing. (Cooking) Knife and Leather Knife are actually Blacksmithing. New fishing rods are Fine carpentry, and the legacy rods are Carpentry Fishing Reels are Jewelry Smithing, with the exception of the deep water reel witch is Blacksmithing What is expected as an Imper or Caster at the Friend-A-Long: All of the above + Please name your lumps/materials if you have to put them back in the forge etc 70+ in your imping skills of choice is recommended but feel free to chip in with whatever skills you have for imping. -OR- 70+ Channeling skill is required to be permitted to cast on other people's items. You should be sure to wear your 70+ channeling title Sermons: Sermons are volunteer led, if you wish to participate in the sermon group please ask for a sermon team invite in local, and get further information for slotting inside that channel. What we still need: Still taking last minute room reservations, and please do sign up for the events your interested in below, there is still work to be done once i know who is participating when etc. But mainly its down to prizes prizes prizes! Anything you think might make a decent reward. Ships, rares, Kingdom Flags, Hota's Arch statues, etc.... anything you think might be a good prize. Donations are recorded and accredited here on the thread and announced when given away in case you want to make a donation for a service thread etc. If you can attend are want to work some skills specifically please post, and let me know what your willing to do, so we can get a general idea what we have covered. Friendship Inn and Lounge: Need a place to sleep off a hard days work? Hide from a GM (good luck), or just get out of the way? The Friendship inn and Lounge, has a pleasant little relaxation area on the room with a wide variety of booze for you discerning wurmian hooligans. The inn is capable of bedding 80 characters in 70 secure rooms with storage options. If you need a secure room for your stay please make a post requesting a room, be sure to include your character(s) names in the post. There is also a large piece of land set aside for "Tent City" Just outside the inn on the sandy beach area next to the docking (parking) slips on the East end of the event location. Room Numbers and Assignment: *PLEASE CHECK ROSTER FOR ROOM ASSIGNMENTS, SOME CHANGES WERE MADE* The Deed: The imping hall itself it a 5 floor pottery building with slate/marble decor. with 3 floors dedicated to various tasks. The First floor is the Smithing area, with 24x forges nestled together in a large group in the center, in the corners you will find some relaxing area's to afk/get out of the way in along with stairwells to the other floors. The second floor is for Non smithing related imps, broken into 4 main area's depending on the skill used. The 3rd floor is the Casting/sermon floor. I've broken all the spells into 4 main groups, based on the spell/priests that cast it. each group has at least 2-4 dedicated altars PER priest for that category, the more common priest like vyn/nahjo have at least 15 altars each on that floor, so no worries about tripping over each other at the altar! All organized into corners, In the center of it all is another ring of altars, surrounding a rare altar for the sermon goers, and the building is designed in such a way, that everyone below you should be counted as listeners for HUGE faith ticks! At this time we have about 3 Million Favor worth of veggies ready to go! Want to help chop? no? good we don't need you, because@ChampagneDragonis amazing and did ALL the prep work for the veggies for us! Apparently he likes doing this, so yah, amazing! He also does it for your precious silvers, so if you need stuff chopped look no further. Ship Imps: The WEST end of the deed is where docks are located for people who would like there ships imped as well. Please do not park here if your ship is over 70q, and Please move your ship once it has been imped help keep congestion down in the area for the impers. Ship Parking: The EAST end of the deed houses several new docking teirs that will house many ships, if your ship does not need to be impled please be sure to park on the EAST side of the deed, where "Tent City" is located just East of the Friendship Inn and Lounge. Blood Mixing: We have a large supply of source salt for potion making, so feel free to bring your bloods for mixing. Hopefully well get a couple high skill volunteers who can do them for us! Got a nice NS? drop me a line here or PM me if your willing to help out. Staff Members Lists AKA "Wurm Lords": Materials Provided: Prizes Donated: Events and Games: Registered Impers: Registered Priests: Gratz:
  4. 1 point
  5. 1 point
    unavailable in whichever country i had my vpn set to here's a wider licensed version
  6. 1 point
  7. 1 point
    It should be extremely slowly as slowly is modifying the move and extremely is modifying the slowly. Informally, extremely slow is fine.
  8. 1 point
    Thank you Lumpy! I've checked and the CE Hwy link is operational. I will get over there soon to do an up date of the map. Cheers! Hughmongus
  9. 1 point
  10. 1 point
  11. 1 point
    Currently only a mayor of a deed can rename branded animals of the deed. As a deed with multiple citizens this poses a problem when looking after animals. A player can have all the permissions associated with caring for them, including 'blue' ones such as branding etc. However, what one cannot be given permission for is renaming. Renaming is fundamentally required to keep track of animals, especially Bison, for the purposes of preventing inbreeding. It is understandable that the Mayor of a deed has exclusive privileges for actions which are associated with their role, but renaming branded animals should not be classed amongst them. If the permission to even resize the deed, etc, which is directly related to Deed politics, can be given out then surely renaming should be too.
  12. 1 point
    OK, it's a bit crap, but here's a dull, jerky video of my deed on Celebration (with background music).
  13. 1 point
    I hate to correct a post... But lets be honest here: TeeeBOMB screenies ?
  14. 1 point
    To quote Sir Winston Churchill: 'A nation that forgets its past has no future'. Wurm is like a nation created by people from all over the world. Some wonderful people in the past, long before I joined have helped to create the lands of Wurm. We should not forget them. As_I_Decay put this in the perfect way in their post in this thread.
  15. 1 point
    No. Wurm has lost too much history as it is. The wipe of '07, the forum wipe of '08, the forum rebuild that happened a couple years later, the revamp of the wiki (removing all player/village lore)... You would be removing the last "proof" of some amazing people that used to play this game. Some of those people aren't even alive to play anymore.
  16. 1 point
    Sorry everyone that's been following this project, I had quit playing Wurm due to the fact that I burn myself out very easily, same thing with this project, just pushed myself a bit too much on it. It may be a while yet before I continue this, but I do intend to continue work on this at some point in the future, hopefully not too far into the future, so stay tuned ^^
  17. 1 point
    I found your name ingame. I assumed it was same as on forum. we have one or 2 people in your situation, all help appreciated and we don't expect any long term commitment or anything like that. very much welcome to come and go as u please and able
  18. 1 point
    50 Range Req, do we have to do Animal Magnetism too?
  19. 1 point
    It's already pay2win. You can buy accounts and sleep powders, weapons, armour, magical items all of which make skill gain much easier when you have them and all can be purchased. Macro users are going to macro regardless and there are steps that can be taken to hinder their ability to abuse this suggestion. One of them being a time restriction. Since writing about experiences in detail with enough articulation to enlighten another person is no easy feat. Lets say each book takes a while to write and is completed in 20 chapters, each chapter takes 3 minutes to finish and requires a small cool down period to recharge the brain battery of 30 minutes. It's something players would utilise while going afk a couple minutes for a bathroom break, start their writing action and over time complete books which benefit newer players. After completing a book the author must wait 7 days? before they can write another book. So at most any one player could write a book every 7 days and 11 hours? I can't see people spamming alts to write books for money when the return won't be worth it, Especially when incorporating the idea below. Another way could be to limit the writing of books to players who have 90+ in the given skill they chose to write about, I think players at this level are less inclined to macro although it's not unheard of. We could also have a Wurm publisher NPC which would act as a way of documenting the supply of books and it would quickly become apparent with those who may be using a macro by the shear volume of books produced. Since players would submit their books to the publisher NPC and each book would have the authors name it would be easy to track. You could go one step further and require the skill gain invested into the books to be replaced before being able to write another book, using a reason similar to needing inspiration and having writers blocks preventing them from writing another. @whereami50 seems a reasonable number to cap it at. I think the hard part would be to work out the cost/rate to convert skill gain spent upon writing to skill gain received upon reading. Someone more talented at maths and with a deeper understanding of the mechanics than me would have to work that out but I'm inclined to say it shouldn't be at 1:1 and should cost more experience to impart the knowledge. Overall I think it has potential and if anyone has ever played Mortal, it uses books to gain experience and imo is a great system to get players acclimated increasing player retention no doubt.
  20. 1 point
    That's horrible in the most awesome way
  • Newsletter

    Want to keep up to date with all our latest news and information?
    Sign Up