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Showing content with the highest reputation on 30/01/19 in Posts

  1. 10 points
    I have recently dropped a deed called The House of Black on the mountaintop just west of Ravensrest. This deed extends until down by the shore. As I wish to build a boat cave accessible to all boats, I have had to remove part of a one-tile road (THIS WAS NOT A HIGHWAY!!!) and dig it down to swimming level in order to get this done. I will now be buying dirt, expanding the road to two-tiles, build a highway and fill this "hole" in the road with a bridge. You can still use this road by foot, but carts or wagons will temporarily, until I am able to get everything set up, not be able to cross. If you wish to travel by wagon, I would encourage you to use the existing highways rather than this one-tile road and spare you the frustration of not getting past this point at the moment. I am working hard to get this closed and connected ASAP, in addition to working at the Darq Canal. I repeat, this was NOT a highway, simply a one-tile road past the mountain, which is now not passable for wagons/carts until this entrance project is complete. I will update this thread whenever this will be the case. Thank you for your understanding. The "hole" is located next to the clay right here:
  2. 4 points
    -1, I'd rather see erosion of untouched landscapes. Unfortunately afaik Sindusk was the only one with any interest in this matter (Or the only one to openly express it.), so I doubt well see anything like it soon. Here was an example he posted.
  3. 4 points
    +1 to off-deed erosion/decay (including support beams).
  4. 4 points
    From someone who does not live on Xanadu and nothing to do with this you get kuddos for making this thread. Way to many times i have seen someone do this (and have every right to do it) and no thread. So kuddos for informing everyone.
  5. 3 points
    WTS my deed on Deliverance. It is located at coordinates Q21 - Mirwood. If using this map - http://wurmonlinemaps.com/deliverance it is at coordinates 1500;1580 It is the exact place where Factional Fight brothers deed Autumn Twilight used to be, and according to archaeology several other deeds also, as such it is a prime location for archaeology searches - The deed comes with the main mansion fully built and furnished, as well as storage containers, bulk storage units; - furnished kitchen with ovens, larder and several food storage bins, plumbing in kitchen (yes there is a water spring with well on it) and an alchemists table; - hidden smithy/woodworks area at back of the house behind bookcases - forge;smelter and storage units for all your ores, lumps and anything else. Crate racks for woods/stones etc. - Archaeology room, decorated and furnished with chests by type for easy management of fragments. - living room with a notch for an altar and another one with storage and setup for tailoring and leatherworking; - master bedroom featuring a canopy bed; includes: some materials already in storage, like 600+units of 96+ql cotton meditation rug 77coc, the house is built such as the kitchen end and living room end are exactly 10 tiles apart, so one can train meditation without leaving the house for change of location; beehives in yard; chicken coop in yard; underground boat docks (currently for knarrs, but can easily be made for large ships too); 2 mailboxes one with a 99 and other with a 100 cast on them, both are runed for larger items. Enchanted grass around deed, and several pens. Docks that can be accessed by all boats; A underground tunnel leading straight to steppe that is connected to highway. Convenient for traveling and fast access to hunting grounds. PM offers
  6. 3 points
    Once upon a time (4,200 some odd days ago) a group of people from the Off Topic forums of World War 2 Online (now Battleground Europe) walked through a portal onto a place called Wild. Being accustomed to rifles and tanks and planes, we were babes lost in the woods. Our survivalist messiah, Bushman, trekked north while creating one of the first maps to exist and found a place we could all live. But you can read about this elsewhere. This history is interesting, but incomplete. Tales of old glory leave out the mundane but wonderful things. For example, the day we thought we set the forest on fire. Sadly my memory is also incomplete and I do not recall the specific individuals who were present at the time beyond one or two. In our earliest days of wurm, we joined the server in sporadic groups and had to be guided north to the promised land. Bloodyhell had placed some campfires to mark the route for those of us coming in on a certain day, and so we learned that campfires were a wonderful source of light. Soon enough, many of us were placing campfires all around our camp area. We then went off exploring the forest, not knowing what to expect or what we might find. It began to get dark, and it seems to my memory glasses that darkness used to be much darker. We pressed on for a bit, foraging and exploring - but then something strange began to happen. At first we thought it was a trick of the eyes, but it soon became undeniable that the area was getting foggy. This fog became surprisingly thick rather quickly. As it became so that we couldn't see the trees just a few feet away from us someone noticed the ominous orange glow coming from the direction of our camp. Someone else suggested that perhaps we should not have left so many campfires unattended, and this idea and panic quickly spread through the group. Surely we had, in our noobness, set the whole forest ablaze! It was a mad rush to get back to camp with buckets to douse the flames, the smoke getting thicker as we went. It seemed an eternity, with the disaster getting ever worse, until at last we burst into the open ground of the camp -- and of course as you all know we had not, in fact, burned down the forest. It was just fog. In the early days, it was common belief among us (until someone actually found out the hard way and starved) that starvation would cause death. Having enough food was a source of great consternation among our little group. Someone had managed to plant a little four-tile farm but it was constantly bulldozed by people digging. Eventually it was established that each person would spend a certain amount of time each day foraging and delivering their haul to the camp cook (darned if I can't remember who it was). So this we did for a day or two, feeding ourselves on lingonberry and nightshade casseroles with a side of potato. Meat was nigh-impossible to get. We had only our terrible little short swords that came as starter gear at the time, and some had already lost those. We couldn't kill anything without casualties. An aged pheasant nearly decimated our whole population on day 2. One day, a large rat wandered into our camp. At first we all ran away, until one of our hunters-to-be goaded us into battle with a cry of "MEAT!!!" and we sallied forth to battle the rat. Some armed with shovels and planks, others with short swords in one hand and carrying their shield in the other - which was not how a shield is to be used - surrounded the rat and brutally bludgeoned it to death in our frenzy. At last the Rat died in glorious battle and we cheered, exultant in our victory! And then came the realization that we had no way to get the meat off the rat. Shovels didn't butcher back then. Dejected, we went back to our vegan lifestyle. Eventually some Blacklighters found us and killed us, built walls around our camp, burned everything that could be burned, butchered our corpses, and scattered our meat around outside the walls. Good times. TLDR; We joined wild and some stuff happened
  7. 3 points
    If you're in need of a cast, Look no further... at last! Send your items to VirusMD Sit back and smile with glee! If your cast comes with luck, you'll get more for your buck! If not then why care? The prices are fair! Don't worry about a shatter, whatever the matter, If worst comes to worst, you could be reimbursed! If you're not filled with delight, your brain isn't working right! A service to adore, what are you waiting for? ?
  8. 3 points
  9. 3 points
  10. 3 points
  11. 3 points
    I love the net fishing. Sheltered under a willow tree as the sun rises, this is pure bliss.
  12. 3 points
    UPDATE: This Full PvP ban shall conclude in 24 hours. Presumably by Jan 31 @ 00:00 Thank You, Wurm Online Team
  13. 3 points
  14. 3 points
  15. 3 points
    My 2018 collection. For more Mordy shenanigans, join Sklotopolis server on WU. You owe me an LMC for advertising, Sklo =P
  16. 2 points
    I would say, if you do this make it a smaller sized server, like Deliverance or those others that are 1/4th the size of Indy, and 1/16th the size of Xanadu. Also make it a "fresh start only" server, else all of the bored level 99s will sail over and terraform it on Day One, then get bored and sail back to their "real servers" once every square inch has been refoedmed three weeks later. If they have to start with a new untwinked character, they won't get bored as fast, or they may switch back to their regular server after a few days when the "novelty" has worn off. Maybe unquarantine it after 6-9 months (I forget how long Pristine and some of those were quarantined.. but something like that). If in fact it gets overcrowded, then maybe another tiny sized server a year or two year later. And wait till they have finished all of their main overhaul (I think most of it is done now -- new graphics engine, check; new tutorial system, check, new UI .. well, c"coming soon" maybe) and make it part of their advertising for Wurm Online: The Reawakening. (I was going to call it Wurm 2.0, but that reminds me too much of those delightfully fake youtube videos lol) My initial reaction was 'noooooo new servers, no no no', but i think there is some good argument for it bringing in new players (and many former players) once they eventually get into "relaunching" / readvertising the game. They have finished most of the major things on their checklist; I am imagining probably "new content development" is going to slow down once they get all of their major overhauls wrapped up. A new server and new players will help soften the sting of slower new content development. I think in addition to a "super carebear server," a "superhardcore server" would also prove very popular. Everyone starts with only a flint and steel, and aggressive mobs are 10x the normal server. The type of beginning they will remember for a long long time. Again, these are very small servers and designed to provide gamestyles not available on the established servers, even if it is mostly about soft versus treacherous terrain, and a world full of cows and sheep versus one overrun by champion trolls and worse. IE, no major CODE changes. Most veteran players really really do not want to start over, but most new players really really do not want to start a game where everyone else is a good 10 years ahead of them.
  17. 2 points
    Would be cool to make a wolf, lion, bear, croc, or sharks tooth necklace from a string + teeth. Could work like a charm to improve hunting or fishing ability.
  18. 2 points
    If they ever implement a new server I would expect something like a hunting server with the option to build a small cabin. You'd be able to terraform a 10x10 space at maximum but only if you placed a deed. Mining/tunneling would be allowed. With this server should come new styles of building such as log cabin. I personally don't think we need another massive server either. Indy sized would be very good I think. People over the years including myself have asked for a place like this, it would have zero obstacles like fences or bridges or weird terraformed dirt walls. It's simply a place to relax and train in the wilderness. New mechanics should be added, I'd expect something like this to have a massive update like the Xanadu patch. You could do a lot of clever things like add taxidermy skill, tanning racks and some new creatures "Foxes" etc or monsters to hunt. I'd also like a frozen biome where people can hunt mammoths or something.
  19. 2 points
  20. 2 points
  21. 2 points
    Here are the changes that I just put live on the baphomet test server. Guards and changing the way you collect metal from the battle camps are next on the list, keep the feedback coming and if there is anything I can do to help make testing a bit easier let me know. Battle camps now take 10 damage each time a new one is spawned, capping them at 10 on the map at any time. Battle camps now display what area of the map they spawned at(Battle Camp Archer has appeared in the center regions). Lurker in the dark will now display a nearby battle camp along with a creature. Camp owners can now only build fences/dig within the 5 tile edit zone in any direction from the battle camp, the other zone tiles in each direction will now remain locked even to the camps owners. All fences within the 5x5 edit zone around the battle camp will be destroyed when the camp leaves, even fences that existed before it spawned in. Only gates within the 5x5 edit zone will remain locked, any outside the edit zone will unlock like normal when enemy's are near.
  22. 2 points
    RockEbony (appaloosa) and HappyHill (black silver) introduce their second 5-speed appaloosa girl! Little HardHunting (appaloosa) born today!
  23. 2 points
    After 3 months, I've finally finished my bridge it's 168 tiles long, 2 tiles wide and connects my island to the finality island on Xanadu.
  24. 2 points
    Legios is not a liar. You may not agree with him, but this is just stupid. I'm sorry Gumbo, but you crossed the line here, this is a ###### thread.
  25. 2 points
  26. 1 point
    As of 11 May 2021, the map is now being maintained by Fraskesa - please see ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I have taken over management of the map from Akaryd. If you'd like your deed added, please post here with your deed coordinates (with an image of exactly where your deed is if you wish). Map: https://dl.dropboxusercontent.com/s/ox9aubpjn8c9os3/release map.png?dl=0 Updated Map Dump (Jan 2021): https://dl.dropboxusercontent.com/s/hdf1lnoq3pbwfkj/release map_dump.png?dl=0 General Instructions Just post the following information. Please only post settlement locations that you own. And do not PM your update requests. Thanks Settlement name Location (x,y) If posting new roads, bridges or tunnels then please include an image with your post. Use an image hosting service such as imgur.com and enclose the image link in [img.][/img.] (remove the periods).
  27. 1 point
    ❤️Valentines is right around the corner so why don't you spruce up your deed for that love one of yours!❤️ PM Legios in game for faster response time! ❤️Valentine Pottery only 1s each!!!!❤️ Limited Quantity Here are some keys thanks to the wonderful Wurm Communities to get 2 free!! Per Premium character!!! Valentines are redeemable for premium players by using the /redeemkey chat command: /redeemkey TXFX4VCF7B8W-ABGWDXESZWO3 (2015) /redeemkey XDH94OUQA4UL-ABZIM4ESSVSY (2018) If you ever need more than 2 you know where to find more! have a wonderful Wurmy day!
  28. 1 point
    I think this could work if the server were temporary, and you could bring back something especially nice to Freedom/Epic at the end. See also:
  29. 1 point
    If you want to be happy as happy can be - Ask Virus to imp yours to 93! Put your name on your hatchet Let the mail imps dispatch it And get a cool tool imp from VirusMD!
  30. 1 point
    There's so much empty space on Indy itself I don't really see why we need another large server like it. What is the real difference between terraforming procedurally generated terrain to your liking and terraforming previous terraforming to your liking?
  31. 1 point
    Look in your server logs for a line like this during startup INFO com.wurmonline.server.endgames.EndGameItems: Loaded 2 altars and 12 artifacts. That took 63.26484 ms. If it says 0 means you don't have endgame items enabled, if it says 1 it means you still have one somewhere and should delete it, if it says 2 it means they have been respawned.
  32. 1 point
  33. 1 point
    Best way to be honest is to desintegrate two tiles on each side with a Mag Priest. Its easier said than done yes, but it is what it is. Should take you a day or two at worst, couple of hours at best. No worse than flattening down an area with surface mining.
  34. 1 point
  35. 1 point
    between goals like "100k favor" "global spell" and "70 prayer" i assume this is the final in the priest journal. i'm interested in what the other journal's final one is going to be like now. global spells are extremely rare though, 23 got cast in the entirety of last year *before* they bugged out and could be cast non-stop. Doesn't really seem like something that you can work for, just something you can snipe from under other people. seems kind of out of place next to all the "work towards these over a few months" there's a "be in the right spot at the right time and have nerds curse you out for stealing it" Can't wait for the "ban yellowfinger" threads to pop up again lol
  36. 1 point
    Pint Sized Pintos! More cultural exchanges in the equestrian community today as little BalletWild (skewbald pinto) has come over to Deliverance from OlafHairyBreeks in Xanadu - thanks very much Olaf! Here she is making friends with SilverLady (piebald pinto) - a friendship Ballet quickly cemented by biting Lady's tail. They are almost inseparable now.
  37. 1 point
    I would like to propose that Lyric Bay be renamed Tich Bay. There was a woman statue on a dirt island in the middle of that bay on Independence at J 15. I had named it Lyric Bay for fun, and the name got into the Albia Maps. I was delighted. I own Lyric Beach which is on the land that Tich once owned called Rockcliff Beach and Rockcliff Retreat. I did not know that at the time when I set up the deed those few years back. But I was told I arrived soon after she left that area. Recently, I noticed my statue had been replaced by a statue of Tich. I am very ok with that and would like to take it a step further in renaming the bay Tich Bay on the map. Being a relatively new player compared to some of the people in this game, I feel it is important to honor the traditions and ideals set forth by those who came before. Tich is well loved, and deserves a Bay in her honor by the deed she once owned. Thank you.
  38. 1 point
    Mmmm nope. I am all about enabling teleports within the game but not on this basis of exclusivity to "Alliances" only. Suggested materials required are extremely excessive as well. Even skills required are 1 inappropriate in the case of JS and 2 unnecessarily high SC. Back to a more reasonable enabling of teleports is exactly on the same basis as the Epic teleports, making them easily available to all players who choose to build and then use them. I see this suggestion as so extreme in mats and creation requirements that it is just an overcompensation in difficulty as to make it seem appealing to the Developers sense of difficulty equals value. That is the wrong direction to go with regards to enabling teleports on a common basis to all players within the game. =Ayes=
  39. 1 point
    I was really hoping to just leave this behind me, but this post is just so insulting to me that I feel it's necessary to respond. Evidence is through internal communications. That's protected by NDA. I don't want to air dirty laundry, I just want to leave. If you really want to get into it, then go ahead and start with how I "threw team members under the bus." After you state your side, I'll be willing to state mine with all supporting evidence. You have my permission to share the full conversation we had on December 13th in IRC, if you really want to. However, that does nobody any good. This is by far the most insulting thing in the post. There are literally months of internal communications of Retrograde and other staff actively preventing the suggestions in this thread. Again, it's all protected by NDA, and I'm not looking to really get into it. Wurm isn't going anywhere, but the people that care about it are.
  40. 1 point
    With the new rendering engine, we got a true difference of shadow and sunshine. Nice dark deep shadows contrasted with bright sunny areas. I LOVE IT. However there is one problem, which is that any area that happens to be on the eastern side of a large mountain is in the shadow of that mountain for most of the day and it's so dark and dismal. So how to fix this without ruining the new rendering engine look? A 24-hour lighting OPTION for lamps on deed. Obviously the default setting would still be 12h, so it wouldn't change life for anyone who doesn't want to use it. Any lamp on deed would have a new option in it's context menu to select either 12 hr lighting or 24 hr lighting. Why like this, instead of a global setting in deed preferences? Because you might not want all your lamps to do this. During my stream I was showing people what I meant:
  41. 1 point
    Now here's a good idea. Similar to caring for animals, allow us to control individually which ones stay lit 24 hours a day. And impose a restriction of like 1 lamp per X tiles, like a creature ratio.... because Christmas lights...
  42. 1 point
    Me neither, but i think it's for different reasons
  43. 1 point
    Losing a good staff member always hurts, look what happened when we lost @RedBaron_Johan
  44. 1 point
    Then pay him. Im sure his work has been much more significant than some others who get paid. I'd crowdfund him! haha
  45. 1 point
    I'm not a gamer. I don't play games as I get bored within hours best. [11:38:58] You have played 457 days, 0 hours and 57 minutes. That is only one of my "mains". Wurm is a bad addiction not a game. For me the main reasons I think - I'm writing this without thinking on it first: the terraforming, to set your mark in the world, the community and that I have no path set before me but can go different ways when I feel bored doing something. EDIT: I love the challenges, the failures, the accomplishments.
  46. 1 point
    I don't mind hearing people complain. It's just when it's people that privately hunt uniques and then complain about not having equal chance at an event....
  47. 1 point
    Looking forward to: The new flowering hedges coming to WU. Wishing for: Priests able to make one-use spell scrolls (not all spells) that can be sold to, and used by, non-priests. I sometimes really miss my Scribe from back in UO.
  48. 1 point
  49. 1 point
  50. 1 point
    I've been playing Wurm Online for 9 years and so far, I hate it. I'm going to give it a try for another 9 years. Will update you then.
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